Implement sleeping in engine

PiperOrigin-RevId: 829361787
Change-Id: I6f64d8e25c4248cf32c18cd94d37ff5def78946e
This commit is contained in:
Yuval Tassa
2025-11-07 03:32:03 -08:00
committed by Copybara-Service
parent 1e0226d360
commit 769f37b653
55 changed files with 3602 additions and 677 deletions
+32 -7
View File
@@ -156,14 +156,25 @@ static int mj_filterSphere(const mjModel* m, mjData* d, int g1, int g2, mjtNum m
}
// filter body pair: 1- discard, 0- proceed
static int filterBodyPair(int weldbody1, int weldparent1, int weldbody2,
int weldparent2, int dsbl_filterparent) {
// filter body pair; 1: discard, 0: proceed
static int filterBodyPair(int weldbody1, int weldparent1, int asleep1,
int weldbody2, int weldparent2, int asleep2,
int dsbl_filterparent) {
// same weldbody check
if (weldbody1 == weldbody2) {
return 1;
}
// both asleep check
if (asleep1 && asleep2) {
return 1;
}
// asleep and static check
if ((asleep1 && !weldbody2) || (asleep2 && !weldbody1)) {
return 1;
}
// weldparent check
if ((!dsbl_filterparent && weldbody1 != 0 && weldbody2 != 0) &&
(weldbody1 == weldparent2 || weldbody2 == weldparent1)) {
@@ -1126,6 +1137,7 @@ int mj_broadphase(const mjModel* m, mjData* d, int* bfpair, int maxpair) {
int npair = 0, nbody = m->nbody, ngeom = m->ngeom;
int nvert = m->nflexvert, nflex = m->nflex, nbodyflex = m->nbody + m->nflex;
int dsbl_filterparent = mjDISABLED(mjDSBL_FILTERPARENT);
int sleep_filter = mjENABLED(mjENBL_SLEEP) && d->nbody_awake < nbody;
mjtNum cov[9], cen[3], eigval[3], frame[9], quat[4];
// init with pairs involving always-colliding bodies
@@ -1138,7 +1150,7 @@ int mj_broadphase(const mjModel* m, mjData* d, int* bfpair, int maxpair) {
// b1 is world body with geoms, or world-welded body with plane
if ((b1 == 0 && m->body_geomnum[b1] > 0) ||
(m->body_weldid[b1] == 0 && hasPlane(m, b1))) {
// add b1:body pairs that are not welded together
// add b1:b2 pairs that are not welded together
for (int b2=0; b2 < nbody; b2++) {
// cannot collide
if (!canCollide(m, b2)) {
@@ -1148,7 +1160,8 @@ int mj_broadphase(const mjModel* m, mjData* d, int* bfpair, int maxpair) {
// welded together
int weld2 = m->body_weldid[b2];
int parent_weld2 = m->body_weldid[m->body_parentid[weld2]];
if (filterBodyPair(0, 0, weld2, parent_weld2, dsbl_filterparent)) {
int asleep2 = sleep_filter ? d->body_awake[b2] == mjS_ASLEEP : 0;
if (filterBodyPair(0, 0, 1, weld2, parent_weld2, asleep2, dsbl_filterparent)) {
continue;
}
@@ -1230,14 +1243,17 @@ int mj_broadphase(const mjModel* m, mjData* d, int* bfpair, int maxpair) {
int bf1 = bfid[sappair[i] >> 16];
int bf2 = bfid[sappair[i] & 0xFFFF];
// body pair: prune based on weld filter
// body pair: prune based on sleep filter and weld filter
if (bf1 < nbody && bf2 < nbody) {
int asleep1 = sleep_filter ? d->body_awake[bf1] == mjS_ASLEEP : 0;
int asleep2 = sleep_filter ? d->body_awake[bf2] == mjS_ASLEEP : 0;
int weld1 = m->body_weldid[bf1];
int weld2 = m->body_weldid[bf2];
int parent_weld1 = m->body_weldid[m->body_parentid[weld1]];
int parent_weld2 = m->body_weldid[m->body_parentid[weld2]];
if (filterBodyPair(weld1, parent_weld1, weld2, parent_weld2,
if (filterBodyPair(weld1, parent_weld1, asleep1,
weld2, parent_weld2, asleep2,
dsbl_filterparent)) {
continue;
}
@@ -1421,6 +1437,15 @@ void mj_collideGeoms(const mjModel* m, mjData* d, int g1, int g2) {
if (ipair >= 0) {
g1 = m->pair_geom1[ipair];
g2 = m->pair_geom2[ipair];
// sleep filtering for explicit pairs
if (mjENABLED(mjENBL_SLEEP)) {
int b1 = m->geom_bodyid[g1];
int b2 = m->geom_bodyid[g2];
if (d->body_awake[b1] != mjS_AWAKE && d->body_awake[b2] != mjS_AWAKE) {
return;
}
}
}
// order geoms by type
+272 -197
View File
@@ -26,6 +26,7 @@
#include "engine/engine_core_util.h"
#include "engine/engine_core_smooth.h"
#include "engine/engine_memory.h"
#include "engine/engine_sleep.h"
#include "engine/engine_util_blas.h"
#include "engine/engine_util_errmem.h"
#include "engine/engine_util_misc.h"
@@ -377,6 +378,9 @@ void mj_instantiateEquality(const mjModel* m, mjData* d) {
return;
}
// sleep filtering
int sleep_filter = mjENABLED(mjENBL_SLEEP) && d->ntree_awake < m->ntree;
mj_markStack(d);
// allocate space
@@ -392,10 +396,16 @@ void mj_instantiateEquality(const mjModel* m, mjData* d) {
// find active equality constraints
for (int i=0; i < m->neq; i++) {
// skip inactive
if (!d->eq_active[i]) {
continue;
}
// skip sleeping
if (sleep_filter && mj_sleepState(m, d, mjOBJ_EQUALITY, i) == mjS_ASLEEP) {
continue;
}
// get constraint data
data = m->eq_data + mjNEQDATA*i;
id[0] = m->eq_obj1id[i];
@@ -649,6 +659,9 @@ void mj_instantiateFriction(const mjModel* m, mjData* d) {
return;
}
// sleep filtering
int sleep_filter = mjENABLED(mjENBL_SLEEP) && d->ntree_awake < m->ntree;
mj_markStack(d);
// allocate Jacobian
@@ -656,21 +669,30 @@ void mj_instantiateFriction(const mjModel* m, mjData* d) {
// find frictional dofs
for (int i=0; i < nv; i++) {
if (m->dof_frictionloss[i] > 0) {
// prepare Jacobian: sparse or dense
if (issparse) {
jac[0] = 1;
} else {
mju_zero(jac, nv);
jac[i] = 1;
}
// add constraint
mj_addConstraint(m, d, jac, 0, 0, m->dof_frictionloss[i],
1, mjCNSTR_FRICTION_DOF, i,
issparse ? 1 : 0,
issparse ? &i : NULL);
// no friction loss: skip
if (!m->dof_frictionloss[i]) {
continue;
}
// sleeping tree: skip
if (sleep_filter && mj_sleepState(m, d, mjOBJ_DOF, i) == mjS_ASLEEP) {
continue;
}
// prepare Jacobian: sparse or dense
if (issparse) {
jac[0] = 1;
} else {
mju_zero(jac, nv);
jac[i] = 1;
}
// add constraint
mj_addConstraint(m, d, jac, 0, 0, m->dof_frictionloss[i],
1, mjCNSTR_FRICTION_DOF, i,
issparse ? 1 : 0,
issparse ? &i : NULL);
}
// find frictional tendons
@@ -696,7 +718,7 @@ void mj_instantiateFriction(const mjModel* m, mjData* d) {
// joint and tendon limits
void mj_instantiateLimit(const mjModel* m, mjData* d) {
int side, nv = m->nv, issparse = mj_isSparse(m);
int nv = m->nv, issparse = mj_isSparse(m);
mjtNum margin, value, dist, angleAxis[3];
mjtNum *jac;
@@ -705,6 +727,9 @@ void mj_instantiateLimit(const mjModel* m, mjData* d) {
return;
}
// sleep filtering
int sleep_filter = mjENABLED(mjENBL_SLEEP) && d->ntree_awake < m->ntree;
mj_markStack(d);
// allocate Jacobian
@@ -712,82 +737,90 @@ void mj_instantiateLimit(const mjModel* m, mjData* d) {
// find joint limits
for (int i=0; i < m->njnt; i++) {
if (m->jnt_limited[i]) {
// get margin
margin = m->jnt_margin[i];
// no limit: skip
if (!m->jnt_limited[i]) {
continue;
}
// HINGE or SLIDE joint
if (m->jnt_type[i] == mjJNT_SLIDE || m->jnt_type[i] == mjJNT_HINGE) {
// get joint value
value = d->qpos[m->jnt_qposadr[i]];
// sleeping tree: skip
if (sleep_filter && mj_sleepState(m, d, mjOBJ_JOINT, i) == mjS_ASLEEP) {
continue;
}
// process lower and upper limits
for (side=-1; side <= 1; side+=2) {
// compute distance (negative: penetration)
dist = side * (m->jnt_range[2*i+(side+1)/2] - value);
// get margin
margin = m->jnt_margin[i];
// detect joint limit
if (dist < margin) {
// prepare Jacobian: sparse or dense
if (issparse) {
jac[0] = -(mjtNum)side;
} else {
mju_zero(jac, nv);
jac[m->jnt_dofadr[i]] = -(mjtNum)side;
}
// HINGE or SLIDE joint
if (m->jnt_type[i] == mjJNT_SLIDE || m->jnt_type[i] == mjJNT_HINGE) {
// get joint value
value = d->qpos[m->jnt_qposadr[i]];
// add constraint
mj_addConstraint(m, d, jac, &dist, &margin, 0,
1, mjCNSTR_LIMIT_JOINT, i,
issparse ? 1 : 0,
issparse ? m->jnt_dofadr+i : NULL);
}
}
}
// BALL joint
else if (m->jnt_type[i] == mjJNT_BALL) {
// convert joint quaternion to axis-angle
int adr = m->jnt_qposadr[i];
mjtNum quat[4] = {d->qpos[adr], d->qpos[adr+1], d->qpos[adr+2], d->qpos[adr+3]};
mju_normalize4(quat);
mju_quat2Vel(angleAxis, quat, 1);
// get rotation angle, normalize
value = mju_normalize3(angleAxis);
// compute distance, using max of range (negative: penetration)
dist = mju_max(m->jnt_range[2*i], m->jnt_range[2*i+1]) - value;
// process lower and upper limits
for (int side=-1; side <= 1; side+=2) {
// compute distance (negative: penetration)
dist = side * (m->jnt_range[2*i+(side+1)/2] - value);
// detect joint limit
if (dist < margin) {
// sparse
// prepare Jacobian: sparse or dense
if (issparse) {
// prepare dof index array
int chain[3] = {
m->jnt_dofadr[i],
m->jnt_dofadr[i] + 1,
m->jnt_dofadr[i] + 2
};
// prepare Jacobian
mju_scl3(jac, angleAxis, -1);
// add constraint
mj_addConstraint(m, d, jac, &dist, &margin, 0,
1, mjCNSTR_LIMIT_JOINT, i, 3, chain);
}
// dense
else {
// prepare Jacobian
jac[0] = -(mjtNum)side;
} else {
mju_zero(jac, nv);
mju_scl3(jac + m->jnt_dofadr[i], angleAxis, -1);
// add constraint
mj_addConstraint(m, d, jac, &dist, &margin, 0,
1, mjCNSTR_LIMIT_JOINT, i, 0, 0);
jac[m->jnt_dofadr[i]] = -(mjtNum)side;
}
// add constraint
mj_addConstraint(m, d, jac, &dist, &margin, 0,
1, mjCNSTR_LIMIT_JOINT, i,
issparse ? 1 : 0,
issparse ? m->jnt_dofadr+i : NULL);
}
}
}
// BALL joint
else if (m->jnt_type[i] == mjJNT_BALL) {
// convert joint quaternion to axis-angle
int adr = m->jnt_qposadr[i];
mjtNum quat[4] = {d->qpos[adr], d->qpos[adr+1], d->qpos[adr+2], d->qpos[adr+3]};
mju_normalize4(quat);
mju_quat2Vel(angleAxis, quat, 1);
// get rotation angle, normalize
value = mju_normalize3(angleAxis);
// compute distance, using max of range (negative: penetration)
dist = mju_max(m->jnt_range[2*i], m->jnt_range[2*i+1]) - value;
// detect joint limit
if (dist < margin) {
// sparse
if (issparse) {
// prepare dof index array
int chain[3] = {
m->jnt_dofadr[i] + 0,
m->jnt_dofadr[i] + 1,
m->jnt_dofadr[i] + 2
};
// prepare Jacobian
mju_scl3(jac, angleAxis, -1);
// add constraint
mj_addConstraint(m, d, jac, &dist, &margin, 0,
1, mjCNSTR_LIMIT_JOINT, i, 3, chain);
}
// dense
else {
// prepare Jacobian
mju_zero(jac, nv);
mju_scl3(jac + m->jnt_dofadr[i], angleAxis, -1);
// add constraint
mj_addConstraint(m, d, jac, &dist, &margin, 0,
1, mjCNSTR_LIMIT_JOINT, i, 0, 0);
}
}
}
@@ -801,7 +834,7 @@ void mj_instantiateLimit(const mjModel* m, mjData* d) {
margin = m->tendon_margin[i];
// process lower and upper limits
for (side=-1; side <= 1; side+=2) {
for (int side=-1; side <= 1; side+=2) {
// compute distance (negative: penetration)
dist = side * (m->tendon_range[2*i+(side+1)/2] - value);
@@ -913,6 +946,7 @@ int mj_contactJacobian(const mjModel* m, mjData* d, const mjContact* con, int di
}
}
// frictionless and frictional contacts
void mj_instantiateContact(const mjModel* m, mjData* d) {
int ispyramid = mj_isPyramidal(m), issparse = mj_isSparse(m), ncon = d->ncon;
@@ -1560,6 +1594,9 @@ static int mj_ne(const mjModel* m, mjData* d, int* nnz) {
return 0;
}
// sleep filtering
int sleep_filter = mjENABLED(mjENBL_SLEEP) && d->ntree_awake < m->ntree;
mj_markStack(d);
if (nnz) {
@@ -1569,110 +1606,118 @@ static int mj_ne(const mjModel* m, mjData* d, int* nnz) {
// find active equality constraints
for (int i=0; i < neq; i++) {
if (d->eq_active[i]) {
id[0] = m->eq_obj1id[i];
id[1] = m->eq_obj2id[i];
size = 0;
NV = 0;
NV2 = 0;
// skip inactive
if (!d->eq_active[i]) {
continue;
}
// process according to type
switch ((mjtEq) m->eq_type[i]) {
case mjEQ_CONNECT:
size = 3;
if (!nnz) {
break;
}
// skip sleeping
if (sleep_filter && mj_sleepState(m, d, mjOBJ_EQUALITY, i) == mjS_ASLEEP) {
continue;
}
// get body ids if using site semantics
if (m->eq_objtype[i] == mjOBJ_SITE) {
id[0] = m->site_bodyid[id[0]];
id[1] = m->site_bodyid[id[1]];
}
id[0] = m->eq_obj1id[i];
id[1] = m->eq_obj2id[i];
size = 0;
NV = 0;
NV2 = 0;
NV = mj_jacDifPairCount(m, chain, id[1], id[0], issparse);
// process according to type
switch ((mjtEq) m->eq_type[i]) {
case mjEQ_CONNECT:
size = 3;
if (!nnz) {
break;
case mjEQ_WELD:
size = 6;
if (!nnz) {
break;
}
// get body ids if using site semantics
if (m->eq_objtype[i] == mjOBJ_SITE) {
id[0] = m->site_bodyid[id[0]];
id[1] = m->site_bodyid[id[1]];
}
NV = mj_jacDifPairCount(m, chain, id[1], id[0], issparse);
break;
case mjEQ_JOINT:
case mjEQ_TENDON:
size = 1;
if (!nnz) {
break;
}
for (int j=0; j < 1+(id[1] >= 0); j++) {
if (m->eq_type[i] == mjEQ_JOINT) {
if (!j) {
NV = 1;
chain[0] = m->jnt_dofadr[id[j]];
} else {
NV2 = 1;
chain2[0] = m->jnt_dofadr[id[j]];
}
} else {
if (!j) {
NV = d->ten_J_rownnz[id[j]];
mju_copyInt(chain, d->ten_J_colind+d->ten_J_rowadr[id[j]], NV);
} else {
NV2 = d->ten_J_rownnz[id[j]];
mju_copyInt(chain2, d->ten_J_colind+d->ten_J_rowadr[id[j]], NV2);
}
}
}
if (id[1] >= 0) {
NV = mju_combineSparseCount(NV, NV2, chain, chain2);
}
break;
case mjEQ_FLEX:
flex_edgeadr = m->flex_edgeadr[id[0]];
flex_edgenum = m->flex_edgenum[id[0]];
// init with all edges, subract rigid later
size = flex_edgenum;
// process edges of this flex
for (int e=flex_edgeadr; e < flex_edgeadr+flex_edgenum; e++) {
// rigid: reduce size and skip
if (m->flexedge_rigid[e]) {
size--;
continue;
}
// accumulate NV if needed
if (nnz) {
int b1 = m->flex_vertbodyid[m->flex_vertadr[id[0]] + m->flex_edge[2*e]];
int b2 = m->flex_vertbodyid[m->flex_vertadr[id[0]] + m->flex_edge[2*e+1]];
NV += mj_jacDifPairCount(m, chain, b1, b2, issparse);
}
}
break;
default:
// might occur in case of the now-removed distance equality constraint
mjERROR("unknown constraint type type %d", m->eq_type[i]); // SHOULD NOT OCCUR
}
// accumulate counts; flex NV already accumulated
