From 6134fe48d9cb1729a1464d45584d672152766fac Mon Sep 17 00:00:00 2001 From: Haroon Qureshi Date: Thu, 19 Mar 2026 09:59:23 -0700 Subject: [PATCH] Enable shadows depending on render settings. PiperOrigin-RevId: 886236214 Change-Id: I6999e52ff3d9fc0734082312a77d6c033b69a24b --- src/experimental/filament/filament/scene_view.cc | 2 ++ 1 file changed, 2 insertions(+) diff --git a/src/experimental/filament/filament/scene_view.cc b/src/experimental/filament/filament/scene_view.cc index 94d02c8a..5a5dfc49 100644 --- a/src/experimental/filament/filament/scene_view.cc +++ b/src/experimental/filament/filament/scene_view.cc @@ -368,6 +368,8 @@ void SceneView::PrepareLights() { } void SceneView::UpdateScene(const mjrContext* context, const mjvScene* scene) { + views_[kNormalIndex]->setShadowingEnabled(scene->flags[mjRND_SHADOW]); + mjtNum hpos[3], hfwd[3]; float headpos[3], gazedir[3]; mjv_cameraInModel(hpos, hfwd, nullptr, scene);