Fix a bug that was causing a mismatch between the orientation of the mesh frame and the vertex coordinates.
PiperOrigin-RevId: 502624466 Change-Id: Ib28fd2a118b6572be98fadb078fa2262b21cbfc0
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@@ -18,6 +18,9 @@ General
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Bug fixes
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^^^^^^^^^
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- Fixed a bug that for :at:`shellinertia` equal to ``true`` caused the mesh orientation to be overwritten by the
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principal components of the shell inertia, while the vertex coordinates are rotated using the volumetric inertia.
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Now the volumetric inertia orientation is used also in the shell case.
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- Fixed misalignment bug in mesh-to-primitive fitting when using the bounding box fitting option :at:`fitaabb`.
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- The ``launch_repl`` functionality in the Python viewer is fixed.
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