Add mjs_bodyToFrame() to convert a body to a frame.
Also add test for attaching the world body. PiperOrigin-RevId: 685603933 Change-Id: I3cfe7d226d6f032b5a587e44d0f4f18207977188
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@@ -1625,6 +1625,8 @@ MJAPI void mjs_setFrame(mjsElement* dest, mjsFrame* frame);
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MJAPI const char* mjs_resolveOrientation(double quat[4], mjtByte degree, const char* sequence,
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const mjsOrientation* orientation);
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// Transform body into a frame.
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MJAPI mjsFrame* mjs_bodyToFrame(mjsBody** body);
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//---------------------------------- Element initialization ---------------------------------------
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