ne += mj_addConstraintCount(m, size, NV);
nnze += (m->eq_type[i] == mjEQ_FLEX) ? NV : size*NV;
// get body ids if using site semantics
if (m->eq_objtype[i] == mjOBJ_SITE) {
id[0] = m->site_bodyid[id[0]];
id[1] = m->site_bodyid[id[1]];
}
NV = mj_jacDifPairCount(m, chain, id[1], id[0], issparse);
break;
case mjEQ_WELD:
size = 6;
if (!nnz) {
break;
}
// get body ids if using site semantics
if (m->eq_objtype[i] == mjOBJ_SITE) {
id[0] = m->site_bodyid[id[0]];
id[1] = m->site_bodyid[id[1]];
}
NV = mj_jacDifPairCount(m, chain, id[1], id[0], issparse);
break;
case mjEQ_JOINT:
case mjEQ_TENDON:
size = 1;
if (!nnz) {
break;
}
for (int j=0; j < 1+(id[1] >= 0); j++) {
if (m->eq_type[i] == mjEQ_JOINT) {
if (!j) {
NV = 1;
chain[0] = m->jnt_dofadr[id[j]];
} else {
NV2 = 1;
chain2[0] = m->jnt_dofadr[id[j]];
}
} else {
if (!j) {
NV = d->ten_J_rownnz[id[j]];
mju_copyInt(chain, d->ten_J_colind+d->ten_J_rowadr[id[j]], NV);
} else {
NV2 = d->ten_J_rownnz[id[j]];
mju_copyInt(chain2, d->ten_J_colind+d->ten_J_rowadr[id[j]], NV2);
}
}
}
if (id[1] >= 0) {
NV = mju_combineSparseCount(NV, NV2, chain, chain2);
}
break;
case mjEQ_FLEX:
flex_edgeadr = m->flex_edgeadr[id[0]];
flex_edgenum = m->flex_edgenum[id[0]];
// init with all edges, subract rigid later
size = flex_edgenum;
// process edges of this flex
for (int e=flex_edgeadr; e < flex_edgeadr+flex_edgenum; e++) {
// rigid: reduce size and skip
if (m->flexedge_rigid[e]) {
size--;
continue;
}
// accumulate NV if needed
if (nnz) {
int b1 = m->flex_vertbodyid[m->flex_vertadr[id[0]] + m->flex_edge[2*e]];
int b2 = m->flex_vertbodyid[m->flex_vertadr[id[0]] + m->flex_edge[2*e+1]];
NV += mj_jacDifPairCount(m, chain, b1, b2, issparse);
}
}
break;
default:
// might occur in case of the now-removed distance equality constraint
mjERROR("unknown constraint type type %d", m->eq_type[i]); // SHOULD NOT OCCUR
}
// accumulate counts; flex NV already accumulated
ne += mj_addConstraintCount(m, size, NV);
nnze += (m->eq_type[i] == mjEQ_FLEX) ? NV : size*NV;
}
if (nnz) {
@@ -1693,11 +1738,22 @@ static int mj_nf(const mjModel* m, const mjData* d, int *nnz) {
return 0;
}
// sleep filtering
int sleep_filter = mjENABLED(mjENBL_SLEEP) && d->ntree_awake < m->ntree;
for (int i=0; i < nv; i++) {
if (m->dof_frictionloss[i] > 0) {
nf += mj_addConstraintCount(m, 1, 1);
if (nnz) *nnz += 1;
// no friction loss: skip
if (!m->dof_frictionloss[i]) {
continue;
}
// sleeping tree: skip
if (sleep_filter && !d->tree_awake[m->dof_treeid[i]]) {
continue;
}
nf += mj_addConstraintCount(m, 1, 1);
if (nnz) *nnz += 1;
}
for (int i=0; i < ntendon; i++) {
@@ -1723,15 +1779,22 @@ static int mj_nl(const mjModel* m, const mjData* d, int *nnz) {
return 0;
}
// sleep filtering
int sleep_filter = mjENABLED(mjENBL_SLEEP) && d->ntree_awake < m->ntree;
for (int i=0; i < m->njnt; i++) {
if (!m->jnt_limited[i]) {
continue;
}
// sleeping tree: skip
if (sleep_filter && !d->tree_awake[m->dof_treeid[m->jnt_dofadr[i]]]) {
continue;
}
margin = m->jnt_margin[i];
// slider and hinge joint limits can be bilateral, check both sides
// SLIDE and HINGE joint limits can be bilateral, check both sides
if (m->jnt_type[i] == mjJNT_SLIDE || m->jnt_type[i] == mjJNT_HINGE) {
value = d->qpos[m->jnt_qposadr[i]];
for (side=-1; side <= 1; side+=2) {
@@ -1742,6 +1805,8 @@ static int mj_nl(const mjModel* m, const mjData* d, int *nnz) {
}
}
}
// BALL joint limits are always unilateral
else if (m->jnt_type[i] == mjJNT_BALL) {
mjtNum angleAxis[3];
int adr = m->jnt_qposadr[i];
@@ -1757,19 +1822,12 @@ static int mj_nl(const mjModel* m, const mjData* d, int *nnz) {
}
}
// tendon limits
for (int i=0; i < ntendon; i++) {
if (m->tendon_limited[i]) {
value = d->ten_length[i];
margin = m->tendon_margin[i];
// tendon limits can be bilateral, check both sides
for (side=-1; side <= 1; side+=2) {
dist = side * (m->tendon_range[2*i+(side+1)/2] - value);
if (dist < margin) {
nl += mj_addConstraintCount(m, 1, d->ten_J_rownnz[i]);
if (nnz) *nnz += d->ten_J_rownnz[i];
}
}
int count = tendonLimit(m, d->ten_length, i);
for (int j = 0; j < count; j++) {
nl += mj_addConstraintCount(m, 1, d->ten_J_rownnz[i]);
if (nnz) *nnz += d->ten_J_rownnz[i];
}
}
@@ -1786,6 +1844,9 @@ static int mj_nc(const mjModel* m, mjData* d, int* nnz) {
return 0;
}
// sleep filtering
int sleep_filter = mjENABLED(mjENBL_SLEEP) && d->ntree_awake < m->ntree;
mj_markStack(d);
int *chain = mjSTACKALLOC(d, m->nv, int);
@@ -1804,6 +1865,21 @@ static int mj_nc(const mjModel* m, mjData* d, int* nnz) {
continue;
}
// check for contact with sleeping tree; SHOULD NOT OCCUR
if (sleep_filter) {
int g1 = con->geom[0];
int g2 = con->geom[1];
if (g1 >= 0 && g2 >= 0) {
int b1 = m->body_weldid[m->geom_bodyid[g1]];
int b2 = m->body_weldid[m->geom_bodyid[g2]];
int asleep1 = d->body_awake[b1] == mjS_ASLEEP;
int asleep2 = d->body_awake[b2] == mjS_ASLEEP;
if (asleep1 || asleep2) {
mjERROR("contact %d involves sleeping geom %d", i, asleep1 ? g1 : g2);
}
}
}
// compute NV only if nnz requested
int NV = 0;
if (nnz) {
@@ -1908,8 +1984,7 @@ void mj_makeConstraint(const mjModel* m, mjData* d) {
d->tendon_efcadr[i] = -1;
}
// reset nefc for the instantiation functions,
// and instantiate all elements of Jacobian
// reset nefc for the instantiation functions, instantiate all elements of Jacobian
d->nefc = 0;
mj_instantiateEquality(m, d);
mj_instantiateFriction(m, d);
+331 -127
View File
@@ -25,17 +25,19 @@
#include "engine/engine_crossplatform.h"
#include "engine/engine_macro.h"
#include "engine/engine_memory.h"
#include "engine/engine_sleep.h"
#include "engine/engine_util_blas.h"
#include "engine/engine_util_errmem.h"
#include "engine/engine_util_misc.h"
#include "engine/engine_util_sparse.h"
#include "engine/engine_util_spatial.h"
//--------------------------- position -------------------------------------------------------------
// forward kinematics
void mj_kinematics(const mjModel* m, mjData* d) {
int nbody = m->nbody, nsite = m->nsite, ngeom = m->ngeom;
// forward kinematics part 1: bodies
void mj_kinematics1(const mjModel* m, mjData* d) {
int nbody = m->nbody;
// set world position and orientation
mju_zero3(d->xpos);
@@ -46,8 +48,15 @@ void mj_kinematics(const mjModel* m, mjData* d) {
d->xmat[0] = d->xmat[4] = d->xmat[8] = 1;
d->ximat[0] = d->ximat[4] = d->ximat[8] = 1;
int sleep_filter = mjENABLED(mjENBL_SLEEP);
// compute global cartesian positions and orientations of all bodies
for (int i=1; i < nbody; i++) {
// skip static bodies
if (sleep_filter) {
if (d->body_awake[i] == mjS_STATIC) continue;
}
mjtNum xpos[3], xquat[4];
int jntadr = m->body_jntadr[i];
int jntnum = m->body_jntnum[i];
@@ -138,7 +147,7 @@ void mj_kinematics(const mjModel* m, mjData* d) {
break;
default:
mjERROR("unknown joint type %d", jtype); // SHOULD NOT OCCUR
mjERROR("unknown joint type %d", jtype); // SHOULD NOT OCCUR
}
// assign xanchor and xaxis
@@ -147,53 +156,124 @@ void mj_kinematics(const mjModel* m, mjData* d) {
}
}
// assign xquat and xpos, construct xmat
// normalize quaternion
mju_normalize4(xquat);
// sleeping body, check for mismatch
if (sleep_filter && jntnum && d->body_awake[i] == mjS_ASLEEP) {
// compare new and existing xpos and xquat
const mjtNum* pos = d->xpos+3*i;
const mjtNum* xq = d->xquat+4*i;
int match = xpos[0] == pos[0] && xpos[1] == pos[1] && xpos[2] == pos[2] &&
xquat[0] == xq[0] && xquat[1] == xq[1] && xquat[2] == xq[2] && xquat[3] == xq[3];
// match: continue to next body
if (match) {
continue;
}
// mismatch: mark the tree for waking later (in mj_wake)
else {
d->tree_awake[m->body_treeid[i]] = 1;
}
}
// assign xquat and xpos, construct xmat
mju_copy4(d->xquat+4*i, xquat);
mju_copy3(d->xpos+3*i, xpos);
mju_quat2Mat(d->xmat+9*i, xquat);
}
}
// forward kinematics part 2: body inertias, geoms and sites
void mj_kinematics2(const mjModel* m, mjData* d) {
int sleep_filter = mjENABLED(mjENBL_SLEEP) && d->nbody_awake < m->nbody;
int nbody = sleep_filter ? d->nbody_awake : m->nbody;
// compute/copy Cartesian positions and orientations of body inertial frames
for (int i=1; i < nbody; i++) {
for (int b=1; b < nbody; b++) {
int i = sleep_filter ? d->body_awake_ind[b] : b;
mj_local2Global(d, d->xipos+3*i, d->ximat+9*i,
m->body_ipos+3*i, m->body_iquat+4*i,
i, m->body_sameframe[i]);
}
// compute/copy Cartesian positions and orientations of geoms
for (int i=0; i < ngeom; i++) {
mj_local2Global(d, d->geom_xpos+3*i, d->geom_xmat+9*i,
m->geom_pos+3*i, m->geom_quat+4*i,
m->geom_bodyid[i], m->geom_sameframe[i]);
for (int b=0; b < nbody; b++) {
int i = sleep_filter ? d->body_awake_ind[b] : b;
// skip geom in sleeping or static body
if (sleep_filter && d->body_awake[i] != mjS_AWAKE) continue;
int start = m->body_geomadr[i];
int end = start + m->body_geomnum[i];
for (int g=start; g < end; g++) {
mj_local2Global(d, d->geom_xpos+3*g, d->geom_xmat+9*g,
m->geom_pos+3*g, m->geom_quat+4*g,
m->geom_bodyid[g], m->geom_sameframe[g]);
}
}
// compute/copy Cartesian positions and orientations of sites
int nsite = m->nsite;
for (int i=0; i < nsite; i++) {
int bodyid = m->site_bodyid[i];
// skip site in sleeping or static body
if (sleep_filter && d->body_awake[bodyid] != mjS_AWAKE) continue;
mj_local2Global(d, d->site_xpos+3*i, d->site_xmat+9*i,
m->site_pos+3*i, m->site_quat+4*i,
m->site_bodyid[i], m->site_sameframe[i]);
bodyid, m->site_sameframe[i]);
}
}
// forward kinematics
void mj_kinematics(const mjModel* m, mjData* d) {
mj_kinematics1(m, d);
if (mj_wake(m, d)) {
mj_updateSleep(m, d);
}
mj_kinematics2(m, d);
}
// map inertias and motion dofs to global frame centered at subtree-CoM
void mj_comPos(const mjModel* m, mjData* d) {
int nbody = m->nbody, njnt = m->njnt;
int sleep_filter = mjENABLED(mjENBL_SLEEP) && d->nbody_awake < m->nbody;
int nbody = sleep_filter ? d->nbody_awake : m->nbody;
int nparent = sleep_filter ? d->nparent_awake : m->nbody;
// subtree_com: initialize with body moment
for (int i=0; i < nbody; i++) {
for (int b=0; b < nbody; b++) {
int i = sleep_filter ? d->body_awake_ind[b] : b;
mju_scl3(d->subtree_com+3*i, d->xipos+3*i, m->body_mass[i]);
}
// subtree_com: accumulate to parent in backward pass
for (int i=nbody-1; i > 0; i--) {
int j = m->body_parentid[i];
mju_addTo3(d->subtree_com+3*j, d->subtree_com+3*i);
for (int b=nparent-1; b >= 0; b--) {
int i = sleep_filter ? d->parent_awake_ind[b] : b;
if (!i) continue;
// accumulate moment to parent, rescale if sleeping
int parent = m->body_parentid[i];
if (sleep_filter && d->body_awake[i] == mjS_ASLEEP) {
mjtNum child_moment[3];
mju_scl3(child_moment, d->subtree_com+3*i, m->body_subtreemass[i]);
mju_addTo3(d->subtree_com+3*parent, child_moment);
} else {
mju_addTo3(d->subtree_com+3*parent, d->subtree_com+3*i);
}
}
// subtree_com: normalize
for (int i=0; i < nbody; i++) {
for (int b=0; b < nbody; b++) {
int i = sleep_filter ? d->body_awake_ind[b] : b;
if (m->body_subtreemass[i] < mjMINVAL) {
mju_copy3(d->subtree_com+3*i, d->xipos+3*i);
} else {
@@ -205,55 +285,64 @@ void mj_comPos(const mjModel* m, mjData* d) {
mju_zero(d->cinert, 10);
// map inertias to frame centered at subtree_com
for (int i=1; i < nbody; i++) {
for (int b=1; b < nbody; b++) {
int i = sleep_filter ? d->body_awake_ind[b] : b;
mjtNum offset[3];
mju_sub3(offset, d->xipos+3*i, d->subtree_com+3*m->body_rootid[i]);
mju_inertCom(d->cinert+10*i, m->body_inertia+3*i, d->ximat+9*i,
offset, m->body_mass[i]);
mju_inertCom(d->cinert+10*i, m->body_inertia+3*i, d->ximat+9*i, offset, m->body_mass[i]);
}
// map motion dofs to global frame centered at subtree_com
for (int j=0; j < njnt; j++) {
// get dof address, body index
int da = 6*m->jnt_dofadr[j];
int bi = m->jnt_bodyid[j];
for (int b=1; b < nbody; b++) {
int i = sleep_filter ? d->body_awake_ind[b] : b;
// compute com-anchor vector
mjtNum offset[3], axis[3];
mju_sub3(offset, d->subtree_com+3*m->body_rootid[bi], d->xanchor+3*j);
int jntnum = m->body_jntnum[i];
if (!jntnum) continue;
// create motion dof
int skip = 0;
switch ((mjtJoint) m->jnt_type[j]) {
case mjJNT_FREE:
// translation components: x, y, z in global frame
mju_zero(d->cdof+da, 18);
for (int i=0; i < 3; i++) {
d->cdof[da+3+7*i] = 1;
int start = m->body_jntadr[i];
int end = start + jntnum;
for (int j=start; j < end; j++) {
// get cdof address
int da = 6*m->jnt_dofadr[j];
// compute com-anchor vector
mjtNum offset[3], axis[3];
mju_sub3(offset, d->subtree_com+3*m->body_rootid[i], d->xanchor+3*j);
// create motion dof
int skip = 0;
switch ((mjtJoint) m->jnt_type[j]) {
case mjJNT_FREE:
// translation components: x, y, z in global frame
mju_zero(d->cdof+da, 18);
d->cdof[da+3+7*0] = 1;
d->cdof[da+3+7*1] = 1;
d->cdof[da+3+7*2] = 1;
// rotation components: same as ball
skip = 18;
mjFALLTHROUGH;
case mjJNT_BALL:
for (int k=0; k < 3; k++) {
// I_3 rotation in child frame (assume no subsequent rotations)
axis[0] = d->xmat[9*i + k + 0];
axis[1] = d->xmat[9*i + k + 3];
axis[2] = d->xmat[9*i + k + 6];
mju_dofCom(d->cdof+da+skip+6*k, axis, offset);
}
break;
case mjJNT_SLIDE:
mju_dofCom(d->cdof+da, d->xaxis+3*j, 0);
break;
case mjJNT_HINGE:
mju_dofCom(d->cdof+da, d->xaxis+3*j, offset);
break;
}
// rotation components: same as ball
skip = 18;
mjFALLTHROUGH;
case mjJNT_BALL:
