Store the status of the scene in the scene itself.

PiperOrigin-RevId: 813119377
Change-Id: Iebff9e7796ca9809ea22902522982bfd96eeba06
This commit is contained in:
Haroon Qureshi
2025-09-30 00:05:06 -07:00
committed by Copybara-Service
parent fc8979ed4a
commit 70d03adc71
7 changed files with 69 additions and 53 deletions
+1
View File
@@ -354,6 +354,7 @@ struct mjvScene_ { // abstract scene passed to OpenGL renderer
// framing
int framewidth; // frame pixel width; 0: disable framing
float framergb[3]; // frame color
int status; // status; 0: ok, 1: geoms exhausted
};
typedef struct mjvScene_ mjvScene;