Added a collision midphase on geom pairs using rotated AABBs static trees.
PiperOrigin-RevId: 517357695 Change-Id: I068fee714d9638be2fb6d042d5d86f8ff970635b
This commit is contained in:
committed by
Copybara-Service
parent
47b58f5ccb
commit
70959c1a2c
+20
-1
@@ -234,6 +234,7 @@ mjCModel::~mjCModel() {
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void mjCModel::Clear(void) {
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// sizes set from list lengths
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nbody = 0;
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nbvh = 0;
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njnt = 0;
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ngeom = 0;
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nsite = 0;
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@@ -935,6 +936,11 @@ void mjCModel::SetSizes(void) {
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}
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}
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// nbvh
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for (i=0; i<nbody; i++) {
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nbvh += bodies[i]->nbvh;
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}
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// nmeshvert, nmeshface, nmeshtexcoord, nmeshgraph
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for (i=0; i<nmesh; i++) {
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nmeshvert += meshes[i]->nvert;
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@@ -1324,6 +1330,7 @@ void mjCModel::CopyTree(mjModel* m) {
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int jntadr = 0; // addresses in global arrays
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int dofadr = 0;
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int qposadr = 0;
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int bvh_adr = 0;
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// main loop over bodies
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for (i=0; i<nbody; i++) {
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@@ -1350,6 +1357,17 @@ void mjCModel::CopyTree(mjModel* m) {
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m->body_gravcomp[i] = pb->gravcomp;
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copyvec(m->body_user+nuser_body*i, pb->userdata.data(), nuser_body);
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// bounding volume hierarchy
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m->body_bvhadr[i] = (!pb->geoms.empty() ? bvh_adr : -1);
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m->body_bvhnum[i] = pb->nbvh;
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if (pb->nbvh) {
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memcpy(m->bvh_aabb + 6*bvh_adr, pb->bvh.data(), 6*pb->nbvh*sizeof(mjtNum));
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memcpy(m->bvh_child + 2*bvh_adr, pb->child.data(), 2*pb->nbvh*sizeof(int));
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memcpy(m->bvh_geomid + bvh_adr, pb->nodeid.data(), pb->nbvh*sizeof(int));
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memcpy(m->bvh_depth + bvh_adr, pb->level.data(), pb->nbvh*sizeof(int));
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}
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bvh_adr += pb->nbvh;
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// count free joints
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int cntfree = 0;
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for (j=0; j<(int)pb->joints.size(); j++) {
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@@ -1498,6 +1516,7 @@ void mjCModel::CopyTree(mjModel* m) {
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m->geom_group[gid] = pg->group;
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m->geom_priority[gid] = pg->priority;
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copyvec(m->geom_size+3*gid, pg->size, 3);
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copyvec(m->geom_aabb+6*gid, pg->aabb, 6);
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copyvec(m->geom_pos+3*gid, pg->locpos, 3);
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copyvec(m->geom_quat+4*gid, pg->locquat, 4);
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copyvec(m->geom_friction+3*gid, pg->friction, 3);
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@@ -2659,7 +2678,7 @@ void mjCModel::TryCompile(mjModel*& m, mjData*& d, const mjVFS* vfs) {
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}
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// create low-level model
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m = mj_makeModel(nq, nv, nu, na, nbody, njnt, ngeom, nsite, ncam, nlight,
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m = mj_makeModel(nq, nv, nu, na, nbody, nbvh, njnt, ngeom, nsite, ncam, nlight,
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nmesh, nmeshvert, nmeshnormal, nmeshtexcoord, nmeshface, nmeshgraph,
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nskin, nskinvert, nskintexvert, nskinface, nskinbone, nskinbonevert,
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nhfield, nhfielddata, ntex, ntexdata, nmat, npair, nexclude,
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@@ -215,6 +215,7 @@ class mjCModel {
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int nv; // number of degrees of freedom = dim(qvel)
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int nu; // number of actuators/controls
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int na; // number of activation variables
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int nbvh; // number of boundary volume hierarchies
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int nmeshvert; // number of vertices in all meshes
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int nmeshnormal; // number of normals in all meshes
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int nmeshtexcoord; // number of texture coordinates in all meshes
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@@ -37,6 +37,7 @@
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#include "engine/engine_util_errmem.h"
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#include "engine/engine_util_misc.h"
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#include "engine/engine_util_solve.h"
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#include "engine/engine_util_spatial.h"
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#include "engine/engine_vfs.h"
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#include "user/user_model.h"
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#include "user/user_util.h"