for (int i=0; i < 3; i++) {
// I_3 rotation in child frame (assume no subsequent rotations)
axis[0] = d->xmat[9*bi+i+0];
axis[1] = d->xmat[9*bi+i+3];
axis[2] = d->xmat[9*bi+i+6];
mju_dofCom(d->cdof+da+skip+6*i, axis, offset);
}
break;
case mjJNT_SLIDE:
mju_dofCom(d->cdof+da, d->xaxis+3*j, 0);
break;
case mjJNT_HINGE:
mju_dofCom(d->cdof+da, d->xaxis+3*j, offset);
break;
}
}
}
@@ -261,18 +350,26 @@ void mj_comPos(const mjModel* m, mjData* d) {
// compute camera and light positions and orientations
void mj_camlight(const mjModel* m, mjData* d) {
mjtNum pos[3], matT[9];
int ncam = m->ncam, nlight = m->nlight;
int sleep_filter = mjENABLED(mjENBL_SLEEP) && d->nbody_awake < m->nbody;
// compute Cartesian positions and orientations of cameras
for (int i=0; i < m->ncam; i++) {
// default processing for fixed mode
mj_local2Global(d, d->cam_xpos+3*i, d->cam_xmat+9*i,
m->cam_pos+3*i, m->cam_quat+4*i, m->cam_bodyid[i], 0);
for (int i=0; i < ncam; i++) {
// get camera body id and target body id
int id = m->cam_bodyid[i];
int id1 = m->cam_targetbodyid[i];
// skip camera if both body and target body are asleep or static
if (sleep_filter && d->body_awake[id] != mjS_AWAKE) {
if (id1 < 0 || d->body_awake[id1] != mjS_AWAKE) {
continue;
}
}
// default processing for fixed mode
mj_local2Global(d, d->cam_xpos+3*i, d->cam_xmat+9*i,
m->cam_pos+3*i, m->cam_quat+4*i, id, 0);
// adjust for mode
switch ((mjtCamLight) m->cam_mode[i]) {
case mjCAMLIGHT_FIXED:
@@ -297,6 +394,7 @@ void mj_camlight(const mjModel* m, mjData* d) {
case mjCAMLIGHT_TARGETBODYCOM:
// only if target body is specified
if (id1 >= 0) {
mjtNum pos[3];
// get position to look at
if (m->cam_mode[i] == mjCAMLIGHT_TARGETBODY) {
mju_copy3(pos, d->xpos+3*id1);
@@ -305,6 +403,7 @@ void mj_camlight(const mjModel* m, mjData* d) {
}
// zaxis = -desired camera direction, in global frame
mjtNum matT[9];
mju_sub3(matT+6, d->cam_xpos+3*i, pos);
mju_normalize3(matT+6);
@@ -326,15 +425,22 @@ void mj_camlight(const mjModel* m, mjData* d) {
}
// compute Cartesian positions and directions of lights
for (int i=0; i < m->nlight; i++) {
// default processing for fixed mode
mj_local2Global(d, d->light_xpos+3*i, 0, m->light_pos+3*i, 0, m->light_bodyid[i], 0);
mju_rotVecQuat(d->light_xdir+3*i, m->light_dir+3*i, d->xquat+4*m->light_bodyid[i]);
for (int i=0; i < nlight; i++) {
// get light body id and target body id
int id = m->light_bodyid[i];
int id1 = m->light_targetbodyid[i];
// skip light if both body and target body are asleep or static
if (sleep_filter && d->body_awake[id] != mjS_AWAKE) {
if (id1 < 0 || d->body_awake[id1] != mjS_AWAKE) {
continue;
}
}
// default processing for fixed mode
mj_local2Global(d, d->light_xpos+3*i, 0, m->light_pos+3*i, 0, id, 0);
mju_rotVecQuat(d->light_xdir+3*i, m->light_dir+3*i, d->xquat+4*id);
// adjust for mode
switch ((mjtCamLight) m->light_mode[i]) {
case mjCAMLIGHT_FIXED:
@@ -360,14 +466,15 @@ void mj_camlight(const mjModel* m, mjData* d) {
// only if target body is specified
if (id1 >= 0) {
// get position to look at
mjtNum lookat[3];
if (m->light_mode[i] == mjCAMLIGHT_TARGETBODY) {
mju_copy3(pos, d->xpos+3*id1);
mju_copy3(lookat, d->xpos+3*id1);
} else {
mju_copy3(pos, d->subtree_com+3*id1);
mju_copy3(lookat, d->subtree_com+3*id1);
}
// set dir
mju_sub3(d->light_xdir+3*i, pos, d->light_xpos+3*i);
mju_sub3(d->light_xdir+3*i, lookat, d->light_xpos+3*i);
}
}
@@ -665,9 +772,17 @@ void mj_tendon(const mjModel* m, mjData* d) {
mju_zero(J, nten*nv);
}
// sleep filtering
int sleep_filter = mjENABLED(mjENBL_SLEEP) && d->ntree_awake < m->ntree;
// loop over tendons
int wrapcount = 0;
for (int i=0; i < nten; i++) {
// skip sleeping tendon
if (sleep_filter && mj_sleepState(m, d, mjOBJ_TENDON, i) == mjS_ASLEEP) {
continue;
}
// initialize tendon path
int adr = m->tendon_adr[i];
d->ten_wrapadr[i] = wrapcount;
@@ -994,11 +1109,19 @@ void mj_transmission(const mjModel* m, mjData* d) {
// define stack variables required for site transmission, don't allocate
mjtNum *jacref = NULL, *moment_tmp = NULL;
int sleep_filter = mjENABLED(mjENBL_SLEEP) && d->nv_awake < nv;
// compute lengths and moments
for (int i=0; i < nu; i++) {
rowadr[i] = i == 0 ? 0 : rowadr[i-1] + rownnz[i-1];
int nnz, adr = rowadr[i];
// skip sleeping actuator
if (sleep_filter && mj_sleepState(m, d, mjOBJ_ACTUATOR, i) == mjS_ASLEEP) {
rownnz[i] = 0;
continue;
}
// extract info
int id = m->actuator_trnid[2*i];
mjtNum* gear = m->actuator_gear+6*i;
@@ -1457,9 +1580,16 @@ void mj_tendonArmature(const mjModel* m, mjData* d) {
const int* M_rowadr = m->M_rowadr;
const int* M_colind = m->M_colind;
for (int k=0; k < ntendon; k++) {
mjtNum armature = m->tendon_armature[k];
// sleep filtering
int sleep_filter = mjENABLED(mjENBL_SLEEP) && d->nv_awake < nv;
for (int k=0; k < ntendon; k++) {
// skip sleeping tendon
if (sleep_filter && mj_sleepState(m, d, mjOBJ_TENDON, k) == mjS_ASLEEP) {
continue;
}
mjtNum armature = m->tendon_armature[k];
if (!armature) {
continue;
}
@@ -1512,39 +1642,57 @@ void mj_tendonArmature(const mjModel* m, mjData* d) {
// composite rigid body inertia algorithm
void mj_crb(const mjModel* m, mjData* d) {
int nv = m->nv, nbody = m->nbody;
// outputs
mjtNum* crb = d->crb;
mjtNum* M = d->M;
// inputs
const mjtNum* cinert = d->cinert;
const mjtNum* cdof = d->cdof;
const mjtNum* dof_M0 = m->dof_M0;
const mjtNum* dof_armature = m->dof_armature;
const int* rownnz = m->M_rownnz;
const int* rowadr = m->M_rowadr;
const int* body_parentid = m->body_parentid;
const int* dof_parentid = m->dof_parentid;
const int* dof_simplenum = m->dof_simplenum;
const int* dof_bodyid = m->dof_bodyid;
const mjtNum* cinert = d->cinert;
const mjtNum* cdof = d->cdof;
const mjtNum* dof_M0 = m->dof_M0;
const mjtNum* dof_armature = m->dof_armature;
const int* body_awake_ind = d->body_awake_ind;
const int* parent_awake_ind = d->parent_awake_ind;
const int* dof_awake_ind = d->dof_awake_ind;
const int* rownnz = m->M_rownnz;
const int* rowadr = m->M_rowadr;
const int* body_parentid = m->body_parentid;
const int* dof_parentid = m->dof_parentid;
const int* dof_simplenum = m->dof_simplenum;
const int* dof_bodyid = m->dof_bodyid;
// sleep filtering
int sleep_filter = mjENABLED(mjENBL_SLEEP) && d->nv_awake < m->nv;
int nbody = sleep_filter ? d->nbody_awake : m->nbody;
int nparent = sleep_filter ? d->nparent_awake : m->nbody;
int nv = sleep_filter ? d->nv_awake : m->nv;
// crb = cinert
mju_copy(crb, cinert, 10*nbody);
if (!sleep_filter) {
mju_copy(crb, cinert, 10*nbody);
} else {
mju_copyRows(crb, cinert, body_awake_ind, nbody, 10);
}
// backward pass over bodies, accumulate composite inertias
for (int i=nbody - 1; i > 0; i--) {
if (body_parentid[i]) {
for (int b = nparent - 1; b >= 0; b--) {
int i = sleep_filter ? parent_awake_ind[b] : b;
if (body_parentid[i] > 0) {
mju_addTo(crb + 10*body_parentid[i], crb + 10*i, 10);
}
}
// clear M
mju_zero(M, m->nC);
if (!sleep_filter) {
mju_zero(M, m->nC);
} else {
mju_zeroSparse(M, rownnz, rowadr, dof_awake_ind, nv);
}
// dense forward pass over dofs
for (int i=0; i < nv; i++) {
for (int v=0; v < nv; v++) {
int i = sleep_filter ? dof_awake_ind[v] : v;
// simple dof: fixed diagonal inertia
int adr = rowadr[i];
if (dof_simplenum[i]) {
@@ -1573,7 +1721,7 @@ void mj_makeM(const mjModel* m, mjData* d) {
TM_START;
mj_crb(m, d);
mj_tendonArmature(m, d);
mju_scatter(d->qM, d->M, m->mapM2M, m->nC);
mju_scatter(d->qM, d->M, m->mapM2M, m->nC); // TODO(tassa): scatter only awake dofs
TM_END(mjTIMER_POS_INERTIA);
}
@@ -1644,17 +1792,41 @@ void mj_factorI_legacy(const mjModel* m, mjData* d, const mjtNum* M, mjtNum* qLD
// sparse L'*D*L factorizaton of the inertia matrix M, assumed spd
void mj_factorM(const mjModel* m, mjData* d) {
TM_START;
mju_copy(d->qLD, d->M, m->nC);
mj_factorI(d->qLD, d->qLDiagInv, m->nv, m->M_rownnz, m->M_rowadr, m->M_colind);
// sleep filtering
int sleep_filter = mjENABLED(mjENBL_SLEEP) && d->nv_awake < m->nv;
const int* index;
int nv;
// no sleep filtering: copy everything
if (!sleep_filter) {
index = NULL;
nv = m->nv;
mju_copy(d->qLD, d->M, m->nC);
}
// sleep filtering: copy only awake dofs
else {
index = d->dof_awake_ind;
nv = d->nv_awake;
mju_copySparse(d->qLD, d->M, m->M_rownnz, m->M_rowadr, d->dof_awake_ind, d->nv_awake);
}
// factorize
mj_factorI(d->qLD, d->qLDiagInv, nv, m->M_rownnz, m->M_rowadr, m->M_colind, index);
TM_ADD(mjTIMER_POS_INERTIA);
}
// sparse L'*D*L factorizaton of inertia-like matrix M, assumed spd
// sparse L'*D*L factorizaton of inertia-like matrix M, assumed spd (with dof skipping)
void mj_factorI(mjtNum* mat, mjtNum* diaginv, int nv,
const int* rownnz, const int* rowadr, const int* colind) {
const int* rownnz, const int* rowadr, const int* colind,
const int* index) {
// backward loop over rows
for (int k=nv-1; k >= 0; k--) {
for (int j=nv-1; j >= 0; j--) {
int k = index ? index[j] : j;
// get row k's address, diagonal index, inverse diagonal value
int start = rowadr[k];
int diag = rownnz[k] - 1;
@@ -1787,11 +1959,13 @@ void mj_solveLD_legacy(const mjModel* m, mjtNum* restrict x, int n,
}
// in-place sparse backsubstitution: x = inv(L'*D*L)*x
// in-place sparse backsubstitution: x = inv(L'*D*L)*x (with dof skipping)
void mj_solveLD(mjtNum* restrict x, const mjtNum* qLD, const mjtNum* qLDiagInv, int nv, int n,
const int* rownnz, const int* rowadr, const int* colind) {
const int* rownnz, const int* rowadr, const int* colind, const int* index) {
// x <- L^-T x
for (int i=nv-1; i > 0; i--) {
for (int k = nv - 1; k >= 0; k--) {
int i = index ? index[k] : k;
// skip diagonal rows
if (rownnz[i] == 1) {
continue;
@@ -1825,7 +1999,9 @@ void mj_solveLD(mjtNum* restrict x, const mjtNum* qLD, const mjtNum* qLDiagInv,
}
// x <- D^-1 x
for (int i=0; i < nv; i++) {
for (int k = 0; k < nv; k++) {
int i = index ? index[k] : k;
mjtNum invD_i = qLDiagInv[i];
// one vector
@@ -1842,7 +2018,9 @@ void mj_solveLD(mjtNum* restrict x, const mjtNum* qLD, const mjtNum* qLDiagInv,
}
// x <- L^-1 x
for (int i=1; i < nv; i++) {
for (int k = 0; k < nv; k++) {
int i = index ? index[k] : k;
// skip diagonal rows
if (rownnz[i] == 1) {
continue;
@@ -1874,8 +2052,7 @@ void mj_solveM(const mjModel* m, mjData* d, mjtNum* x, const mjtNum* y, int n) {
if (x != y) {
mju_copy(x, y, n*m->nv);
}
mj_solveLD(x, d->qLD, d->qLDiagInv, m->nv, n,
m->M_rownnz, m->M_rowadr, m->M_colind);
mj_solveLD(x, d->qLD, d->qLDiagInv, m->nv, n, m->M_rownnz, m->M_rowadr, m->M_colind, NULL);
}
@@ -1930,15 +2107,15 @@ void mj_solveM2(const mjModel* m, mjData* d, mjtNum* x, const mjtNum* y,
// compute cvel, cdof_dot
void mj_comVel(const mjModel* m, mjData* d) {
int nbody = m->nbody;
int sleep_filter = mjENABLED(mjENBL_SLEEP) && d->nbody_awake < m->nbody;
int nbody = sleep_filter ? d->nbody_awake : m->nbody;
// set world vel to 0
mju_zero(d->cvel, 6);
// forward pass over bodies
for (int i=1; i < nbody; i++) {
// get body's first dof address
int bda = m->body_dofadr[i];
for (int b=1; b < nbody; b++) {
int i = sleep_filter ? d->body_awake_ind[b] : b;
// cvel = cvel_parent
mjtNum cvel[6];
@@ -1946,6 +2123,7 @@ void mj_comVel(const mjModel* m, mjData* d) {
// cvel = cvel_parent + cdof * qvel, cdofdot = cvel x cdof
int dofnum = m->body_dofnum[i];
int bda = m->body_dofadr[i];
mjtNum cdofdot[36];
for (int j=0; j < dofnum; j++) {
mjtNum tmp[6];
@@ -1966,9 +2144,9 @@ void mj_comVel(const mjModel* m, mjData* d) {
case mjJNT_BALL:
// compute all 3 cdofdots using parent velocity
for (int k=0; k < 3; k++) {
mju_crossMotion(cdofdot+6*(j+k), cvel, d->cdof+6*(bda+j+k));
}
mju_crossMotion(cdofdot+6*(j+0), cvel, d->cdof+6*(bda+j+0));
mju_crossMotion(cdofdot+6*(j+1), cvel, d->cdof+6*(bda+j+1));
mju_crossMotion(cdofdot+6*(j+2), cvel, d->cdof+6*(bda+j+2));
// update velocity
mju_mulDofVec(tmp, d->cdof+6*(bda+j), d->qvel+bda+j, 3);
@@ -1999,13 +2177,16 @@ void mj_comVel(const mjModel* m, mjData* d) {
// subtree linear velocity and angular momentum
void mj_subtreeVel(const mjModel* m, mjData* d) {
int nbody = m->nbody;
mjtNum dx[3], dv[3], dp[3], dL[3];
int sleep_filter = mjENABLED(mjENBL_SLEEP) && d->nbody_awake < m->nbody;
int nbody = sleep_filter ? d->nbody_awake : m->nbody;
mj_markStack(d);
mjtNum* body_vel = mjSTACKALLOC(d, 6*m->nbody, mjtNum);
// bodywise quantities
for (int i=0; i < nbody; i++) {
for (int b=0; b < nbody; b++) {
int i = sleep_filter ? d->body_awake_ind[b] : b;
// compute and save body velocity
mj_objectVelocity(m, d, mjOBJ_BODY, i, body_vel+6*i, 0);
@@ -2013,6 +2194,7 @@ void mj_subtreeVel(const mjModel* m, mjData* d) {
mju_scl3(d->subtree_linvel+3*i, body_vel+6*i+3, m->body_mass[i]);
// body angular momentum
mjtNum dv[3];
mju_mulMatTVec3(dv, d->ximat+9*i, body_vel+6*i);
dv[0] *= m->body_inertia[3*i];
dv[1] *= m->body_inertia[3*i+1];
@@ -2020,8 +2202,10 @@ void mj_subtreeVel(const mjModel* m, mjData* d) {
mju_mulMatVec3(d->subtree_angmom+3*i, d->ximat+9*i, dv);
}
// subtree linvel
for (int i=nbody-1; i >= 0; i--) {
// subtree linear velocity
for (int b=nbody-1; b >= 0; b--) {
int i = sleep_filter ? d->body_awake_ind[b] : b;
// non-world: add linear momentum to parent
if (i) {
mju_addTo3(d->subtree_linvel+3*m->body_parentid[i], d->subtree_linvel+3*i);
@@ -2029,14 +2213,17 @@ void mj_subtreeVel(const mjModel* m, mjData* d) {
