Fix a bug that was causing a mismatch between the orientation of the mesh frame and the vertex coordinates.
PiperOrigin-RevId: 502624466 Change-Id: Ib28fd2a118b6572be98fadb078fa2262b21cbfc0
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Copybara-Service
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6ba4d6f0de
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+8
@@ -0,0 +1,8 @@
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<mujoco>
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<asset>
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<mesh file="torus.obj"/>
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</asset>
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<worldbody>
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<geom type="mesh" mesh="torus" shellinertia="true"/>
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</worldbody>
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</mujoco>
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