Allow attaching a model to itself.
PiperOrigin-RevId: 623806812 Change-Id: I9b0e36308be754e838790ead8ec717953e4b2350
This commit is contained in:
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Copybara-Service
parent
225619c964
commit
70f00b05a1
@@ -254,11 +254,6 @@ mjCMesh& mjCMesh::operator=(const mjCMesh& other) {
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} else {
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this->graph_ = NULL;
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}
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if (other.plugin.instance) {
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mjCPlugin* new_plugin = new mjCPlugin(*static_cast<mjCPlugin*>(other.plugin.instance));
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plugin = new_plugin->spec;
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model->plugins.push_back(new_plugin);
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}
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}
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PointToLocal();
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return *this;
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+77
-73
@@ -190,95 +190,99 @@ void mjCModel::CopyList(std::vector<T*>& dest,
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std::map<mjCDef*, int>& def_map,
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const std::vector<mjCDef*>& defaults) {
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// loop over the elements from the other model
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for (T* element : source) {
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int nsource = (int)source.size();
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for (int i = 0; i < nsource; i++) {
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T* candidate = new T(*source[i]);
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try {
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// try to find the referenced object in this model
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element->NameSpace(element->model);
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element->CopyFromSpec();
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element->ResolveReferences(this);
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candidate->NameSpace(source[i]->model);
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candidate->CopyFromSpec();
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candidate->ResolveReferences(this);
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} catch (mjCError err) {
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// if not present, skip the element
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delete candidate;
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continue;
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}
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// copy the element from the other model to this model
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dest.push_back(new T(*element));
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dest.push_back(candidate);
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dest.back()->model = this;
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dest.back()->def = defaults[def_map[element->def]];
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dest.back()->def = defaults[def_map[candidate->def]];
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dest.back()->id = -1;
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}
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if (!dest.empty()) {
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processlist(ids, dest, dest[0]->elemtype);
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}
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}
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mjCModel& mjCModel::operator+=(const mjCModel& other) {
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if (this != &other) {
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// create global lists
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MakeLists(bodies[0]);
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CreateObjectLists();
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ProcessLists();
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// create global lists
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MakeLists(bodies[0]);
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CreateObjectLists();
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ProcessLists();
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// copy all elements not in the tree
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std::map<mjCDef*, int> def_map;
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for (int i = 0; i < other.defaults.size(); i++) {
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defaults.push_back(new mjCDef(*other.defaults[i]));
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def_map[other.defaults[i]] = i;
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}
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CopyList(flexes, other.flexes, def_map, defaults);
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CopyList(meshes, other.meshes, def_map, defaults);
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CopyList(skins, other.skins, def_map, defaults);
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CopyList(hfields, other.hfields, def_map, defaults);
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CopyList(textures, other.textures, def_map, defaults);
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CopyList(materials, other.materials, def_map, defaults);
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CopyList(pairs, other.pairs, def_map, defaults);
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CopyList(excludes, other.excludes, def_map, defaults);
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CopyList(tendons, other.tendons, def_map, defaults);
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CopyList(equalities, other.equalities, def_map, defaults);
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CopyList(actuators, other.actuators, def_map, defaults);
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CopyList(sensors, other.sensors, def_map, defaults);
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CopyList(numerics, other.numerics, def_map, defaults);
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CopyList(texts, other.texts, def_map, defaults);
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CopyList(tuples, other.tuples, def_map, defaults);
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CopyList(keys, other.keys, def_map, defaults);
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// plugins are global
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plugins = other.plugins;
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active_plugins = other.active_plugins;
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// update defaults for the copied objects
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for (int i = 1; i < other.bodies.size(); i++) {
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bodies[i]->def = defaults[def_map[other.bodies[i]->def]];
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}
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for (int i = 0; i < other.joints.size(); i++) {
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joints[i]->def = defaults[def_map[other.joints[i]->def]];
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}
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for (int i = 0; i < other.geoms.size(); i++) {
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geoms[i]->def = defaults[def_map[other.geoms[i]->def]];
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}
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for (int i = 0; i < other.sites.size(); i++) {
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sites[i]->def = defaults[def_map[other.sites[i]->def]];
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}
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for (int i = 0; i < other.cameras.size(); i++) {
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cameras[i]->def = defaults[def_map[other.cameras[i]->def]];
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}
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for (int i = 0; i < other.lights.size(); i++) {
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lights[i]->def = defaults[def_map[other.lights[i]->def]];
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}
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// cast children to mjCBase
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// restore to the same state as other
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if (!compiled) {
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mjCBody* world = bodies[0];
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bodies.clear();
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frames.clear();
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joints.clear();
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geoms.clear();
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sites.clear();
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cameras.clear();
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lights.clear();
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bodies.push_back(world);
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}
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// copy all elements not in the tree
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std::map<mjCDef*, int> def_map;
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int ndefaults = (int)other.defaults.size();
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for (int i = 0; i < ndefaults; i++) {
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defaults.push_back(new mjCDef(*other.defaults[i]));
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def_map[other.defaults[i]] = i;
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}
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CopyList(flexes, other.flexes, def_map, defaults);
