Reduce size of mjsTexture.gridlayout (was 13, should be 12)

PiperOrigin-RevId: 833764817
Change-Id: I2655a729d38a8871be2024492ce2a971fc8a0372
This commit is contained in:
Alessio Quaglino
2025-11-18 04:47:55 -08:00
committed by Copybara-Service
parent 971e73ab04
commit 62872fecd1
4 changed files with 4 additions and 4 deletions
+1 -1
View File
@@ -549,7 +549,7 @@ typedef struct mjsTexture_ { // texture specification
mjString* content_type; // content type of file
mjString* file; // png file to load; use for all sides of cube
int gridsize[2]; // size of grid for composite file; (1,1)-repeat
char gridlayout[13]; // row-major: L,R,F,B,U,D for faces; . for unused
char gridlayout[12]; // row-major: L,R,F,B,U,D for faces; . for unused
// method 3: separate files
mjStringVec* cubefiles; // different file for each side of the cube