diff --git a/doc/mjwarp/index.rst b/doc/mjwarp/index.rst index 85ab28ce..34e1be47 100644 --- a/doc/mjwarp/index.rst +++ b/doc/mjwarp/index.rst @@ -216,6 +216,8 @@ Benchmark an environment with _`testspeed` mjwarp-testspeed benchmark/humanoid/humanoid.xml +.. _mjwViewer: + Interactive environment simulation with MJWarp .. code-block:: shell @@ -489,7 +491,7 @@ Key features: `Warp's BVHs `__. Basic Usage ----------- +----------- Rendering or raycasting requires a :class:`mjw.RenderContext ` which contains BVH structures, rendering specific fields, and output buffers. diff --git a/doc/mjx.rst b/doc/mjx.rst index d3d77d16..7d81c6bc 100644 --- a/doc/mjx.rst +++ b/doc/mjx.rst @@ -119,7 +119,7 @@ Notice that we pass two extra arguments to ``mjx.make_data``: * ``naconmax`` defines the maximum number of contacts for all worlds combined. * ``njmax`` defines the maximum number of constraints per world. If you are developing a new scene, these parameters - should be tuned by loading them in the :ref:`viewer ` and increasing the values accordingly as overflows + should be tuned by loading them in the :ref:`viewer ` and increasing the values accordingly as overflows occur. Scale ``naconmax`` by the number of environments you'll eventually need in a ``jax.vmap``! Contacts