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CopyList(meshes, other.meshes, def_map, defaults);
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CopyList(skins, other.skins, def_map, defaults);
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CopyList(hfields, other.hfields, def_map, defaults);
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CopyList(textures, other.textures, def_map, defaults);
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CopyList(materials, other.materials, def_map, defaults);
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CopyList(pairs, other.pairs, def_map, defaults);
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CopyList(excludes, other.excludes, def_map, defaults);
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CopyList(tendons, other.tendons, def_map, defaults);
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CopyList(equalities, other.equalities, def_map, defaults);
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CopyList(actuators, other.actuators, def_map, defaults);
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CopyList(sensors, other.sensors, def_map, defaults);
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CopyList(numerics, other.numerics, def_map, defaults);
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CopyList(texts, other.texts, def_map, defaults);
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CopyList(tuples, other.tuples, def_map, defaults);
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CopyList(keys, other.keys, def_map, defaults);
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// plugins are global
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plugins = other.plugins;
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active_plugins = other.active_plugins;
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// update defaults for the copied objects
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for (int i = 1; i < other.bodies.size(); i++) {
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bodies[i]->def = defaults[def_map[other.bodies[i]->def]];
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}
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for (int i = 0; i < other.joints.size(); i++) {
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joints[i]->def = defaults[def_map[other.joints[i]->def]];
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}
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for (int i = 0; i < other.geoms.size(); i++) {
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geoms[i]->def = defaults[def_map[other.geoms[i]->def]];
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}
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for (int i = 0; i < other.sites.size(); i++) {
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sites[i]->def = defaults[def_map[other.sites[i]->def]];
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}
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for (int i = 0; i < other.cameras.size(); i++) {
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cameras[i]->def = defaults[def_map[other.cameras[i]->def]];
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}
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for (int i = 0; i < other.lights.size(); i++) {
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lights[i]->def = defaults[def_map[other.lights[i]->def]];
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}
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// restore to the same state as other
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if (!compiled) {
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mjCBody* world = bodies[0];
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bodies.clear();
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frames.clear();
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joints.clear();
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geoms.clear();
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sites.clear();
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cameras.clear();
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lights.clear();
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bodies.push_back(world);
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}
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PointToLocal();
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return *this;
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}
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@@ -815,15 +815,11 @@ void mjCBody::NameSpace(const mjCModel* m) {
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}
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for (auto& camera : cameras) {
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if (!camera->name.empty()) {
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camera->name = prefix + camera->name + suffix;
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}
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camera->NameSpace(m);
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}
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for (auto& light : lights) {
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if (!light->name.empty()) {
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light->name = prefix + light->name + suffix;
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}
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light->NameSpace(m);
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}
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for (auto& body : bodies) {
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@@ -1408,6 +1404,10 @@ mjCFrame& mjCFrame::operator+=(const mjCBody& other) {
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// TODO: needs to attach only referencing elements
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*model += *other.model;
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// clear suffixes and return
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other.model->suffix.clear();
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other.model->prefix.clear();
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return *this;
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}
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@@ -2501,6 +2501,15 @@ void mjCCamera::PointToLocal() {
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void mjCCamera::NameSpace(const mjCModel* m) {
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if (!name.empty()) {
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name = m->prefix + name + m->suffix;
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}
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spec_targetbody_ = m->prefix + spec_targetbody_ + m->suffix;
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}
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void mjCCamera::CopyFromSpec() {
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*static_cast<mjsCamera*>(this) = spec;
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userdata_ = spec_userdata_;
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@@ -2648,6 +2657,15 @@ void mjCLight::PointToLocal() {
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void mjCLight::NameSpace(const mjCModel* m) {
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if (!name.empty()) {
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name = m->prefix + name + m->suffix;
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}
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spec_targetbody_ = m->prefix + spec_targetbody_ + m->suffix;
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}
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void mjCLight::CopyFromSpec() {
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*static_cast<mjsLight*>(this) = spec;
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targetbody_ = spec_targetbody_;
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@@ -3990,6 +4008,7 @@ void mjCPair::Compile(void) {
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mjCBodyPair::mjCBodyPair(mjCModel* _model) {
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// set model pointer
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model = _model;
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elemtype = mjOBJ_EXCLUDE;
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// set defaults
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spec_bodyname1_.clear();
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@@ -4329,7 +4348,7 @@ void mjCTendon::NameSpace(const mjCModel* m) {
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name = m->prefix + name + m->suffix;
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}
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for (int i=0; i<path.size(); i++) {
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path[i]->NameSpace(model);
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path[i]->NameSpace(m);
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}
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}
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@@ -584,6 +584,7 @@ class mjCCamera : public mjCCamera_, private mjsCamera {
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void Compile(void); // compiler
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void CopyFromSpec(void);
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void PointToLocal(void);
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void NameSpace(const mjCModel* m);
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};
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@@ -622,6 +623,7 @@ class mjCLight : public mjCLight_, private mjsLight {
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void Compile(void); // compiler
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void CopyFromSpec(void);
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void PointToLocal(void);
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void NameSpace(const mjCModel* m);
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};
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