Merge renderer+offscreen mode into unified graphics mode.
Allow Studio app to switch between graphics modes dynamically. PiperOrigin-RevId: 878396966 Change-Id: I666fe3d2452de5404b9be2bd1d017eabec789aef
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Copybara-Service
parent
8ab791fdf7
commit
73f73d94f7
@@ -25,6 +25,7 @@
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#include <filesystem>
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#include <functional>
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#include <memory>
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#include <optional>
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#include <span>
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#include <string>
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#include <string_view>
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@@ -35,6 +36,7 @@
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#include <implot.h>
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#include <mujoco/mujoco.h>
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#include "experimental/platform/file_dialog.h"
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#include "experimental/platform/graphics_mode.h"
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#include "experimental/platform/gui.h"
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#include "experimental/platform/gui_spec.h"
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#include "experimental/platform/helpers.h"
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@@ -111,14 +113,9 @@ static constexpr std::array<const char*, 31> kPercentRealTime = {
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};
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// clang-format on
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App::App(Config config) : ini_path_(std::move(config.ini_path)) {
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platform::Window::Config window_config;
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window_config.renderer_backend = platform::Renderer::GetBackend();
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window_config.offscreen_mode = config.offscreen_mode;
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window_ = std::make_unique<platform::Window>("MuJoCo Studio", config.width,
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config.height, window_config);
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renderer_ =
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std::make_unique<platform::Renderer>(window_->GetNativeWindowHandle());
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App::App(Config config)
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: ini_path_(std::move(config.ini_path)), gfx_mode_(config.gfx_mode) {
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SwitchGraphicsMode(config.width, config.height, config.gfx_mode);
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ImPlot::CreateContext();
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mjv_defaultPerturb(&perturb_);
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@@ -128,6 +125,20 @@ App::App(Config config) : ini_path_(std::move(config.ini_path)) {
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profiler_.Clear();
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}
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void App::SwitchGraphicsMode(int width, int height,
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platform::GraphicsMode mode) {
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renderer_.reset();
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window_.reset();
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gfx_mode_ = mode;
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platform::Window::Config window_config;
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window_config.gfx_mode = gfx_mode_;
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window_ = std::make_unique<platform::Window>("MuJoCo Studio", width, height,
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window_config);
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renderer_ = std::make_unique<platform::Renderer>(
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window_->GetNativeWindowHandle(), gfx_mode_);
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}
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void App::ClearModel() {
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model_holder_.reset();
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window_->SetTitle("MuJoCo Studio");
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@@ -361,8 +372,7 @@ void App::Render() {
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const float width = window_->GetWidth();
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const float height = window_->GetHeight();
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const float scale = window_->GetScale();
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if (window_->IsOffscreenMode()) {
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if (IsHeadless(window_->GetGraphicsMode())) {
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pixels_.resize(width * height * 3);
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} else {
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pixels_.clear();
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@@ -615,14 +625,14 @@ void App::HandleKeyboardEvents() {
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return;
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}
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constexpr auto ImGuiMode_CtrlShift = ImGuiMod_Ctrl | ImGuiMod_Shift;
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constexpr auto ImGuiMod_CtrlShift = ImGuiMod_Ctrl | ImGuiMod_Shift;
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bool is_freecam_wasd = ui_.camera_idx == platform::kFreeCameraIdx;
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// Menu shortcuts.
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if (ImGui_IsChordJustPressed(ImGuiKey_O | ImGuiMod_Ctrl)) {
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tmp_.file_dialog = UiTempState::FileDialog_Load;
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} else if (ImGui_IsChordJustPressed(ImGuiKey_S | ImGuiMode_CtrlShift)) {
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} else if (ImGui_IsChordJustPressed(ImGuiKey_S | ImGuiMod_CtrlShift)) {
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tmp_.file_dialog = UiTempState::FileDialog_SaveMjb;
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} else if (ImGui_IsChordJustPressed(ImGuiKey_S | ImGuiMod_Ctrl)) {
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tmp_.file_dialog = UiTempState::FileDialog_SaveXml;
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@@ -1898,6 +1908,51 @@ void App::MainMenuGui() {
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if (ImGui::MenuItem("Picture-in-Picture")) {
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tmp_.picture_in_picture = !tmp_.picture_in_picture;
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}
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ImGui::Separator();
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if (ImGui::BeginMenu("Graphics Mode (Experimental)")) {
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std::optional<platform::GraphicsMode> mode;
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if (ImGui::MenuItem(
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"Classic OpenGL", nullptr,
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gfx_mode_ == platform::GraphicsMode::ClassicOpenGl)) {
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mode = platform::GraphicsMode::ClassicOpenGl;
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}
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if (ImGui::MenuItem(
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"Classic OpenGL Headless", nullptr,
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gfx_mode_ == platform::GraphicsMode::ClassicOpenGlHeadless)) {
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mode = platform::GraphicsMode::ClassicOpenGlHeadless;
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}
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if (ImGui::MenuItem(
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"Filament OpenGL", nullptr,
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gfx_mode_ == platform::GraphicsMode::FilamentOpenGl)) {
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mode = platform::GraphicsMode::FilamentOpenGl;
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}
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if (ImGui::MenuItem(
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"Filament OpenGL Headless", nullptr,
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gfx_mode_ == platform::GraphicsMode::FilamentOpenGlHeadless)) {
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mode = platform::GraphicsMode::FilamentOpenGlHeadless;
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}
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if (ImGui::MenuItem(
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"Filament Vulkan", nullptr,
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gfx_mode_ == platform::GraphicsMode::FilamentVulkan)) {
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mode = platform::GraphicsMode::FilamentVulkan;
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}
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if (mode.has_value()) {
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spec_op_ = [=, this]() {
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const int width = window_->GetWidth();
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const int height = window_->GetHeight();
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SwitchGraphicsMode(width, height, *mode);
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// TODO: figure out why ImGui doesn't work unless we do this twice.
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if (IsClassic(*mode)) {
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SwitchGraphicsMode(width, height, *mode);
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}
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renderer_->Init(model());
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};
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}
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ImGui::EndMenu();
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}
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ImGui::EndMenu();
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}
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