// convert linear momentum to linear velocity
mju_scl3(d->subtree_linvel+3*i, d->subtree_linvel+3*i,
1/mjMAX(mjMINVAL, m->body_subtreemass[i]));
1/mju_max(mjMINVAL, m->body_subtreemass[i]));
}
// subtree angmom
for (int i=nbody-1; i > 0; i--) {
// subtree angular momentum
for (int b=nbody-1; b > 0; b--) {
int i = sleep_filter ? d->body_awake_ind[b] : b;
int parent = m->body_parentid[i];
// momentum wrt body i
mjtNum dx[3], dv[3], dp[3], dL[3];
mju_sub3(dx, d->xipos+3*i, d->subtree_com+3*i);
mju_sub3(dv, body_vel+6*i+3, d->subtree_linvel+3*i);
mju_scl3(dp, dv, m->body_mass[i]);
@@ -2066,8 +2253,11 @@ void mj_subtreeVel(const mjModel* m, mjData* d) {
// RNE: compute M(qpos)*qacc + C(qpos,qvel); flg_acc=0 removes inertial term
void mj_rne(const mjModel* m, mjData* d, int flg_acc, mjtNum* result) {
int nbody = m->nbody, nv = m->nv;
mjtNum tmp[6], tmp1[6];
int sleep_filter = mjENABLED(mjENBL_SLEEP) && d->nbody_awake < m->nbody;
int nbody = sleep_filter ? d->nbody_awake : m->nbody;
int nparent = sleep_filter ? d->nparent_awake : m->nbody;
int nv = sleep_filter ? d->nv_awake : m->nv;
mj_markStack(d);
mjtNum* loc_cacc = mjSTACKALLOC(d, m->nbody*6, mjtNum);
mjtNum* loc_cfrc_body = mjSTACKALLOC(d, m->nbody*6, mjtNum);
@@ -2079,11 +2269,14 @@ void mj_rne(const mjModel* m, mjData* d, int flg_acc, mjtNum* result) {
}
// forward pass over bodies: accumulate cacc, set cfrc_body
for (int i=1; i < nbody; i++) {
for (int b=1; b < nbody; b++) {
int i = sleep_filter ? d->body_awake_ind[b] : b;
// get body's first dof address
int bda = m->body_dofadr[i];
// cacc = cacc_parent + cdofdot * qvel
mjtNum tmp[6];
mju_mulDofVec(tmp, d->cdof_dot+6*bda, d->qvel+bda, m->body_dofnum[i]);
mju_add(loc_cacc+6*i, loc_cacc+6*m->body_parentid[i], tmp, 6);
@@ -2096,22 +2289,27 @@ void mj_rne(const mjModel* m, mjData* d, int flg_acc, mjtNum* result) {
// cfrc_body = cinert * cacc + cvel x (cinert * cvel)
mju_mulInertVec(loc_cfrc_body+6*i, d->cinert+10*i, loc_cacc+6*i);
mju_mulInertVec(tmp, d->cinert+10*i, d->cvel+6*i);
mjtNum tmp1[6];
mju_crossForce(tmp1, d->cvel+6*i, tmp);
mju_addTo(loc_cfrc_body+6*i, tmp1, 6);
}
// clear world cfrc_body, for style
// clear world cfrc_body
mju_zero(loc_cfrc_body, 6);
// backward pass over bodies: accumulate cfrc_body from children
for (int i=nbody-1; i > 0; i--) {
if (m->body_parentid[i]) {
mju_addTo(loc_cfrc_body+6*m->body_parentid[i], loc_cfrc_body+6*i, 6);
for (int b=nparent-1; b > 0; b--) {
int i = sleep_filter ? d->parent_awake_ind[b] : b;
int j = m->body_parentid[i];
if (j) {
mju_addTo(loc_cfrc_body+6*j, loc_cfrc_body+6*i, 6);
}
}
// result = cdof * cfrc_body
for (int i=0; i < nv; i++) {
for (int v=0; v < nv; v++) {
int i = sleep_filter ? d->dof_awake_ind[v] : v;
result[i] = mju_dot(d->cdof+6*i, loc_cfrc_body+6*m->dof_bodyid[i], 6);
}
@@ -2308,12 +2506,18 @@ void mj_rnePostConstraint(const mjModel* m, mjData* d) {
// add bias force due to tendon armature
void mj_tendonBias(const mjModel* m, mjData* d, mjtNum* qfrc) {
int sleep_filter = mjENABLED(mjENBL_SLEEP) && d->ntree_awake < m->ntree;
int ntendon = m->ntendon, nv = m->nv, issparse = mj_isSparse(m);
mjtNum* ten_Jdot = NULL;
mj_markStack(d);
// add bias term due to tendon armature
for (int i=0; i < ntendon; i++) {
// skip sleeping tendon
if (sleep_filter && mj_sleepState(m, d, mjOBJ_TENDON, i) == mjS_ASLEEP) {
continue;
}
mjtNum armature = m->tendon_armature[i];
// no armature: skip
+10 -4
View File
@@ -24,6 +24,12 @@ extern "C" {
#endif
//-------------------------- position --------------------------------------------------------------
// forward kinematics part 1: bodies
void mj_kinematics1(const mjModel* m, mjData* d);
// forward kinematics part 2: body inertias, geoms and sites
void mj_kinematics2(const mjModel* m, mjData* d);
// forward kinematics
MJAPI void mj_kinematics(const mjModel* m, mjData* d);
@@ -61,9 +67,9 @@ MJAPI void mj_makeM(const mjModel* m, mjData* d);
MJAPI void mj_factorI_legacy(const mjModel* m, mjData* d, const mjtNum* M,
mjtNum* qLD, mjtNum* qLDiagInv);
// sparse L'*D*L factorizaton of inertia-like matrix
// sparse L'*D*L factorizaton of inertia-like matrix (only dofs in index, if given)
MJAPI void mj_factorI(mjtNum* mat, mjtNum* diaginv, int nv,
const int* rownnz, const int* rowadr, const int* colind);
const int* rownnz, const int* rowadr, const int* colind, const int* index);
// sparse L'*D*L factorizaton of the inertia matrix M, assumed spd
MJAPI void mj_factorM(const mjModel* m, mjData* d);
@@ -72,10 +78,10 @@ MJAPI void mj_factorM(const mjModel* m, mjData* d);
MJAPI void mj_solveLD_legacy(const mjModel* m, mjtNum* x, int n,
const mjtNum* qLD, const mjtNum* qLDiagInv);
// in-place sparse backsubstitution: x = inv(L'*D*L)*x
// in-place sparse backsubstitution (only dofs in index, if given): x = inv(L'*D*L)*x
// handle n vectors at once
MJAPI void mj_solveLD(mjtNum* x, const mjtNum* qLD, const mjtNum* qLDiagInv, int nv, int n,
const int* rownnz, const int* rowadr, const int* colind);
const int* rownnz, const int* rowadr, const int* colind, const int* index);
// sparse backsubstitution: x = inv(L'*D*L)*y, use factorization in d
MJAPI void mj_solveM(const mjModel* m, mjData* d, mjtNum* x, const mjtNum* y, int n);
+24
View File
@@ -726,6 +726,8 @@ void mj_angmomMat(const mjModel* m, mjData* d, mjtNum* mat, int body) {
}
//-------------------------- spatial frame utilities -----------------------------------------------
// compute object 6D velocity in object-centered frame, world/local orientation
void mj_objectVelocity(const mjModel* m, const mjData* d,
int objtype, int objid, mjtNum res[6], int flg_local) {
@@ -894,6 +896,8 @@ void mj_local2Global(mjData* d, mjtNum xpos[3], mjtNum xmat[9],
}
//-------------------------- miscellaneous utilities -----------------------------------------------
// extract 6D force:torque for one contact, in contact frame
void mj_contactForce(const mjModel* m, const mjData* d, int id, mjtNum result[6]) {
mjContact* con;
@@ -915,6 +919,26 @@ void mj_contactForce(const mjModel* m, const mjData* d, int id, mjtNum result[6]
}
// count the number of length limit violations for tendon i (0, 1 or 2)
int tendonLimit(const mjModel* m, const mjtNum* ten_length, int i) {
if (!m->tendon_limited[i]) {
return 0;
}
int nl = 0;
mjtNum value = ten_length[i];
mjtNum margin = m->tendon_margin[i];
// tendon limits can be bilateral, check both sides
for (int side = -1; side <= 1; side += 2) {
mjtNum dist = side * (m->tendon_range[2 * i + (side + 1) / 2] - value);
if (dist < margin) nl++;
}
return nl;
}
// count warnings, print only the first time
void mj_warning(mjData* d, int warning, int info) {
// check type
+6 -3
View File
@@ -114,17 +114,20 @@ MJAPI void mj_objectVelocity(const mjModel* m, const mjData* d,
MJAPI void mj_objectAcceleration(const mjModel* m, const mjData* d,
int objtype, int objid, mjtNum res[6], int flg_local);
//-------------------------- miscellaneous ---------------------------------------------------------
// map from body local to global Cartesian coordinates
MJAPI void mj_local2Global(mjData* d, mjtNum xpos[3], mjtNum xmat[9],
const mjtNum pos[3], const mjtNum quat[4],
int body, mjtByte sameframe);
//-------------------------- miscellaneous ---------------------------------------------------------
// extract 6D force:torque for one contact, in contact frame
MJAPI void mj_contactForce(const mjModel* m, const mjData* d, int id, mjtNum result[6]);
// count the number of length limit violations for tendon i (0, 1 or 2)
int tendonLimit(const mjModel* m, const mjtNum* ten_length, int i);
// high-level warning function: count warnings in mjData, print only the first time
MJAPI void mj_warning(mjData* d, int warning, int info);
+76 -17
View File
@@ -21,6 +21,7 @@
#include "engine/engine_crossplatform.h"
#include "engine/engine_memory.h"
#include "engine/engine_passive.h"
#include "engine/engine_sleep.h"
#include "engine/engine_support.h"
#include "engine/engine_util_blas.h"
#include "engine/engine_util_errmem.h"
@@ -521,12 +522,16 @@ static void addToParent(const mjModel* m, mjData* d, mjtNum* mat, int n) {
// derivative of cvel, cdof_dot w.r.t qvel
static void mjd_comVel_vel(const mjModel* m, mjData* d, mjtNum* Dcvel, mjtNum* Dcdofdot) {
int nv = m->nv, nbody = m->nbody;
int nv = m->nv, nM = m->nM;
int sleep_filter = mjENABLED(mjENBL_SLEEP) && d->nbody_awake < m->nbody;
int nbody = sleep_filter ? d->nbody_awake : m->nbody;
int* Badr = m->B_rowadr, * Dadr = m->D_rowadr;
mjtNum mat[36], matT[36]; // 6x6 matrices
// forward pass over bodies: accumulate Dcvel, set Dcdofdot
for (int i = 1; i < nbody; i++) {
for (int b=1; b < nbody; b++) {
int i = sleep_filter ? d->body_awake_ind[b] : b;
// Dcvel = Dcvel_parent
copyFromParent(m, d, Dcvel, i);
@@ -534,7 +539,7 @@ static void mjd_comVel_vel(const mjModel* m, mjData* d, mjtNum* Dcvel, mjtNum* D
int doflast = m->body_dofadr[i] + m->body_dofnum[i];
for (int j = m->body_dofadr[i]; j < doflast; j++) {
// number of dof ancestors of dof j
int Jadr = (j < nv - 1 ? m->dof_Madr[j + 1] : m->nM) - (m->dof_Madr[j] + 1);
int Jadr = (j < nv - 1 ? m->dof_Madr[j + 1] : nM) - (m->dof_Madr[j] + 1);
// Dcvel += D(cdof * qvel), Dcdofdot = D(cvel x cdof)
switch ((mjtJoint) m->jnt_type[m->dof_jntid[j]]) {
@@ -589,7 +594,13 @@ static void mjd_comVel_vel(const mjModel* m, mjData* d, mjtNum* Dcvel, mjtNum* D
// subtract d qfrc_bias / d qvel from qDeriv
static void mjd_rne_vel(const mjModel* m, mjData* d) {
int nv = m->nv, nbody = m->nbody;
int nM = m->nM;
int sleep_filter = mjENABLED(mjENBL_SLEEP) && d->nbody_awake < m->nbody;
int nbody = sleep_filter ? d->nbody_awake : m->nbody;
int nparent = sleep_filter ? d->nparent_awake : m->nbody;
int mnv = m->nv;
int nv = sleep_filter ? d->nv_awake : mnv;
const int* Badr = m->B_rowadr;
const int* Dadr = m->D_rowadr;
const int* Bnnz = m->B_rownnz;
@@ -601,19 +612,37 @@ static void mjd_rne_vel(const mjModel* m, mjData* d) {
mjtNum* Dcvel = mjSTACKALLOC(d, 6*m->nB, mjtNum);
mjtNum* Dcacc = mjSTACKALLOC(d, 6*m->nB, mjtNum);
mjtNum* Dcfrcbody = mjSTACKALLOC(d, 6*m->nB, mjtNum);
mjtNum* row = mjSTACKALLOC(d, nv, mjtNum);
mjtNum* row = mjSTACKALLOC(d, m->nv, mjtNum);
// clear
mju_zero(Dcdofdot, 6*m->nD);
mju_zero(Dcvel, 6*m->nB);
mju_zero(Dcacc, 6*m->nB);
mju_zero(Dcfrcbody, 6*m->nB);
if (!sleep_filter) {
mju_zero(Dcdofdot, 6*m->nD);
mju_zero(Dcvel, 6*m->nB);
mju_zero(Dcacc, 6*m->nB);
mju_zero(Dcfrcbody, 6*m->nB);
} else {
for (int i = 0; i < nv; i++) {
int dof = d->dof_awake_ind[i];
mju_zero(Dcdofdot + 6*m->D_rowadr[dof], 6*m->D_rownnz[dof]);
}
for (int i = 0; i < nbody; i++) {
int body = d->body_awake_ind[i];
int adr = 6*m->B_rowadr[body];
int nnz = 6*m->B_rownnz[body];
mju_zero(Dcvel + adr, nnz);
mju_zero(Dcacc + adr, nnz);
mju_zero(Dcfrcbody + adr, nnz);
}
}
// compute Dcvel and Dcdofdot
mjd_comVel_vel(m, d, Dcvel, Dcdofdot);
// forward pass over bodies: accumulate Dcacc, set Dcfrcbody
for (int i=1; i < nbody; i++) {
for (int b=1; b < nbody; b++) {
int i = sleep_filter ? d->body_awake_ind[b] : b;
// Dcacc = Dcacc_parent
copyFromParent(m, d, Dcacc, i);
@@ -621,7 +650,7 @@ static void mjd_rne_vel(const mjModel* m, mjData* d) {
int doflast = m->body_dofadr[i] + m->body_dofnum[i];
for (int j=m->body_dofadr[i]; j < doflast; j++) {
// number of dof ancestors of dof j
int Jadr = (j < nv - 1 ? m->dof_Madr[j + 1] : m->nM) - (m->dof_Madr[j] + 1);
int Jadr = (j < mnv - 1 ? m->dof_Madr[j + 1] : nM) - (m->dof_Madr[j] + 1);
// Dcacc += cdofdot * (D qvel)
mju_addTo(Dcacc + 6*(Badr[i] + Jadr), d->cdof_dot + 6*j, 6);
@@ -655,12 +684,15 @@ static void mjd_rne_vel(const mjModel* m, mjData* d) {
mju_zero(Dcfrcbody, 6*Bnnz[0]);
// backward pass over bodies: accumulate Dcfrcbody
for (int i=m->nbody-1; i > 0; i--) {
for (int b=nparent-1; b > 0; b--) {
int i = sleep_filter ? d->parent_awake_ind[b] : b;
addToParent(m, d, Dcfrcbody, i);
}
// process all dofs, update qDeriv
for (int j=0; j < nv; j++) {
for (int v=0; v < nv; v++) {
int j = sleep_filter ? d->dof_awake_ind[v] : v;
// get body index
int i = m->dof_bodyid[j];
@@ -797,6 +829,7 @@ static mjtNum mjd_muscleGain_vel(mjtNum len, mjtNum vel, const mjtNum lengthrang
// add (d qfrc_actuator / d qvel) to qDeriv
void mjd_actuator_vel(const mjModel* m, mjData* d) {
int nu = m->nu;
int sleep_filter = mjENABLED(mjENBL_SLEEP) && d->ntree_awake < m->ntree;
// disabled: nothing to add
if (mjDISABLED(mjDSBL_ACTUATION)) {
@@ -810,6 +843,11 @@ void mjd_actuator_vel(const mjModel* m, mjData* d) {
continue;
}
// skip if sleeping
if (sleep_filter && mj_sleepState(m, d, mjOBJ_ACTUATOR, i) == mjS_ASLEEP) {
continue;
}
mjtNum bias_vel = 0, gain_vel = 0;
// affine bias
@@ -1401,10 +1439,14 @@ void mjd_passive_vel(const mjModel* m, mjData* d) {
return;
}
int sleep_filter = mjENABLED(mjENBL_SLEEP) && d->ntree_awake < m->ntree;
int nbody = sleep_filter ? d->nbody_awake : m->nbody;
// fluid drag model, either body-level (inertia box) or geom-level (ellipsoid)
if (m->opt.viscosity > 0 || m->opt.density > 0) {
int nbody = m->nbody;
for (int i=1; i < nbody; i++) {
for (int b=0; b < nbody; b++) {
int i = sleep_filter ? d->body_awake_ind[b] : b;