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@@ -330,6 +331,7 @@ mjCBody::mjCBody(mjCModel* _model) {
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subtreedofs = 0;
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gravcomp = 0;
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userdata.clear();
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nbvh = 0;
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// plugin variables
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is_plugin = false;
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@@ -344,6 +346,10 @@ mjCBody::mjCBody(mjCModel* _model) {
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sites.clear();
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cameras.clear();
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lights.clear();
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bvh.clear();
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child.clear();
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nodeid.clear();
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level.clear();
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}
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@@ -664,6 +670,154 @@ void mjCBody::MakeInertialExplicit() {
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}
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// compute bounding volume hierarchy
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int mjCBody::MakeBVH(std::vector<mjCGeom *>& elements, int lev) {
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int nelements = elements.size();
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mjtNum AABB[6] = {mjMAXVAL, mjMAXVAL, mjMAXVAL, -mjMAXVAL, -mjMAXVAL, -mjMAXVAL};
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// inverse transformation
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mjtNum qinv[4] = {iquat[0], -iquat[1], -iquat[2], -iquat[3]};
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for (int i=0; i<nelements; i++) {
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// skip visual objects
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if (elements[i]->conaffinity==0 && elements[i]->contype==0) {
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continue;
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}
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// transform aabb representation
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mjtNum aabb[6] = {elements[i]->aabb[0] - elements[i]->aabb[3],
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elements[i]->aabb[1] - elements[i]->aabb[4],
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elements[i]->aabb[2] - elements[i]->aabb[5],
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elements[i]->aabb[0] + elements[i]->aabb[3],
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elements[i]->aabb[1] + elements[i]->aabb[4],
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elements[i]->aabb[2] + elements[i]->aabb[5]};
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// update node AABB
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for (int v=0; v<8; v++) {
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mjtNum vert[3], box[3];
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vert[0] = (v&1 ? aabb[3] : aabb[0]);
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vert[1] = (v&2 ? aabb[4] : aabb[1]);
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vert[2] = (v&4 ? aabb[5] : aabb[2]);
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// rotate to the body inertial frame
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mju_rotVecQuat(box, vert, elements[i]->quat);
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box[0] += elements[i]->pos[0] - ipos[0];
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box[1] += elements[i]->pos[1] - ipos[1];
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box[2] += elements[i]->pos[2] - ipos[2];
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mju_rotVecQuat(vert, box, qinv);
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AABB[0] = mjMIN(AABB[0], vert[0]);
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AABB[1] = mjMIN(AABB[1], vert[1]);
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AABB[2] = mjMIN(AABB[2], vert[2]);
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AABB[3] = mjMAX(AABB[3], vert[0]);
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AABB[4] = mjMAX(AABB[4], vert[1]);
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AABB[5] = mjMAX(AABB[5], vert[2]);
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}
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}
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// store current index
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int index = nbvh++;
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child.push_back(-1);
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child.push_back(-1);
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nodeid.push_back(-1);
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level.push_back(lev);
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// transform representation
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mjtNum center[] = {(AABB[3] + AABB[0]) / 2, (AABB[4] + AABB[1]) / 2,
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(AABB[5] + AABB[2]) / 2};
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mjtNum size[] = {(AABB[3] - AABB[0]) / 2, (AABB[4] - AABB[1]) / 2,
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(AABB[5] - AABB[2]) / 2};
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// store bounding box of the current node
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for (int i=0; i<3; i++) {
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bvh.push_back(center[i]);
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}
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for (int i=0; i<3; i++) {
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bvh.push_back(size[i]);
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}
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// leaf node, return
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if (nelements==1) {
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for (int i=0; i<2; i++) {
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child[2*index+i] = -1;
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}
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nodeid[index] = elements[0]->id;
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return index;
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}
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// find longest axis for splitting the bounding box
