Add mjs_bodyToFrame() to convert a body to a frame.
Also add test for attaching the world body. PiperOrigin-RevId: 685603933 Change-Id: I3cfe7d226d6f032b5a587e44d0f4f18207977188
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Copybara-Service
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52a0149cd1
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766cd20273
@@ -573,6 +573,17 @@ PYBIND11_MODULE(_specs, m) {
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return new_frame;
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},
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py::return_value_policy::reference_internal);
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mjsBody.def(
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"to_frame",
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[](raw::MjsBody* self) -> raw::MjsFrame* {
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raw::MjsFrame* frame = mjs_bodyToFrame(&self);
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if (!frame) {
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throw pybind11::value_error(mjs_getError(mjs_getSpec(self->element)));
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}
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// TODO: set the body to py::none
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return frame;
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},
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py::return_value_policy::reference_internal);
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// ============================= MJSFRAME ====================================
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mjsFrame.def_property_readonly(
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