if (m->body_mass[i] < mjMINVAL) {
continue;
}
@@ -1430,7 +1472,9 @@ void mjd_passive_vel(const mjModel* m, mjData* d) {
// dof damping
int nv = m->nv;
for (int i=0; i < nv; i++) {
int nv_awake = sleep_filter ? d->nv_awake : nv;
for (int j = 0; j < nv_awake; j++) {
int i = sleep_filter ? d->dof_awake_ind[j] : j;
d->qDeriv[m->D_rowadr[i] + m->D_diag[i]] -= m->dof_damping[i];
}
@@ -1464,6 +1508,15 @@ void mjd_passive_vel(const mjModel* m, mjData* d) {
// tendon damping
int ntendon = m->ntendon;
for (int i=0; i < ntendon; i++) {
// skip tendon in one or two sleeping trees
if (sleep_filter) {
int treenum = m->tendon_treenum[i];
int id1 = m->tendon_treeid[2*i];
if (treenum == 1 && !d->tree_awake[id1]) continue;
int id2 = m->tendon_treeid[2*i+1];
if (treenum == 2 && !d->tree_awake[id1] && !d->tree_awake[id2]) continue;
}
mjtNum B = -m->tendon_damping[i];
if (!B) {
@@ -1485,8 +1538,14 @@ void mjd_passive_vel(const mjModel* m, mjData* d) {
// analytical derivative of smooth forces w.r.t velocities:
// d->qDeriv = d (qfrc_actuator + qfrc_passive - [qfrc_bias]) / d qvel
void mjd_smooth_vel(const mjModel* m, mjData* d, int flg_bias) {
int sleep_filter = mjENABLED(mjENBL_SLEEP) && d->nv_awake < m->nv;
// clear qDeriv
mju_zero(d->qDeriv, m->nD);
if (!sleep_filter) {
mju_zero(d->qDeriv, m->nD);
} else {
mju_zeroSparse(d->qDeriv, m->D_rownnz, m->D_rowadr, d->dof_awake_ind, d->nv_awake);
}
// qDeriv += d qfrc_actuator / d qvel
mjd_actuator_vel(m, d);
+143 -35
View File
@@ -29,12 +29,12 @@
#include "engine/engine_derivative.h"
#include "engine/engine_inverse.h"
#include "engine/engine_island.h"
#include "engine/engine_io.h"
#include "engine/engine_macro.h"
#include "engine/engine_memory.h"
#include "engine/engine_passive.h"
#include "engine/engine_plugin.h"
#include "engine/engine_sensor.h"
#include "engine/engine_sleep.h"
#include "engine/engine_solver.h"
#include "engine/engine_support.h"
#include "engine/engine_util_blas.h"
@@ -51,8 +51,10 @@
// check positions, reset if bad
void mj_checkPos(const mjModel* m, mjData* d) {
for (int i=0; i < m->nq; i++) {
if (mju_isBad(d->qpos[i])) {
int nq = m->nq;
const mjtNum* qpos = d->qpos;
for (int i=0; i < nq; i++) {
if (mju_isBad(qpos[i])) {
mj_warning(d, mjWARN_BADQPOS, i);
if (!mjDISABLED(mjDSBL_AUTORESET)) {
mj_resetData(m, d);
@@ -67,7 +69,12 @@ void mj_checkPos(const mjModel* m, mjData* d) {
// check velocities, reset if bad
void mj_checkVel(const mjModel* m, mjData* d) {
for (int i=0; i < m->nv; i++) {
int sleep_filter = mjENABLED(mjENBL_SLEEP) && d->nv_awake < m->nv;
int nv = sleep_filter ? d->nv_awake : m->nv;
for (int j=0; j < nv; j++) {
int i = sleep_filter ? d->dof_awake_ind[j] : j;
if (mju_isBad(d->qvel[i])) {
mj_warning(d, mjWARN_BADQVEL, i);
if (!mjDISABLED(mjDSBL_AUTORESET)) {
@@ -83,7 +90,12 @@ void mj_checkVel(const mjModel* m, mjData* d) {
// check accelerations, reset if bad
void mj_checkAcc(const mjModel* m, mjData* d) {
for (int i=0; i < m->nv; i++) {
int sleep_filter = mjENABLED(mjENBL_SLEEP) && d->nv_awake < m->nv;
int nv = sleep_filter ? d->nv_awake : m->nv;
for (int j=0; j < nv; j++) {
int i = sleep_filter ? d->dof_awake_ind[j] : j;
if (mju_isBad(d->qacc[i])) {
mj_warning(d, mjWARN_BADQACC, i);
if (!mjDISABLED(mjDSBL_AUTORESET)) {
@@ -135,6 +147,10 @@ void mj_fwdPosition(const mjModel* m, mjData* d) {
mj_camlight(m, d);
mj_flex(m, d);
mj_tendon(m, d);
if (mj_wakeTendon(m, d)) {
mj_updateSleep(m, d);
}
TM_END(mjTIMER_POS_KINEMATICS);
// no threadpool: inertia and collision on main thread
@@ -168,6 +184,15 @@ void mj_fwdPosition(const mjModel* m, mjData* d) {
mju_taskJoin(&tasks[1]);
}
if (mj_wakeCollision(m, d)) {
mj_updateSleep(m, d);
mj_collision(m, d);
}
if (mj_wakeEquality(m, d)) {
mj_updateSleep(m, d);
}
TM_RESTART;
mj_makeConstraint(m, d);
mj_island(m, d);
@@ -277,6 +302,8 @@ void mj_fwdActuation(const mjModel* m, mjData* d) {
// clear actuator_force
mju_zero(force, nu);
int sleep_filter = mjENABLED(mjENBL_SLEEP);
// disabled or no actuation: return
if (nu == 0 || mjDISABLED(mjDSBL_ACTUATION)) {
mju_zero(d->qfrc_actuator, nv);
@@ -305,6 +332,10 @@ void mj_fwdActuation(const mjModel* m, mjData* d) {
// act_dot for stateful actuators
for (int i=0; i < nu; i++) {
if (sleep_filter && mj_sleepState(m, d, mjOBJ_ACTUATOR, i) == mjS_ASLEEP) {
continue;
}
int act_first = m->actuator_actadr[i];
if (act_first < 0) {
continue;
@@ -371,6 +402,11 @@ void mj_fwdActuation(const mjModel* m, mjData* d) {
// force = gain .* [ctrl/act] + bias
for (int i=0; i < nu; i++) {
// skip if sleeping
if (sleep_filter && mj_sleepState(m, d, mjOBJ_ACTUATOR, i) == mjS_ASLEEP) {
continue;
}
// skip if disabled
if (mj_actuatorDisabled(m, i)) {
continue;
@@ -548,16 +584,38 @@ void mj_fwdActuation(const mjModel* m, mjData* d) {
// add up all non-constraint forces, compute qacc_smooth
void mj_fwdAcceleration(const mjModel* m, mjData* d) {
int nv = m->nv;
int sleep_filter = mjENABLED(mjENBL_SLEEP) && d->nv_awake < m->nv;
int nv;
const int* index;
// qfrc_smooth = sum of all non-constraint forces
mju_sub(d->qfrc_smooth, d->qfrc_passive, d->qfrc_bias, nv); // qfrc_bias is negative
mju_addTo(d->qfrc_smooth, d->qfrc_applied, nv);
mju_addTo(d->qfrc_smooth, d->qfrc_actuator, nv);
// qfrc_smooth = qfrc_passive - qfrc_bias + qfrc_applied + qfrc_actuator
if (!sleep_filter) {
nv = m->nv;
index = NULL;
mju_sub(d->qfrc_smooth, d->qfrc_passive, d->qfrc_bias, nv);
mju_addTo(d->qfrc_smooth, d->qfrc_applied, nv);
mju_addTo(d->qfrc_smooth, d->qfrc_actuator, nv);
} else {
nv = d->nv_awake;
index = d->dof_awake_ind;
mju_subInd(d->qfrc_smooth, d->qfrc_passive, d->qfrc_bias, index, nv);
mju_addToInd(d->qfrc_smooth, d->qfrc_applied, index, nv);
mju_addToInd(d->qfrc_smooth, d->qfrc_actuator, index, nv);
}
// qfrc_smooth += project(xfrc_applied)
mj_xfrcAccumulate(m, d, d->qfrc_smooth);
// copy for in-place solve: qacc_smooth = qfrc_smooth
if (!sleep_filter) {
mju_copy(d->qacc_smooth, d->qfrc_smooth, nv);
} else {
mju_copyInd(d->qacc_smooth, d->qfrc_smooth, index, nv);
}
// qacc_smooth = M \ qfrc_smooth
mj_solveM(m, d, d->qacc_smooth, d->qfrc_smooth, 1);
mj_solveLD(d->qacc_smooth, d->qLD, d->qLDiagInv, nv, 1,
m->M_rownnz, m->M_rowadr, m->M_colind, index);
}
@@ -746,7 +804,6 @@ void mj_fwdConstraint(const mjModel* m, mjData* d) {
solve_threaded(m, d, m->opt.solver == mjSOL_NEWTON);
}
// copy back solver outputs (scatter dofs since ni <= nv)
mju_scatter(d->qacc, d->iacc, d->map_idof2dof, nidof);
mju_scatter(d->qfrc_constraint, d->ifrc_constraint, d->map_idof2dof, nidof);
@@ -800,11 +857,27 @@ static void mj_advance(const mjModel* m, mjData* d,
}
}
// put islands to sleep according to velocity tolerance
if (mj_sleep(m, d)) {
// if any trees put to sleep (qvel set to 0), recompute all velocity-dependent quantities
mj_forwardSkip(m, d, mjSTAGE_POS, 0);
// update sleep indices
mj_updateSleep(m, d);
}
// advance velocities
mju_addToScl(d->qvel, qacc, m->opt.timestep, m->nv);
int sleep_filter = mjENABLED(mjENBL_SLEEP) && d->ntree_awake < m->ntree;
if (sleep_filter) {
mju_addToSclInd(d->qvel, qacc, d->dof_awake_ind, m->opt.timestep, d->nv_awake);
} else {
mju_addToScl(d->qvel, qacc, m->opt.timestep, m->nv);
}
// advance positions with qvel if given, d->qvel otherwise (semi-implicit)
mj_integratePos(m, d->qpos, qvel ? qvel : d->qvel, m->opt.timestep);
const int* index = sleep_filter ? d->body_awake_ind : NULL;
int nbody = sleep_filter ? d->nbody_awake : m->nbody;
mj_integratePosInd(m, d->qpos, qvel ? qvel : d->qvel, m->opt.timestep, index, nbody);
// advance time
d->time += m->opt.timestep;
@@ -831,15 +904,20 @@ static void mj_advance(const mjModel* m, mjData* d,
// Euler integrator, semi-implicit in velocity, possibly skipping factorisation
void mj_EulerSkip(const mjModel* m, mjData* d, int skipfactor) {
TM_START;
int nv = m->nv, nC = m->nC;
mj_markStack(d);
mjtNum* qfrc = mjSTACKALLOC(d, nv, mjtNum);
mjtNum* qacc = mjSTACKALLOC(d, nv, mjtNum);
mjtNum* qfrc = mjSTACKALLOC(d, m->nv, mjtNum);
mjtNum* qacc = mjSTACKALLOC(d, m->nv, mjtNum);
// sleep filtering
int sleep_filter = mjENABLED(mjENBL_SLEEP) && d->nv_awake < m->nv;
int nv = sleep_filter ? d->nv_awake : m->nv;
const int* dof_awake_ind = sleep_filter ? d->dof_awake_ind : NULL;
// check for dof damping if disable flag is not set
int dof_damping = 0;
if (!mjDISABLED(mjDSBL_EULERDAMP) && !mjDISABLED(mjDSBL_DAMPER)) {
for (int i=0; i < nv; i++) {
for (int v=0; v < nv; v++) {
int i = sleep_filter ? dof_awake_ind[v] : v;
if (m->dof_damping[i] > 0) {
dof_damping = 1;
break;
@@ -849,27 +927,43 @@ void mj_EulerSkip(const mjModel* m, mjData* d, int skipfactor) {
// no damping or disabled: explicit velocity integration
if (!dof_damping) {
mju_copy(qacc, d->qacc, nv);
if (sleep_filter) {
mju_copyInd(qacc, d->qacc, dof_awake_ind, nv);
} else {
mju_copy(qacc, d->qacc, nv);
}
}
// damping: integrate implicitly
else {
if (!skipfactor) {
// qH = M + h*diag(B)
mju_copy(d->qH, d->M, nC);
for (int i=0; i < nv; i++) {
// qH = M
if (sleep_filter) {
mju_copySparse(d->qH, d->M, m->M_rownnz, m->M_rowadr, dof_awake_ind, d->nv_awake);
} else {
mju_copy(d->qH, d->M, m->nC);
}
// qH += h*diag(B)
for (int v=0; v < nv; v++) {
int i = sleep_filter ? dof_awake_ind[v] : v;
d->qH[m->M_rowadr[i] + m->M_rownnz[i] - 1] += m->opt.timestep * m->dof_damping[i];
}
// factorize in-place
mj_factorI(d->qH, d->qHDiagInv, nv, m->M_rownnz, m->M_rowadr, m->M_colind);
mj_factorI(d->qH, d->qHDiagInv, nv, m->M_rownnz, m->M_rowadr, m->M_colind, dof_awake_ind);
}
// solve
mju_add(qfrc, d->qfrc_smooth, d->qfrc_constraint, nv);
mju_copy(qacc, qfrc, m->nv);
if (sleep_filter) {
mju_addInd(qfrc, d->qfrc_smooth, d->qfrc_constraint, dof_awake_ind, nv);
mju_copyInd(qacc, qfrc, dof_awake_ind, nv);
} else {
mju_add(qfrc, d->qfrc_smooth, d->qfrc_constraint, nv);
mju_copy(qacc, qfrc, nv);
}
mj_solveLD(qacc, d->qH, d->qHDiagInv, nv, 1,
m->M_rownnz, m->M_rowadr, m->M_colind);
m->M_rownnz, m->M_rowadr, m->M_colind, dof_awake_ind);
}
// advance state and time
@@ -995,14 +1089,23 @@ void mj_RungeKutta(const mjModel* m, mjData* d, int N) {
// fully implicit in velocity, possibly skipping factorization
void mj_implicitSkip(const mjModel* m, mjData* d, int skipfactor) {
TM_START;
int nv = m->nv, nD = m->nD, nC = m->nC;
int nD = m->nD, nC = m->nC;
mj_markStack(d);
mjtNum* qfrc = mjSTACKALLOC(d, nv, mjtNum);
mjtNum* qacc = mjSTACKALLOC(d, nv, mjtNum);
mjtNum* qfrc = mjSTACKALLOC(d, m->nv, mjtNum);
mjtNum* qacc = mjSTACKALLOC(d, m->nv, mjtNum);
// sleep filtering
int sleep_filter = mjENABLED(mjENBL_SLEEP) && d->nv_awake < m->nv;
int nv = sleep_filter ? d->nv_awake : m->nv;
const int* dof_awake_ind = sleep_filter ? d->dof_awake_ind : NULL;
// set qfrc = qfrc_smooth + qfrc_constraint
mju_add(qfrc, d->qfrc_smooth, d->qfrc_constraint, nv);
if (sleep_filter) {
mju_addInd(qfrc, d->qfrc_smooth, d->qfrc_constraint, dof_awake_ind, nv);
} else {
mju_add(qfrc, d->qfrc_smooth, d->qfrc_constraint, nv);
}
// IMPLICIT
if (m->opt.integrator == mjINT_IMPLICIT) {
@@ -1018,11 +1121,12 @@ void mj_implicitSkip(const mjModel* m, mjData* d, int skipfactor) {
// factorize qLU
int* scratch = mjSTACKALLOC(d, nv, int);
mju_factorLUSparse(d->qLU, nv, scratch, m->D_rownnz, m->D_rowadr, m->D_colind);
mju_factorLUSparse(d->qLU, nv, scratch, m->D_rownnz, m->D_rowadr, m->D_colind, dof_awake_ind);
}
// solve for qacc: (M - dt*qDeriv) * qacc = qfrc
mju_solveLUSparse(qacc, d->qLU, qfrc, nv, m->D_rownnz, m->D_rowadr, m->D_diag, m->D_colind);
mju_solveLUSparse(qacc, d->qLU, qfrc, nv, m->D_rownnz, m->D_rowadr, m->D_diag, m->D_colind,
dof_awake_ind);
}
// IMPLICITFAST
@@ -1038,13 +1142,17 @@ void mj_implicitSkip(const mjModel* m, mjData* d, int skipfactor) {
mju_addScl(d->qH, d->M, d->qH, -m->opt.timestep, nC);
// factorize in-place
mj_factorI(d->qH, d->qHDiagInv, nv, m->M_rownnz, m->M_rowadr, m->M_colind);
mj_factorI(d->qH, d->qHDiagInv, nv, m->M_rownnz, m->M_rowadr, m->M_colind, dof_awake_ind);
}
// solve for qacc: (M - dt*qDeriv) * qacc = qfrc
mju_copy(qacc, qfrc, nv);
if (sleep_filter) {
mju_copyInd(qacc, qfrc, dof_awake_ind, nv);
} else {
mju_copy(qacc, qfrc, nv);
}
mj_solveLD(qacc, d->qH, d->qHDiagInv, nv, 1,
m->M_rownnz, m->M_rowadr, m->M_colind);
m->M_rownnz, m->M_rowadr, m->M_colind, dof_awake_ind);
} else {
mjERROR("integrator must be implicit or implicitfast");
+69
View File
@@ -26,6 +26,8 @@
#include <mujoco/mjplugin.h>
#include <mujoco/mjsan.h> // IWYU pragma: keep
#include <mujoco/mjxmacro.h>
#include "engine/engine_core_smooth.h"
#include "engine/engine_forward.h"
#include "engine/engine_init.h"
#include "engine/engine_macro.h"
#include "engine/engine_memory.h"
@@ -1087,6 +1089,11 @@ void mj_makeRawData(mjData** dest, const mjModel* m) {
// clear nplugin (overwritten by _initPlugin)
d->nplugin = 0;
// set awake array sizes to default (all awake)
d->ntree_awake = m->ntree;
d->nbody_awake = d->nparent_awake = m->nbody;
d->nv_awake = m->nv;
// copy pointer if allocated here
if (allocate) {
*dest = d;
@@ -1369,6 +1376,68 @@ static void _resetData(const mjModel* m, mjData* d, unsigned char debug_value) {
d->tree_asleep[i] = kAwake;
}
// sleep enabled: handle static bodies and trees marked as mjSLEEP_INIT
if (mjENABLED(mjENBL_SLEEP)) {