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mjtNum edges[3] = { AABB[3]-AABB[0], AABB[4]-AABB[1], AABB[5]-AABB[2] };
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int axis = edges[0] > edges[1] ? 0 : 1;
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axis = edges[axis] > edges[2] ? axis : 2;
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// find median along the axis
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std::vector<mjtNum> pos(nelements);
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for (int i=0; i<nelements; i++) {
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// get position in the body inertial frame
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mjtNum vert[3] = {elements[i]->pos[0] - ipos[0],
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elements[i]->pos[1] - ipos[1],
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elements[i]->pos[2] - ipos[2]};
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mjtNum lpos[3] = {};
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mju_rotVecQuat(lpos, vert, qinv);
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pos[i] = lpos[axis];
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}
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auto m = pos.size()/2;
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std::nth_element(pos.begin(), pos.begin() + m, pos.end());
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mjtNum threshold = pos[m];
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// split using median
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std::vector<mjCGeom *> left;
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std::vector<mjCGeom *> right;
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int skipped = 0;
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for (int i=0; i<nelements; i++) {
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// get position in the body inertial frame
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mjtNum vert[3] = {elements[i]->pos[0] - ipos[0],
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elements[i]->pos[1] - ipos[1],
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elements[i]->pos[2] - ipos[2]};
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mjtNum lpos[3] = {};
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mju_rotVecQuat(lpos, vert, qinv);
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// skip visual objects
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if (elements[i]->conaffinity==0 && elements[i]->contype==0) {
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skipped++;
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continue;
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}
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if (lpos[axis] < threshold) {
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left.push_back(elements[i]);
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} else if (lpos[axis] > threshold) {
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right.push_back(elements[i]);
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} else {
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if (left.size() < right.size()) left.push_back(elements[i]);
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else right.push_back(elements[i]);
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}
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}
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// recursive calls
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if (!left.empty()) {
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child[2*index+0] = MakeBVH(left, lev+1);
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}
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if (!right.empty()) {
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child[2*index+1] = MakeBVH(right, lev+1);
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}
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// SHOULD NOT OCCUR
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if (left.size()+right.size()+skipped != nelements) {
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throw mjCError(this, "some elements were lost, body=%s parent=%d children=%d",
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name.c_str(), nelements, left.size()+right.size()+skipped);
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}
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if (child[2*index+0]==-1 && child[2*index+1]==-1 && !skipped) {
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throw mjCError(this, "this should have been a leaf, body=%s nelements=%d",
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name.c_str(), nelements);
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}
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return index;
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}
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// compiler
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void mjCBody::Compile(void) {
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unsigned int i;
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@@ -774,6 +928,11 @@ void mjCBody::Compile(void) {
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MakeLocal(geoms[i]->locpos, geoms[i]->locquat, geoms[i]->pos, geoms[i]->quat);
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}
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// compute bounding volume hierarchy
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if (!geoms.empty()) {
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MakeBVH(geoms, 0);
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}
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// compile all joints, count dofs
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dofnum = 0;
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for (i=0; i<joints.size(); i++) {
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@@ -1311,6 +1470,67 @@ void mjCGeom::SetFluidCoefs(void) {
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}
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// compute bounding box
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void mjCGeom::ComputeAABB() {
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switch (type) {
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case mjGEOM_SPHERE:
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aabb[3] = aabb[4] = aabb[5] = size[0];
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mjuu_setvec(aabb, -aabb[3], -aabb[4], -aabb[5]);
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break;
