Store the status of the scene in the scene itself.
PiperOrigin-RevId: 813119377 Change-Id: Iebff9e7796ca9809ea22902522982bfd96eeba06
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Copybara-Service
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@@ -6286,6 +6286,7 @@ public unsafe struct mjvScene_ {
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public fixed byte flags[10];
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public int framewidth;
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public fixed float framergb[3];
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public int status;
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}
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[StructLayout(LayoutKind.Sequential)]
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