// count trees initialized as asleep
int num_asleep_init = 0;
for (int i=0; i < m->ntree; i++) {
num_asleep_init += (m->tree_sleep_policy[i] == mjSLEEP_INIT);
}
// update sleep arrays, treat static bodies as awake
mj_updateSleepInit(m, d, /*flg_staticawake*/ 1);
// partial mj_fwdPosition, functions that update STATIC values
if (!num_asleep_init) {
mj_kinematics(m, d);
mj_comPos(m, d);
mj_camlight(m, d);
mj_tendon(m, d);
}
// if any trees initialized as sleeping call entire mj_forward, put them to sleep
else {
mj_forward(m, d);
// mark asleep-init trees as ready to sleep
for (int i=0; i < m->ntree; i++) {
int init = m->tree_sleep_policy[i] == mjSLEEP_INIT;
d->tree_asleep[i] = init ? -1 : kAwake;
}
int nslept = mj_sleep(m, d);
// raise error if any failed to sleep
if (nslept != num_asleep_init) {
// find root body of the first tree that could not be slept
int root = -1;
for (int i=0; i < m->ntree; i++) {
if (m->tree_sleep_policy[i] == mjSLEEP_INIT && d->tree_asleep[i] < 0) {
root = m->tree_bodyadr[i];
break;
}
}
// free all memory held by d just before aborting
mj_deleteData(d);
// raise error and abort
const char* hasname = mj_id2name(m, mjOBJ_BODY, root);
const char* name = hasname ? hasname : "";
mjERROR("%d trees were marked as sleep='init' but only %d could be slept.\n"
"Body '%s' (id=%d) is the root of the first tree that could not be slept.",
num_asleep_init, nslept, name, root);
}
// clear arrays to avoid MSAN errors upon mid-step wake
mju_zero(d->qacc_smooth, m->nv);
mju_zero(d->qfrc_smooth, m->nv);
// clear arena
mj_clearEfc(d);
}
}
// update sleep arrays and counters
mj_updateSleep(m, d);
+141 -98
View File
@@ -25,6 +25,7 @@
#include "engine/engine_crossplatform.h"
#include "engine/engine_memory.h"
#include "engine/engine_plugin.h"
#include "engine/engine_sleep.h"
#include "engine/engine_support.h"
#include "engine/engine_util_blas.h"
#include "engine/engine_util_errmem.h"
@@ -58,63 +59,72 @@ static void inline GradSquaredLengths(mjtNum gradient[6][2][3],
// spring and damper forces
static void mj_springdamper(const mjModel* m, mjData* d) {
int nv = m->nv, njnt = m->njnt, ntendon = m->ntendon;
int nv = m->nv, ntendon = m->ntendon;
int has_spring = !mjDISABLED(mjDSBL_SPRING);
int has_damping = !mjDISABLED(mjDSBL_DAMPER);
int issparse = mj_isSparse(m);
int sleep_filter = mjENABLED(mjENBL_SLEEP) && d->ntree_awake < m->ntree;
int nbody = sleep_filter ? d->nbody_awake : m->nbody;
// joint-level springs
if (has_spring) {
for (int i=0; i < njnt; i++) {
mjtNum stiffness = m->jnt_stiffness[i];
for (int b=0; b < nbody; b++) {
int i = sleep_filter ? d->body_awake_ind[b] : b;
int jnt_start = m->body_jntadr[i];
int jnt_end = jnt_start + m->body_jntnum[i];
for (int j=jnt_start; j < jnt_end; j++) {
mjtNum stiffness = m->jnt_stiffness[j];
// disabled : nothing to do
if (stiffness == 0) {
continue;
}
int padr = m->jnt_qposadr[i];
int dadr = m->jnt_dofadr[i];
switch ((mjtJoint) m->jnt_type[i]) {
case mjJNT_FREE:
// apply force
d->qfrc_spring[dadr+0] = -stiffness*(d->qpos[padr+0] - m->qpos_spring[padr+0]);
d->qfrc_spring[dadr+1] = -stiffness*(d->qpos[padr+1] - m->qpos_spring[padr+1]);
d->qfrc_spring[dadr+2] = -stiffness*(d->qpos[padr+2] - m->qpos_spring[padr+2]);
// continue with rotations
dadr += 3;
padr += 3;
mjFALLTHROUGH;
case mjJNT_BALL:
{
// convert quaternion difference into angular "velocity"
mjtNum dif[3], quat[4];
mju_copy4(quat, d->qpos+padr);
mju_normalize4(quat);
mju_subQuat(dif, quat, m->qpos_spring + padr);
// apply torque
d->qfrc_spring[dadr+0] = -stiffness*dif[0];
d->qfrc_spring[dadr+1] = -stiffness*dif[1];
d->qfrc_spring[dadr+2] = -stiffness*dif[2];
// disabled : nothing to do
if (stiffness == 0) {
continue;
}
break;
case mjJNT_SLIDE:
case mjJNT_HINGE:
// apply force or torque
d->qfrc_spring[dadr] = -stiffness*(d->qpos[padr] - m->qpos_spring[padr]);
break;
int padr = m->jnt_qposadr[j];
int dadr = m->jnt_dofadr[j];
switch ((mjtJoint) m->jnt_type[j]) {
case mjJNT_FREE:
// apply force
d->qfrc_spring[dadr+0] = -stiffness*(d->qpos[padr+0] - m->qpos_spring[padr+0]);
d->qfrc_spring[dadr+1] = -stiffness*(d->qpos[padr+1] - m->qpos_spring[padr+1]);
d->qfrc_spring[dadr+2] = -stiffness*(d->qpos[padr+2] - m->qpos_spring[padr+2]);
// continue with rotations
dadr += 3;
padr += 3;
mjFALLTHROUGH;
case mjJNT_BALL:
{
// convert quaternion difference into angular "velocity"
mjtNum dif[3], quat[4];
mju_copy4(quat, d->qpos+padr);
mju_normalize4(quat);
mju_subQuat(dif, quat, m->qpos_spring + padr);
// apply torque
d->qfrc_spring[dadr+0] = -stiffness*dif[0];
d->qfrc_spring[dadr+1] = -stiffness*dif[1];
d->qfrc_spring[dadr+2] = -stiffness*dif[2];
}
break;
case mjJNT_SLIDE:
case mjJNT_HINGE:
// apply force or torque
d->qfrc_spring[dadr] = -stiffness*(d->qpos[padr] - m->qpos_spring[padr]);
break;
}
}
}
}
// dof-level dampers
if (has_damping) {
for (int i=0; i < m->nv; i++) {
int nv_awake = sleep_filter ? d->nv_awake : nv;
for (int j = 0; j < nv_awake; j++) {
int i = sleep_filter ? d->dof_awake_ind[j] : j;
mjtNum damping = m->dof_damping[i];
if (damping != 0) {
d->qfrc_damper[i] = -damping*d->qvel[i];
@@ -419,6 +429,11 @@ static void mj_springdamper(const mjModel* m, mjData* d) {
// tendon-level spring-dampers
for (int i=0; i < ntendon; i++) {
// skip sleeping or static tendon
if (sleep_filter && mj_sleepState(m, d, mjOBJ_TENDON, i) != mjS_AWAKE) {
continue;
}
mjtNum stiffness = m->tendon_stiffness[i] * has_spring;
mjtNum damping = m->tendon_damping[i] * has_damping;
@@ -466,11 +481,14 @@ static int mj_gravcomp(const mjModel* m, mjData* d) {
return 0;
}
int nbody = m->nbody, has_gravcomp = 0;
int has_gravcomp = 0;
mjtNum force[3], torque[3]={0};
int sleep_filter = mjENABLED(mjENBL_SLEEP) && d->nbody_awake < m->nbody;
int nbody = sleep_filter ? d->nbody_awake : m->nbody;
// apply per-body gravity compensation
for (int i=1; i < nbody; i++) {
for (int b=1; b < nbody; b++) {
int i = sleep_filter ? d->body_awake_ind[b] : b;
if (m->body_gravcomp[i]) {
has_gravcomp = 1;
mju_scl3(force, m->opt.gravity, -(m->body_mass[i]*m->body_gravcomp[i]));
@@ -484,32 +502,37 @@ static int mj_gravcomp(const mjModel* m, mjData* d) {
// fluid forces
static int mj_fluid(const mjModel* m, mjData* d) {
int has_fluid = m->opt.viscosity > 0 || m->opt.density > 0;
// no fluid forces: early return
if (!m->opt.viscosity && !m->opt.density) {
return 0;
}
if (has_fluid) {
int nbody = m->nbody;
for (int i=1; i < nbody; i++) {
if (m->body_mass[i] < mjMINVAL) {
continue;
}
int sleep_filter = mjENABLED(mjENBL_SLEEP) && d->nbody_awake < m->nbody;
int nbody = sleep_filter ? d->nbody_awake : m->nbody;
// if any child geom uses the ellipsoid model, inertia-box model is disabled for parent body
int use_ellipsoid_model = 0;
int geomnum = m->body_geomnum[i];
for (int j=0; j < geomnum && use_ellipsoid_model == 0; j++) {
const int geomid = m->body_geomadr[i] + j;
use_ellipsoid_model += (m->geom_fluid[mjNFLUID*geomid] > 0);
}
for (int b=0; b < nbody; b++) {
int i = sleep_filter ? d->body_awake_ind[b] : b;
if (use_ellipsoid_model) {
mj_ellipsoidFluidModel(m, d, i);
} else {
mj_inertiaBoxFluidModel(m, d, i);
}
if (m->body_mass[i] < mjMINVAL) {
continue;
}
// if any child geom uses the ellipsoid model, inertia-box model is disabled for parent body
int use_ellipsoid_model = 0;
int geomnum = m->body_geomnum[i];
for (int j=0; j < geomnum && use_ellipsoid_model == 0; j++) {
const int geomid = m->body_geomadr[i] + j;
use_ellipsoid_model += (m->geom_fluid[mjNFLUID*geomid] > 0);
}
if (use_ellipsoid_model) {
mj_ellipsoidFluidModel(m, d, i);
} else {
mj_inertiaBoxFluidModel(m, d, i);
}
}
return has_fluid;
return 1;
}
@@ -597,14 +620,24 @@ int mj_contactPassive(const mjModel* m, mjData* d) {
// all passive forces
void mj_passive(const mjModel* m, mjData* d) {
int nv = m->nv;
int sleep_filter = mjENABLED(mjENBL_SLEEP) && d->nv_awake < m->nv;
int nv = sleep_filter ? d->nv_awake : m->nv;
const int* dof_awake_ind = sleep_filter ? d->dof_awake_ind : NULL;
// clear all passive force vectors
mju_zero(d->qfrc_spring, nv);
mju_zero(d->qfrc_damper, nv);
mju_zero(d->qfrc_gravcomp, nv);
mju_zero(d->qfrc_fluid, nv);
mju_zero(d->qfrc_passive, nv);
// clear passive force vectors for awake dofs
if (sleep_filter) {
mju_zeroInd(d->qfrc_spring, nv, dof_awake_ind);
mju_zeroInd(d->qfrc_damper, nv, dof_awake_ind);
mju_zeroInd(d->qfrc_gravcomp, nv, dof_awake_ind);
mju_zeroInd(d->qfrc_fluid, nv, dof_awake_ind);
mju_zeroInd(d->qfrc_passive, nv, dof_awake_ind);
} else {
mju_zero(d->qfrc_spring, nv);
mju_zero(d->qfrc_damper, nv);
mju_zero(d->qfrc_gravcomp, nv);
mju_zero(d->qfrc_fluid, nv);
mju_zero(d->qfrc_passive, nv);
}
// both spring and damping disabled: skip all passive forces
if (mjDISABLED(mjDSBL_SPRING) && mjDISABLED(mjDSBL_DAMPER)) {
@@ -624,39 +657,49 @@ void mj_passive(const mjModel* m, mjData* d) {
mj_contactPassive(m, d);
// add passive forces into qfrc_passive
mju_add(d->qfrc_passive, d->qfrc_spring, d->qfrc_damper, nv);
if (has_fluid) {
mju_addTo(d->qfrc_passive, d->qfrc_fluid, nv);
if (sleep_filter) {
mju_addInd(d->qfrc_passive, d->qfrc_spring, d->qfrc_damper, dof_awake_ind, nv);
} else {
mju_add(d->qfrc_passive, d->qfrc_spring, d->qfrc_damper, nv);
}
if (has_fluid) {
if (sleep_filter) {
mju_addToInd(d->qfrc_passive, d->qfrc_fluid, dof_awake_ind, nv);
} else {
mju_addTo(d->qfrc_passive, d->qfrc_fluid, nv);
}
}
if (has_gravcomp) {
int njnt = m->njnt;
for (int i=0; i < njnt; i++) {
// skip if gravcomp added via actuators
if (m->jnt_actgravcomp[i]) {
continue;
}
int nbody = sleep_filter ? d->nbody_awake : m->nbody;
for (int b=0; b < nbody; b++) {
int i = sleep_filter ? d->body_awake_ind[b] : b;
// get number of dofs for this joint
int dofnum;
switch (m->jnt_type[i]) {
case mjJNT_HINGE:
case mjJNT_SLIDE:
dofnum = 1;
break;
// skip if no joints
int jntnum = m->body_jntnum[i];
if (!jntnum) continue;
case mjJNT_BALL:
dofnum = 3;
break;
// skip if no gravity compensation
if (!m->body_gravcomp[i]) continue;
case mjJNT_FREE:
dofnum = 6;
break;
}
int start = m->body_jntadr[i];
int end = start + jntnum;
for (int j=start; j < end; j++) {
// skip if gravity compensation added via actuators
if (m->jnt_actgravcomp[j]) {
continue;
}
// add gravcomp force
int dofadr = m->jnt_dofadr[i];
for (int j=0; j < dofnum; j++) {
d->qfrc_passive[dofadr+j] += d->qfrc_gravcomp[dofadr+j];
// get number of dofs for this joint
const int jnt_dofnum[4] = {6, 3, 1, 1};
int dofnum = jnt_dofnum[m->jnt_type[j]];
// add gravity compensation force
int dofadr = m->jnt_dofadr[j];
for (int k=0; k < dofnum; k++) {
d->qfrc_passive[dofadr+k] += d->qfrc_gravcomp[dofadr+k];
}
}
}
}
+1 -1
View File
@@ -80,7 +80,7 @@ static void printArr(FILE* fp, const char* name, const float* data, int n, const
// print 2D array of mjtNum into file
static void printArray2d(const char* str, int nr, int nc, const mjtNum* data, FILE* fp,
const char* float_format) {
const char* float_format) {
if (!data) {
return;
}
+65 -23
View File
@@ -28,6 +28,7 @@
#include "engine/engine_memory.h"
#include "engine/engine_plugin.h"
#include "engine/engine_ray.h"
#include "engine/engine_sleep.h"
#include "engine/engine_sort.h"
#include "engine/engine_support.h"
#include "engine/engine_util_blas.h"
@@ -394,10 +395,18 @@ void mj_sensorPos(const mjModel* m, mjData* d) {
return;
}
// sleep filtering
int sleep_filter = mjENABLED(mjENBL_SLEEP) && d->nbody_awake < m->nbody;
// process sensors matching stage
for (int i=0; i < nsensor; i++) {
mjtSensor type = (mjtSensor) m->sensor_type[i];
// skip sleeping sensor
if (sleep_filter && mj_sleepState(m, d, mjOBJ_SENSOR, i) == mjS_ASLEEP) {
continue;
}
// skip sensor plugins -- these are handled after builtin sensor types
if (type == mjSENS_PLUGIN) {
continue;
@@ -698,6 +707,9 @@ void mj_sensorVel(const mjModel* m, mjData* d) {
return;
}
// sleep filtering
int sleep_filter = mjENABLED(mjENBL_SLEEP) && d->nbody_awake < m->nbody;
// process sensors matching stage
int subtreeVel = 0;
for (int i=0; i < m->nsensor; i++) {
@@ -706,6 +718,11 @@ void mj_sensorVel(const mjModel* m, mjData* d) {
continue;
}
// skip sleeping sensor
if (sleep_filter && mj_sleepState(m, d, mjOBJ_SENSOR, i) == mjS_ASLEEP) {
continue;
}
if (m->sensor_needstage[i] == mjSTAGE_VEL) {
// get sensor info
mjtSensor type = m->sensor_type[i];
@@ -883,9 +900,17 @@ void mj_sensorAcc(const mjModel* m, mjData* d) {
return;
}
// sleep filtering
int sleep_filter = mjENABLED(mjENBL_SLEEP) && d->nbody_awake < m->nbody;
// process sensors matching stage
int rnePost = 0;
for (int i=0; i < m->nsensor; i++) {
// skip sleeping sensor
if (sleep_filter && mj_sleepState(m, d, mjOBJ_SENSOR, i) == mjS_ASLEEP) {
continue;
}
// skip sensor plugins -- these are handled after builtin sensor types
if (m->sensor_type[i] == mjSENS_PLUGIN) {
continue;
@@ -1412,35 +1437,47 @@ void mj_energyPos(const mjModel* m, mjData* d) {
}
}
int sleep_filter = mjENABLED(mjENBL_SLEEP) && d->nbody_awake < m->nbody;
// add joint-level springs
if (!mjDISABLED(mjDSBL_SPRING)) {
for (int i=0; i < m->njnt; i++) {
stiffness = m->jnt_stiffness[i];
padr = m->jnt_qposadr[i];
int nbody = m->nbody;
for (int b=1; b < nbody; b++) {
if (sleep_filter && d->body_awake[b] != mjS_AWAKE) continue;