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case mjGEOM_CAPSULE:
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aabb[3] = aabb[4] = size[0];
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aabb[5] = size[0] + size[1];
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mjuu_setvec(aabb, -aabb[3], -aabb[4], -aabb[5]);
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break;
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case mjGEOM_CYLINDER:
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aabb[3] = aabb[4] = size[0];
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aabb[5] = size[1];
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mjuu_setvec(aabb, -aabb[3], -aabb[4], -aabb[5]);
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break;
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case mjGEOM_MESH:
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mjuu_copyvec(aabb, model->meshes[meshid]->aabb, 6);
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break;
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case mjGEOM_PLANE:
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aabb[0] = aabb[1] = aabb[2] = -mjMAXVAL;
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aabb[3] = aabb[4] = mjMAXVAL;
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aabb[5] = 0;
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break;
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case mjGEOM_HFIELD:
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aabb[0] = -size[0];
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aabb[1] = -size[1];
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aabb[2] = -model->hfields[hfieldid]->size[3];
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aabb[3] = size[0];
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aabb[4] = size[1];
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aabb[5] = model->hfields[hfieldid]->size[2];
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break;
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default:
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mjuu_copyvec(aabb+3, size, 3);
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mjuu_setvec(aabb, -size[0], -size[1], -size[2]);
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break;
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}
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aabb[0] -= margin;
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aabb[1] -= margin;
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aabb[2] -= margin;
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aabb[3] += margin;
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aabb[4] += margin;
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aabb[5] += margin;
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mjtNum pos[] = {(aabb[3] + aabb[0]) / 2, (aabb[4] + aabb[1]) / 2,
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(aabb[5] + aabb[2]) / 2};
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mjtNum size[] = {(aabb[3] - aabb[0]) / 2, (aabb[4] - aabb[1]) / 2,
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(aabb[5] - aabb[2]) / 2};
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mjuu_copyvec(aabb, pos, 3);
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mjuu_copyvec(aabb+3, size, 3);
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}
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// compiler
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void mjCGeom::Compile(void) {
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@@ -1444,6 +1664,9 @@ void mjCGeom::Compile(void) {
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size[2] = mjMAX(fabs(aabb[2]), fabs(aabb[5]));
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}
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// compute aabb
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ComputeAABB();
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// compute geom mass and inertia
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if (inferinertia) {
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if (mjuu_defined(_mass)) {
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@@ -213,6 +213,15 @@ class mjCBody : public mjCBase {
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int lastdof; // id of last dof
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int subtreedofs; // number of dofs in subtree, including self
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int MakeBVH(std::vector<mjCGeom *>&, int lev); // make bounding volume hierarchy
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int nbvh;
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std::vector<mjtNum> bvh; // bounding volume hierarchy
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std::vector<int> child; // children of bvh nodes
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std::vector<int> nodeid; // id of the geom contained by the node
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std::vector<int> level; // levels of bvh
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// objects allocated by Add functions
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std::vector<mjCBody*> bodies; // child bodies
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std::vector<mjCGeom*> geoms; // geoms attached to this body
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@@ -333,6 +342,7 @@ class mjCGeom : public mjCBase {
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mjCGeom(mjCModel* = 0, mjCDef* = 0);// constructor
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void Compile(void); // compiler
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double GetRBound(void); // compute bounding sphere radius
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void ComputeAABB(void); // compute axis-aligned bounding box
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int matid; // id of geom's material
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int meshid; // id of geom's mesh (-1: none)
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@@ -341,6 +351,7 @@ class mjCGeom : public mjCBase {
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double inertia[3]; // local diagonal inertia
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double locpos[3]; // local position
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double locquat[4]; // local orientation
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double aabb[6]; // half-sizes of axis-aligned bounding box
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mjCBody* body; // geom's body
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};
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