adding demo script branch

This commit is contained in:
Abhishek Joshi
2024-03-18 15:23:46 -05:00
parent 069708a599
commit 66c044fcf4
4 changed files with 34 additions and 12 deletions
+3
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@@ -0,0 +1,3 @@
from .exporter import *
from .component import *
from .utils import *
+19
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@@ -0,0 +1,19 @@
import mujoco
from mujoco.usd import exporter
if __name__ == "__main__":
# load a model to mujoco
m = mujoco.MjModel.from_xml_path("/Users/abhishek/Documents/research/mujoco/model/cards/cards.xml")
d = mujoco.MjData(m)
# create an instance of the USDExporter
exp = exporter.USDExporter(model=m)
mujoco.mj_step(m, d)
exp.update_scene(d)
exp.save_scene(filetype="usd")
+12 -12
View File
@@ -235,7 +235,7 @@ class USDExporter:
# handles meshes in scene
if geom.type == mujoco.mjtGeom.mjGEOM_MESH:
usd_geom = mujoco.usd.USDMesh(
usd_geom = mujoco.usd.component.USDMesh(
stage=self.stage,
model=self.model,
geom=geom,
@@ -245,7 +245,7 @@ class USDExporter:
texture_file=texture_file,
)
elif geom.type == mujoco.mjtGeom.mjGEOM_PLANE:
usd_geom = mujoco.usd.USDPlaneMesh(
usd_geom = mujoco.usd.component.USDPlaneMesh(
stage=self.stage,
geom=geom,
objid=geom_name,
@@ -253,7 +253,7 @@ class USDExporter:
texture_file=texture_file,
)
elif geom.type == mujoco.mjtGeom.mjGEOM_SPHERE:
usd_geom = mujoco.usd.USDSphereMesh(
usd_geom = mujoco.usd.component.USDSphereMesh(
stage=self.stage,
geom=geom,
objid=geom_name,
@@ -261,7 +261,7 @@ class USDExporter:
texture_file=texture_file,
)
elif geom.type == mujoco.mjtGeom.mjGEOM_CAPSULE:
usd_geom = mujoco.usd.USDCapsule(
usd_geom = mujoco.usd.component.USDCapsule(
stage=self.stage,
geom=geom,
objid=geom_name,
@@ -269,7 +269,7 @@ class USDExporter:
texture_file=texture_file,
)
elif geom.type == mujoco.mjtGeom.mjGEOM_ELLIPSOID:
usd_geom = mujoco.usd.USDEllipsoid(
usd_geom = mujoco.usd.component.USDEllipsoid(
stage=self.stage,
geom=geom,
objid=geom_name,
@@ -277,7 +277,7 @@ class USDExporter:
texture_file=texture_file,
)
elif geom.type == mujoco.mjtGeom.mjGEOM_CYLINDER:
usd_geom = mujoco.usd.USDCylinderMesh(
usd_geom = mujoco.usd.component.USDCylinderMesh(
stage=self.stage,
geom=geom,
objid=geom_name,
@@ -285,7 +285,7 @@ class USDExporter:
texture_file=texture_file,
)
elif geom.type == mujoco.mjtGeom.mjGEOM_BOX:
usd_geom = mujoco.usd.USDCubeMesh(
usd_geom = mujoco.usd.component.USDCubeMesh(
stage=self.stage,
geom=geom,
objid=geom_name,
@@ -331,7 +331,7 @@ class USDExporter:
for i in range(self.scene.nlight):
light = self.scene.lights[i]
if not np.allclose(light.pos, [0, 0, 0]):
self.usd_lights.append(mujoco.usd.USDSphereLight(stage=self.stage, objid=i))
self.usd_lights.append(mujoco.usd.component.USDSphereLight(stage=self.stage, objid=i))
else:
self.usd_lights.append(None)
@@ -357,7 +357,7 @@ class USDExporter:
def _load_cameras(self):
self.usd_cameras = []
for name in self.camera_names:
self.usd_cameras.append(mujoco.usd.USDCamera(stage=self.stage, objid=name))
self.usd_cameras.append(mujoco.usd.component.USDCamera(stage=self.stage, objid=name))
def _update_cameras(
self,
@@ -397,11 +397,11 @@ class USDExporter:
):
if light_type == "sphere":
new_light = mujoco.usd.USDSphereLight(stage=self.stage, objid=objid, radius=radius)
new_light = mujoco.usd.component.USDSphereLight(stage=self.stage, objid=objid, radius=radius)
new_light.update(pos=pos, intensity=intensity, color=color, frame=0)
elif light_type == "dome":
new_light = mujoco.usd.USDDomeLight(stage=self.stage, objid=objid)
new_light = mujoco.usd.component.USDDomeLight(stage=self.stage, objid=objid)
new_light.update(intensity=intensity, color=color, frame=0)
@@ -411,7 +411,7 @@ class USDExporter:
rotation_xyz: List[float],
objid: Optional[int] = 1,
):
new_camera = mujoco.usd.USDCamera(stage=self.stage, objid=objid)
new_camera = mujoco.usd.component.USDCamera(stage=self.stage, objid=objid)
r = scipy.spatial.transform.Rotation.from_euler(
"xyz", rotation_xyz, degrees=True)