switch ((mjtJoint) m->jnt_type[i]) {
case mjJNT_FREE:
mju_sub3(dif, d->qpos+padr, m->qpos_spring+padr);
d->energy[0] += 0.5*stiffness*mju_dot3(dif, dif);
int jnt_start = m->body_jntadr[b];
int jnt_end = jnt_start + m->body_jntnum[b];
for (int j=jnt_start; j < jnt_end; j++) {
stiffness = m->jnt_stiffness[j];
if (stiffness == 0) {
continue;
}
padr = m->jnt_qposadr[j];
// continue with rotations
padr += 3;
mjFALLTHROUGH;
switch ((mjtJoint) m->jnt_type[j]) {
case mjJNT_FREE:
mju_sub3(dif, d->qpos+padr, m->qpos_spring+padr);
d->energy[0] += 0.5 * stiffness * mju_dot3(dif, dif);
case mjJNT_BALL:
// convert quaternion difference into angular "velocity"
mju_copy4(quat, d->qpos+padr);
mju_normalize4(quat);
mju_subQuat(dif, d->qpos + padr, m->qpos_spring + padr);
d->energy[0] += 0.5*stiffness*mju_dot3(dif, dif);
break;
// continue with rotations
padr += 3;
mjFALLTHROUGH;
case mjJNT_SLIDE:
case mjJNT_HINGE:
d->energy[0] += 0.5*stiffness*
(d->qpos[padr] - m->qpos_spring[padr])*
(d->qpos[padr] - m->qpos_spring[padr]);
break;
case mjJNT_BALL:
// convert quaternion difference into angular "velocity"
mju_copy4(quat, d->qpos+padr);
mju_normalize4(quat);
mju_subQuat(dif, d->qpos + padr, m->qpos_spring + padr);
d->energy[0] += 0.5 * stiffness * mju_dot3(dif, dif);
break;
case mjJNT_SLIDE:
case mjJNT_HINGE:
d->energy[0] += 0.5 * stiffness *
(d->qpos[padr] - m->qpos_spring[padr]) *
(d->qpos[padr] - m->qpos_spring[padr]);
break;
}
}
}
}
@@ -1448,6 +1485,11 @@ void mj_energyPos(const mjModel* m, mjData* d) {
// add tendon-level springs
if (!mjDISABLED(mjDSBL_SPRING)) {
for (int i=0; i < m->ntendon; i++) {
// skip sleeping or static tendon
if (sleep_filter && mj_sleepState(m, d, mjOBJ_TENDON, i) != mjS_AWAKE) {
continue;
}
stiffness = m->tendon_stiffness[i];
mjtNum length = d->ten_length[i];
mjtNum displacement = 0;
+679
View File
@@ -19,7 +19,13 @@
#include <mujoco/mjdata.h>
#include <mujoco/mjmodel.h>
#include "engine/engine_core_util.h"
#include "engine/engine_util_blas.h"
#include "engine/engine_util_errmem.h"
#include "engine/engine_util_misc.h"
// uncomment to print sleep/wake events
// #define MJ_DEBUG_SLEEP
//-------------------------------- update ----------------------------------------------------------
@@ -97,3 +103,676 @@ void mj_updateSleepInit(const mjModel* m, mjData* d, int flg_staticawake) {
void mj_updateSleep(const mjModel* m, mjData* d) {
mj_updateSleepInit(m, d, /*flg_staticawake*/0);
}
//-------------------------------- utilities -------------------------------------------------------
// return 1 if the weighted infinity norm of vec is smaller than tol, 0 otherwise
static int isSmaller(const mjtNum* vec, const mjtNum* weight, int n, mjtNum tol) {
mjtNum max = 0;
for (int i=0; i < n; i++) {
max = mju_max(max, weight[i] * mju_abs(vec[i]));
if (max >= tol) {
return 0;
}
}
return 1;
}
// return 1 if tree i can sleep, 0 otherwise
static int treeCanSleep(const mjModel* m, const mjData* d, int i, mjtNum tol) {
// check sleep policy
if (m->tree_sleep_policy[i] == mjSLEEP_NEVER ||
m->tree_sleep_policy[i] == mjSLEEP_AUTO_NEVER) {
return 0;
}
// check xfrc_applied
int adr = m->tree_bodyadr[i];
int num = m->tree_bodynum[i];
if (!mju_isZeroByte((const unsigned char*)(d->xfrc_applied+6*adr), 6*num*sizeof(mjtNum))) {
return 0;
}
// check qfrc_applied
adr = m->tree_dofadr[i];
num = m->tree_dofnum[i];
if (!mju_isZeroByte((const unsigned char*)(d->qfrc_applied+adr), num*sizeof(mjtNum))) {
return 0;
}
// check qvel
if (tol) {
return isSmaller(d->qvel+adr, m->dof_length+adr, num, tol);
} else {
return mju_isZeroByte((const unsigned char*)(d->qvel+adr), num*sizeof(mjtNum));
}
}
// return the first tree in the sleep cycle that starts at i, -1 if error
int mj_sleepCycle(const int* tree_asleep, int ntree, int i) {
if (i < 0 || i >= ntree) {
return -1; // index i out of bounds
}
int smallest = i;
int current = i;
int count = 0;
do {
if (count > ntree) {
return -1; // cycle detection failed (too many steps)
}
int next = tree_asleep[current];
if (next < 0 || next >= ntree) {
return -1; // next index out of bounds
}
if (next < smallest) {
smallest = next;
}
current = next;
count++;
} while (current != i);
return smallest;
}
//-------------------------------- wake ------------------------------------------------------------
// wake tree i and its associated cycle, return number of woke trees
int mj_wakeTree(int* tree_asleep, int ntree, int i, int wakeval) {
int nwoke = 0;
// i is invalid; SHOULD NOT OCCUR
if (i < 0 || i >= ntree) {
mjERROR("invalid tree %d", i);
return nwoke;
}
// tree i already awake: set to wakeval if larger than current value
int asleep_val = tree_asleep[i];
if (asleep_val < 0) {
tree_asleep[i] = mjMIN(wakeval, asleep_val);
return nwoke;
}
// tree i asleep: wake up tree and its island cycle
else {
int current = i;
do {
// get the index of the next tree in the cycle
int next = tree_asleep[current];
// next is invalid; SHOULD NOT OCCUR
if (next < 0 || next >= ntree) {
mjERROR("invalid sleep state index %d when waking tree %d", next, i);
return 0;
}
// wake the current tree, increment count, advance to next
tree_asleep[current] = wakeval;
nwoke++;
current = next;
} while (current != i && nwoke < ntree);
// did not come back to tree i, not a cycle; SHOULD NOT OCCUR
if (current != i) {
mjERROR("tree %d is not in a cycle", i);
return 0;
}
}
return nwoke;
}
static int kAwake = -(1+mjMINAWAKE); // tree_asleep value for fully awake tree
// wake sleeping trees due to changes by user, return number of woke trees
int mj_wake(const mjModel* m, mjData* d) {
int ntree = m->ntree, nwoke = 0;
// sleep disabled
if (!mjENABLED(mjENBL_SLEEP)) {
// sleep disabled but some trees still asleep: wake all
if (d->ntree_awake < ntree) {
for (int i=0; i < ntree; i++) d->tree_asleep[i] = kAwake;
}
return ntree - d->ntree_awake;
}
// sweep over trees, wake if required
for (int i=0; i < ntree; i++) {
int asleep = d->tree_asleep[i] >= 0;
// awake: nothing to do
if (!asleep) {
continue;
}
// if qpos mismatch or cannot sleep: wake up
if (d->tree_awake[i] || !treeCanSleep(m, d, i, 0)) {
int woke = mj_wakeTree(d->tree_asleep, ntree, i, kAwake);
if (woke) {
nwoke += woke;
#ifdef MJ_DEBUG_SLEEP
printf("woke tree %d due to perturbation at t=%g\n", i, d->time);
#endif
}
}
}
return nwoke;
}
// wake sleeping trees that touch awake trees, return number of woke trees
int mj_wakeCollision(const mjModel* m, mjData* d) {
int ntree = m->ntree, ncon = d->ncon, nwoke = 0;
if (!mjENABLED(mjENBL_SLEEP)) {
return nwoke;
}
// sweep over contacts, wake trees if required
for (int i=0; i < ncon; i++) {
const mjContact* con = d->contact + i;
// only geom-geom contacts are handled
if (con->geom[0] < 0 || con->geom[1] < 0) {
continue;
}
int b1 = m->geom_bodyid[con->geom[0]];
int b2 = m->geom_bodyid[con->geom[1]];
int tree1 = m->body_treeid[b1];
int tree2 = m->body_treeid[b2];
// contact with static body, nothing to do
if (tree1 < 0 || tree2 < 0) {
continue;
}
int awake1 = d->tree_awake[tree1];
int awake2 = d->tree_awake[tree2];
// both trees awake, nothing to do
if (awake1 && awake2) {
continue;
}
// both trees asleep; SHOULD NOT OCCUR
if (!awake1 && !awake2) {
mjERROR("contact between sleeping bodies %d and %d", b1, b2);
}
// wake sleeping tree
int sleeping_tree = awake1 ? tree2 : tree1;
int wakeval = awake1 ? d->tree_asleep[tree1] : d->tree_asleep[tree2];
nwoke += mj_wakeTree(d->tree_asleep, ntree, sleeping_tree, wakeval);
#ifdef MJ_DEBUG_SLEEP
printf("woke tree %d due to contact at t=%g\n", sleeping_tree, d->time);
#endif
}
return nwoke;
}
// wake sleeping trees with a constrained tendon to a waking tree, return number of woke trees
int mj_wakeTendon(const mjModel* m, mjData* d) {
int ntendon = m->ntendon, nwoke = 0;
if (!mjENABLED(mjENBL_SLEEP)) {
return nwoke;
}
// sweep over tendons, wake trees if required
for (int i=0; i < ntendon; i++) {
if (m->tendon_treenum[i] != 2 || !tendonLimit(m, d->ten_length, i)) {
continue;
}
int tree1 = m->tendon_treeid[2*i];
int tree2 = m->tendon_treeid[2*i + 1];
int awake1 = d->tree_awake[tree1];
int awake2 = d->tree_awake[tree2];
if (awake1 != awake2) {
int sleeping_tree = awake1 ? tree2 : tree1;
int wakeval = awake1 ? d->tree_asleep[tree1] : d->tree_asleep[tree2];
nwoke += mj_wakeTree(d->tree_asleep, m->ntree, sleeping_tree, wakeval);
#ifdef MJ_DEBUG_SLEEP
printf("woke tree %d due to tendon constraint at t=%g\n", sleeping_tree, d->time);
#endif
}
}
return nwoke;
}
// wake sleeping trees with an equality to a waking tree, return number of woke trees
int mj_wakeEquality(const mjModel* m, mjData* d) {
int neq = m->neq, nwoke = 0;
if (!mjENABLED(mjENBL_SLEEP)) {
return nwoke;
}
// sweep over equalities, wake trees if required
for (int i=0; i < neq; i++) {
// skip inactive
if (!d->eq_active[i]) continue;
mjtEq eqtype = m->eq_type[i];
int id1 = m->eq_obj1id[i];
int id2 = m->eq_obj2id[i];
int tree1, tree2;
switch (eqtype) {
case mjEQ_CONNECT:
case mjEQ_WELD:
if (m->eq_objtype[i] == mjOBJ_BODY) {
tree1 = m->body_treeid[id1];
tree2 = m->body_treeid[id2];
} else {
tree1 = m->body_treeid[m->site_bodyid[id1]];
tree2 = m->body_treeid[m->site_bodyid[id2]];
}
break;
case mjEQ_JOINT:
tree1 = id1 >= 0 ? m->body_treeid[m->jnt_bodyid[id1]] : -1;
tree2 = id2 >= 0 ? m->body_treeid[m->jnt_bodyid[id2]] : -1;
break;
case mjEQ_TENDON:
mjERROR("tendon equality does not yet support sleeping");
continue;
case mjEQ_FLEX:
mjERROR("flex equality does not yet support sleeping");
continue;
default:
continue;
}
// get sleep state
mjtSleepState s1 = tree1 >= 0 ? d->tree_awake[tree1] : mjS_STATIC;
mjtSleepState s2 = tree2 >= 0 ? d->tree_awake[tree2] : mjS_STATIC;
// neither is asleep, nothing to do
if (s1 != mjS_ASLEEP && s2 != mjS_ASLEEP) {
continue;
}
// one is static, nothing to do
if (s1 == mjS_STATIC || s2 == mjS_STATIC) {
continue;
}
// equality within the same tree, nothing to do
if (tree1 == tree2) {
continue;
}
// both are asleep, wake if in different islands
if (s1 == mjS_ASLEEP && s2 == mjS_ASLEEP) {
int cycle1 = mj_sleepCycle(d->tree_asleep, m->ntree, tree1);
int cycle2 = mj_sleepCycle(d->tree_asleep, m->ntree, tree2);
if (cycle1 != cycle2) {
int nwoke1 = mj_wakeTree(d->tree_asleep, m->ntree, tree1, kAwake);
int nwoke2 = mj_wakeTree(d->tree_asleep, m->ntree, tree2, kAwake);
#ifdef MJ_DEBUG_SLEEP
printf("woke trees %d, %d due to equality %d at t=%g\n", tree1, tree2, i, d->time);
#endif
nwoke += nwoke1 + nwoke2;
}
continue;
}
// one is asleep and one is awake, wake the sleeping tree
int sleeping_tree = s1 == mjS_ASLEEP ? tree1 : tree2;
nwoke += mj_wakeTree(d->tree_asleep, m->ntree, sleeping_tree, kAwake);
#ifdef MJ_DEBUG_SLEEP
printf("woke tree %d due to equality %d at t=%g\n", sleeping_tree, i, d->time);
#endif
}
return nwoke;
}
//-------------------------------- sleep -----------------------------------------------------------
// put n trees to sleep (create cycle), set their velocity and acceleration to zero
static inline void sleepTrees(const mjModel* m, mjData* d, const int* tree, int n) {
for (int i=0; i < n; i++) {
// create cycle
int current = tree[i];
int next = (i == n - 1) ? tree[0] : tree[i + 1];
if (d->tree_asleep[current] == -1) {
d->tree_asleep[current] = next;
}
// SHOULD NOT OCCUR
else if (d->tree_asleep[current] >= 0) {
mjERROR("trying to sleep tree %d which is already asleep", i);
} else {
mjERROR("trying to sleep tree %d which is not ready to sleep", i);
}
// set tree velocity and acceleration to zero
int adr = m->tree_dofadr[current];
int num = m->tree_dofnum[current];
mju_zero(d->qvel+adr, num);
mju_zero(d->qacc+adr, num);
}
#ifdef MJ_DEBUG_SLEEP
if (n == 1) {
printf("tree %d put to sleep at t=%g\n", tree[0], d->time);
} else if (n > 1) {
printf("trees ");
for (int i = 0; i < n; i++) {
printf("%d%s", tree[i], (i == n - 1) ? "" : ", ");
}
printf(" put to sleep at t=%g\n", d->time);
}
#endif
}
// put trees to sleep according to tolerance, return number of slept trees
int mj_sleep(const mjModel* m, mjData* d) {
int ntree = m->ntree, nisland = d->nisland, nslept = 0;
// sleep disabled: nothing to do
if (!mjENABLED(mjENBL_SLEEP)) {
return nslept;
}
// have constraints but no island structure: can't sleep
if (d->nefc && !nisland) {
return nslept;
}
// sweep over awake trees, increment tree_asleep if under tolerance
for (int i=0; i < ntree; i++) {
// skip sleeping tree
if (d->tree_asleep[i] >= 0) {
continue;
}
// increment tree_asleep if tree can sleep, otherwise wake up
if (treeCanSleep(m, d, i, m->opt.sleep_tolerance)) {
d->tree_asleep[i] += (d->tree_asleep[i] < -1);
} else {
d->tree_asleep[i] = -(1+mjMINAWAKE);
}
}
// sweep over islands, put to sleep if all trees are under tolerance
for (int i=0; i < nisland; i++) {
// check if all trees in the island can sleep
int can_sleep = 1;
int start = d->island_itreeadr[i];
int end = start + d->island_ntree[i];
for (int j=start; j < end; j++) {
int tree_asleep = d->tree_asleep[d->map_itree2tree[j]];
if (tree_asleep < -1) {
can_sleep = 0;
break;
}
// sleeping tree in an island; SHOULD NOT OCCUR
else if (tree_asleep >= 0) {
mjERROR("found sleeping tree %d in island %d", d->map_itree2tree[j], i);
}
}
// put island to sleep
if (can_sleep) {
