chore(web-platform): release V0.6.1 工程质量优化
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This commit is contained in:
2026-08-28 15:38:10 +08:00
parent f4b415c54f
commit 60d3a6d68c
135 changed files with 13552 additions and 2882 deletions
@@ -1,6 +1,72 @@
import {CirclePause,CirclePlay,Mouse,MousePointer2} from 'lucide-react';
import type {InteractionMode,ViewerSelection} from '../../viewer/MuJoCoViewer';
import {Badge,Kbd} from '../../components/ui';
const labels:Record<InteractionMode,string>={select:'选择',joint:'关节拖动',force:'外力施加'};
const primaryGestures:Record<InteractionMode,string>={select:'左键旋转',joint:'左键拖动关节',force:'左键拖动施力'};
export function ViewportHUD({paused,mode,selection,ready}:{paused:boolean;mode:InteractionMode;selection:ViewerSelection|null;ready:boolean}){if(!ready)return null;return <><div aria-label="视口状态" className="pointer-events-none absolute left-3 top-3 z-10 flex max-w-[70%] flex-wrap items-center gap-1.5"><Badge tone={paused?'neutral':'success'}>{paused?<CirclePause className="h-3 w-3"/>:<CirclePlay className="h-3 w-3"/>}{paused?'已暂停':'仿真中'}</Badge><Badge tone="accent"><MousePointer2 className="h-3 w-3"/>{labels[mode]}</Badge>{selection&&<Badge title={`body ${selection.bodyId} · geom ${selection.geomId}`}>{selection.bodyName}</Badge>}</div><div aria-label="视口操作提示" className="pointer-events-none absolute bottom-3 left-1/2 z-10 hidden -translate-x-1/2 items-center gap-2 whitespace-nowrap rounded-full border border-border-strong bg-panel px-3 py-1.5 text-[10px] text-text-secondary shadow-xl lg:flex"><Mouse aria-hidden="true" className="h-3 w-3 text-text-secondary"/><span>{primaryGestures[mode]}</span><span aria-hidden="true" className="text-border-strong">·</span><span>右键平移</span><span aria-hidden="true" className="text-border-strong">·</span><span>滚轮缩放</span>{mode!=='select'&&<><span aria-hidden="true" className="text-border-strong">·</span><Kbd>1</Kbd><span>旋转视角</span></>}</div></>;}
import { CirclePause, CirclePlay, Mouse, MousePointer2 } from 'lucide-react';
import type { InteractionMode, ViewerSelection } from '../../viewer/MuJoCoViewer';
import { Badge, Kbd } from '../../components/ui';
const labels: Record<InteractionMode, string> = {
select: '选择',
joint: '关节拖动',
force: '外力施加',
};
const primaryGestures: Record<InteractionMode, string> = {
select: '左键旋转',
joint: '左键拖动关节',
force: '左键拖动施力',
};
export function ViewportHUD({
paused,
mode,
selection,
ready,
}: {
paused: boolean;
mode: InteractionMode;
selection: ViewerSelection | null;
ready: boolean;
}) {
if (!ready) return null;
return (
<>
<div
aria-label="视口状态"
className="pointer-events-none absolute left-3 top-3 z-10 flex max-w-[70%] flex-wrap items-center gap-1.5"
>
<Badge tone={paused ? 'neutral' : 'success'}>
{paused ? <CirclePause className="h-3 w-3" /> : <CirclePlay className="h-3 w-3" />}
{paused ? '已暂停' : '仿真中'}
</Badge>
<Badge tone="accent">
<MousePointer2 className="h-3 w-3" />
{labels[mode]}
</Badge>
{selection && (
<Badge title={`body ${selection.bodyId} · geom ${selection.geomId}`}>
{selection.bodyName}
</Badge>
)}
</div>
<div
aria-label="视口操作提示"
className="pointer-events-none absolute bottom-3 left-1/2 z-10 hidden -translate-x-1/2 items-center gap-2 whitespace-nowrap rounded-full border border-border-strong bg-panel px-3 py-1.5 text-[10px] text-text-secondary shadow-xl lg:flex"
>
<Mouse aria-hidden="true" className="h-3 w-3 text-text-secondary" />
<span>{primaryGestures[mode]}</span>
<span aria-hidden="true" className="text-border-strong">
·
</span>
<span>右键平移</span>
<span aria-hidden="true" className="text-border-strong">
·
</span>
<span>滚轮缩放</span>
{mode !== 'select' && (
<>
<span aria-hidden="true" className="text-border-strong">
·
</span>
<Kbd>1</Kbd>
<span>旋转视角</span>
</>
)}
</div>
</>
);
}