const int* tree = d->map_itree2tree + start;
int n = d->island_ntree[i];
sleepTrees(m, d, tree, n);
nslept += n;
}
}
// sleep unconstrained trees (with or without island structure)
int start = nisland ? d->island_itreeadr[nisland-1] + d->island_ntree[nisland-1] : 0;
for (int j=start; j < ntree; j++) {
int i = nisland ? d->map_itree2tree[j] : j;
if (d->tree_asleep[i] == -1) {
sleepTrees(m, d, &i, 1);
nslept++;
}
}
return nslept;
}
//-------------------------------- sleep state -----------------------------------------------------
// return sleep state of tendon i
static mjtSleepState mj_tendonSleepState(const mjModel* m, const mjData* d, int i) {
int treenum = m->tendon_treenum[i];
// no trees: tendon is static
if (treenum == 0) {
return mjS_STATIC;
}
// single tree: awake if tree is awake, asleep otherwise
int id1 = m->tendon_treeid[2*i];
if (treenum == 1) {
return d->tree_awake[id1] ? mjS_AWAKE : mjS_ASLEEP;
}
// two trees: asleep only if both are asleep
int id2 = m->tendon_treeid[2*i+1];
if (treenum == 2) {
return (d->tree_awake[id1] || d->tree_awake[id2]) ? mjS_AWAKE : mjS_ASLEEP;
}
return mjS_AWAKE;
}
// return sleep state of actuator i
static mjtSleepState mj_actuatorSleepState(const mjModel* m, const mjData* d, int i) {
mjtSleepState s1, s2;
int trnid = m->actuator_trnid[i*2];
switch ((mjtTrn)m->actuator_trntype[i]) {
case mjTRN_JOINT:
case mjTRN_JOINTINPARENT:
return mj_sleepState(m, d, mjOBJ_JOINT, trnid);
case mjTRN_SLIDERCRANK:
s1 = mj_sleepState(m, d, mjOBJ_SITE, trnid);
s2 = mj_sleepState(m, d, mjOBJ_SITE, m->actuator_trnid[i*2+1]);
return (s1 == mjS_AWAKE || s2 == mjS_AWAKE) ? mjS_AWAKE : mjS_ASLEEP;
case mjTRN_TENDON:
return mj_tendonSleepState(m, d, trnid);
case mjTRN_SITE:
return mj_sleepState(m, d, mjOBJ_SITE, trnid);
case mjTRN_BODY:
return mj_sleepState(m, d, mjOBJ_BODY, trnid);
case mjTRN_UNDEFINED:
return mjS_AWAKE;
}
return mjS_AWAKE;
}
// return sleep state of equality i
static mjtSleepState mj_equalitySleepState(const mjModel* m, const mjData* d, int i) {
mjtEq eqtype = m->eq_type[i];
mjtObj objtype;
switch (eqtype) {
case mjEQ_CONNECT:
case mjEQ_WELD:
objtype = m->eq_objtype[i];
break;
case mjEQ_JOINT:
objtype = mjOBJ_JOINT;
break;
case mjEQ_TENDON:
objtype = mjOBJ_TENDON;
break;
case mjEQ_FLEX:
objtype = mjOBJ_FLEX;
break;
default:
return mjS_AWAKE;
}
int id1 = m->eq_obj1id[i];
int id2 = m->eq_obj2id[i];
mjtSleepState s1 = (id1 >= 0) ? mj_sleepState(m, d, objtype, id1) : mjS_STATIC;
mjtSleepState s2 = (id2 >= 0) ? mj_sleepState(m, d, objtype, id2) : mjS_STATIC;
// return ASLEEP if both objects are asleep or static, AWAKE otherwise
int neither_awake = (s1 != mjS_AWAKE && s2 != mjS_AWAKE);
return neither_awake ? mjS_ASLEEP : mjS_AWAKE;
}
// return sleep state of sensor i
static mjtSleepState mj_sensorSleepState(const mjModel* m, const mjData* d, int i) {
mjtSensor type = m->sensor_type[i];
mjtObj objtype = m->sensor_objtype[i];
int objid = m->sensor_objid[i];
mjtObj reftype = m->sensor_reftype[i];
int refid = m->sensor_refid[i];
// get sleep state of the primary and reference objects
mjtSleepState s_obj = mj_sleepState(m, d, objtype, objid);
mjtSleepState s_ref = mj_sleepState(m, d, reftype, refid);
// special handling for specific sensor types
switch (type) {
// USER and PLUGIN sensors are always awake
case mjSENS_USER:
case mjSENS_PLUGIN:
return mjS_AWAKE;
// sensors that use sites to define a volume are always awake
case mjSENS_INSIDESITE:
case mjSENS_TOUCH:
return mjS_AWAKE;
// contact sensors
case mjSENS_CONTACT:
// site used to define a volume: always awake
if (objtype == mjOBJ_SITE || reftype == mjOBJ_SITE) {
return mjS_AWAKE;
}
// for contact sensors UNKNOWN means undefined, so the AWAKE returned by mj_sleepState is wrong
// if both are UNKNOWN (all contacts), return ASLEEP iff everything is alseep
if (objtype == mjOBJ_UNKNOWN && reftype == mjOBJ_UNKNOWN) {
return d->ntree_awake == 0 ? mjS_ASLEEP : mjS_AWAKE;
}
// if only one is UNKNOWN, return state of other object
if (objtype == mjOBJ_UNKNOWN) {
return s_ref;
} else if (reftype == mjOBJ_UNKNOWN) {
return s_obj;
}
break;
// sensors whose value depends on objects other than the two they are attached to are always awake
case mjSENS_RANGEFINDER:
return mjS_AWAKE;
default:
break;
}
// if either object is awake, return AWAKE
if (s_obj == mjS_AWAKE || s_ref == mjS_AWAKE) {
return mjS_AWAKE;
}
// otherwise return ASLEEP
return mjS_ASLEEP;
}
// return sleep state of object i
mjtSleepState mj_sleepState(const mjModel* m, const mjData* d, mjtObj type, int i) {
const char* typename;
switch (type) {
// simple types
case mjOBJ_BODY:
case mjOBJ_XBODY:
return (mjtSleepState) d->body_awake[i];
case mjOBJ_JOINT:
return (mjtSleepState) d->body_awake[m->jnt_bodyid[i]];
case mjOBJ_SITE:
return (mjtSleepState) d->body_awake[m->site_bodyid[i]];
case mjOBJ_DOF:
return (mjtSleepState) d->body_awake[m->dof_bodyid[i]];
case mjOBJ_GEOM:
return (mjtSleepState) d->body_awake[m->geom_bodyid[i]];
case mjOBJ_CAMERA:
return (mjtSleepState) d->body_awake[m->cam_bodyid[i]];
case mjOBJ_LIGHT:
return (mjtSleepState) d->body_awake[m->light_bodyid[i]];
// complex types
case mjOBJ_EQUALITY:
return mj_equalitySleepState(m, d, i);
case mjOBJ_TENDON:
return mj_tendonSleepState(m, d, i);
case mjOBJ_ACTUATOR:
return mj_actuatorSleepState(m, d, i);
case mjOBJ_SENSOR:
return mj_sensorSleepState(m, d, i);
// always awake
case mjOBJ_FLEX:
case mjOBJ_UNKNOWN:
return mjS_AWAKE;
// unsupported
default:
typename = mju_type2Str(type);
if (typename) {
mjERROR("unsupported object type '%s'", typename);
} else {
mjERROR("unsupported object type %d", type);
}
return mjS_AWAKE;
}
}
#ifdef MJ_DEBUG_SLEEP
#undef MJ_DEBUG_SLEEP
#endif
+28 -1
View File
@@ -24,11 +24,38 @@ extern "C" {
#endif
// compute sleeping arrays from tree_asleep, if flg_staticawake is set, treat static bodies as awake
MJAPI void mj_updateSleepInit(const mjModel* m, mjData* d, int flg_staticawake);
void mj_updateSleepInit(const mjModel* m, mjData* d, int flg_staticawake);
// compute {ntree,nbody,nv}_awake, {tree,body}_awake, {body,dof}_awake_ind from tree_asleep
MJAPI void mj_updateSleep(const mjModel* m, mjData* d);
// return the first tree in the sleep cycle that starts at i, -1 if error
int mj_sleepCycle(const int* tree_asleep, int ntree, int i);
// return the first tree in the sleep cycle that starts at i, -1 if error
int mj_sleepCycle(const int* tree_asleep, int ntree, int i);
// wake tree i and its related island cycle, return number of woke trees
MJAPI int mj_wakeTree(int* tree_asleep, int ntree, int i, int wakeval);
// wake trees with nonzero velocity or external forces, return number of woke trees
int mj_wake(const mjModel* m, mjData* d);
// wake sleeping trees that touch awake trees, return number of woke trees
int mj_wakeCollision(const mjModel* m, mjData* d);
// wake sleeping trees with a constrained tendon to a waking tree, return number of woke trees
int mj_wakeTendon(const mjModel* m, mjData* d);
// wake sleeping trees with an equality to a waking tree, return number of woke trees
int mj_wakeEquality(const mjModel* m, mjData* d);
// put trees to sleep according to tolerance, return number of slept trees
int mj_sleep(const mjModel* m, mjData* d);
// return sleep state of object i
mjtSleepState mj_sleepState(const mjModel* m, const mjData* d, mjtObj type, int i);
#ifdef __cplusplus
}
#endif
+1 -1
View File
@@ -1063,7 +1063,7 @@ static void CGupdateGradient(mjCGContext* ctx, int flg_Newton) {
else {
mju_copy(ctx->Mgrad, ctx->grad, nv);
mj_solveLD(ctx->Mgrad, ctx->qLD, ctx->qLDiagInv, nv, 1,
ctx->M_rownnz, ctx->M_rowadr, ctx->M_colind);
ctx->M_rownnz, ctx->M_rowadr, ctx->M_colind, NULL);
}
}
+38 -27
View File
@@ -561,40 +561,51 @@ void mj_differentiatePos(const mjModel* m, mjtNum* qvel, mjtNum dt,
}
// integrate qpos with given qvel
void mj_integratePos(const mjModel* m, mjtNum* qpos, const mjtNum* qvel, mjtNum dt) {
// loop over joints
for (int j=0; j < m->njnt; j++) {
// get addresses in qpos and qvel
int padr = m->jnt_qposadr[j];
int vadr = m->jnt_dofadr[j];
// integrate qpos with given qvel for given body indices
void mj_integratePosInd(const mjModel* m, mjtNum* qpos, const mjtNum* qvel, mjtNum dt,
const int* index, int nbody) {
for (int b=1; b < nbody; b++) {
int k = index ? index[b] : b;
int start = m->body_jntadr[k];
int end = start + m->body_jntnum[k];
for (int j=start; j < end; j++) {
// get addresses in qpos and qvel
int padr = m->jnt_qposadr[j];
int vadr = m->jnt_dofadr[j];
switch ((mjtJoint) m->jnt_type[j]) {
case mjJNT_FREE:
// position update
for (int i=0; i < 3; i++) {
qpos[padr+i] += dt * qvel[vadr+i];
switch ((mjtJoint) m->jnt_type[j]) {
case mjJNT_FREE:
// position update
for (int i=0; i < 3; i++) {
qpos[padr+i] += dt * qvel[vadr+i];
}
padr += 3;
vadr += 3;
// continue with rotation update
mjFALLTHROUGH;
case mjJNT_BALL:
// quaternion update
mju_quatIntegrate(qpos+padr, qvel+vadr, dt);
break;
case mjJNT_HINGE:
case mjJNT_SLIDE:
// scalar update: same for rotation and translation
qpos[padr] += dt * qvel[vadr];
}
padr += 3;
vadr += 3;
// continue with rotation update
mjFALLTHROUGH;
case mjJNT_BALL:
// quaternion update
mju_quatIntegrate(qpos+padr, qvel+vadr, dt);
break;
case mjJNT_HINGE:
case mjJNT_SLIDE:
// scalar update: same for rotation and translation
qpos[padr] += dt * qvel[vadr];
}
}
}
// integrate qpos with given qvel
void mj_integratePos(const mjModel* m, mjtNum* qpos, const mjtNum* qvel, mjtNum dt) {
mj_integratePosInd(m, qpos, qvel, dt, NULL, m->nbody);
}
// normalize all quaternions in qpos-type vector
void mj_normalizeQuat(const mjModel* m, mjtNum* qpos) {
// find quaternion fields and normalize
+4
View File
@@ -89,6 +89,10 @@ MJAPI mjtNum mj_geomDistance(const mjModel* m, const mjData* d, int geom1, int g
MJAPI void mj_differentiatePos(const mjModel* m, mjtNum* qvel, mjtNum dt,
const mjtNum* qpos1, const mjtNum* qpos2);
// integrate qpos with given qvel for given body indices
MJAPI void mj_integratePosInd(const mjModel* m, mjtNum* qpos, const mjtNum* qvel, mjtNum dt,
const int* index, int nbody);
// integrate position with given velocity
MJAPI void mj_integratePos(const mjModel* m, mjtNum* qpos, const mjtNum* qvel, mjtNum dt);
+77
View File
@@ -273,6 +273,14 @@ void mju_zero(mjtNum* res, int n) {
}
// res = 0, at given indices
void mju_zeroInd(mjtNum* res, int n, const int* ind) {
for (int i = 0; i < n; i++) {
res[ind[i]] = 0;
}
}
// res = val
void mju_fill(mjtNum* res, mjtNum val, int n) {
for (int i=0; i < n; i++) {
@@ -287,6 +295,14 @@ void mju_copy(mjtNum* res, const mjtNum* vec, int n) {
}
// res = vec, at given indices
void mju_copyInd(mjtNum* res, const mjtNum* vec, const int* ind, int n) {
for (int i = 0; i < n; i++) {
res[ind[i]] = vec[ind[i]];
}
}
// sum(vec)
mjtNum mju_sum(const mjtNum* vec, int n) {
mjtNum res = 0;
@@ -397,6 +413,15 @@ void mju_add(mjtNum* res, const mjtNum* vec1, const mjtNum* vec2, int n) {
}
// res = vec1 + vec2, at selected indices
void mju_addInd(mjtNum* res, const mjtNum* vec1, const mjtNum* vec2, const int* ind, int n) {
for (int i = 0; i < n; i++) {
int j = ind[i];
res[j] = vec1[j] + vec2[j];
}
}
// res = vec1 - vec2
void mju_sub(mjtNum* res, const mjtNum* vec1, const mjtNum* vec2, int n) {
int i = 0;
@@ -439,6 +464,15 @@ void mju_sub(mjtNum* res, const mjtNum* vec1, const mjtNum* vec2, int n) {
}
// res = vec1 - vec2, at selected indices
void mju_subInd(mjtNum* res, const mjtNum* vec1, const mjtNum* vec2, const int* ind, int n) {
for (int i = 0; i < n; i++) {
int j = ind[i];
res[j] = vec1[j] - vec2[j];
}
}
// res += vec
void mju_addTo(mjtNum* res, const mjtNum* vec, int n) {
int i = 0;
@@ -481,6 +515,15 @@ void mju_addTo(mjtNum* res, const mjtNum* vec, int n) {
}
// res += vec, at selected indices
void mju_addToInd(mjtNum* res, const mjtNum* vec, const int* ind, int n) {
for (int i = 0; i < n; i++) {
int j = ind[i];
res[j] += vec[j];
}
}
// res -= vec
void mju_subFrom(mjtNum* res, const mjtNum* vec, int n) {
int i = 0;
@@ -568,6 +611,18 @@ void mju_addToScl(mjtNum* res, const mjtNum* vec, mjtNum scl, int n) {
#endif
}
// res += vec*scl, at given indices
void mju_addToSclInd(mjtNum* res, const mjtNum* vec, const int* ind, mjtNum scl, int n) {
for (int i=0; i < n; i++) {
int k = ind[i];
res[k] += vec[k]*scl;
}
}
// res = vec1 + vec2*scl
void mju_addScl(mjtNum* res, const mjtNum* vec1, const mjtNum* vec2, mjtNum scl, int n) {
int i = 0;
@@ -706,6 +761,20 @@ mjtNum mju_dot(const mjtNum* vec1, const mjtNum* vec2, int n) {
return res;
}
// vector dot-product, at given indices
mjtNum mju_dotInd(const mjtNum* vec1, const mjtNum* vec2, const int* ind, int n) {
mjtNum res = 0;
for (int i = 0; i < n; i++) {
int k = ind[i];
res += vec1[k] * vec2[k];
}
return res;
}
//------------------------------ matrix-vector operations ------------------------------------------
// multiply matrix and vector
@@ -771,6 +840,14 @@ void mju_eye(mjtNum* mat, int n) {
}
// res[ind, :] = mat[ind, :]
void mju_copyRows(mjtNum* res, const mjtNum* mat, const int* ind, int n, int nc) {
for (int i = 0; i < n; i++) {
mju_copy(res + nc*ind[i], mat + nc*ind[i], nc);
}
}
//------------------------------ matrix-matrix operations ------------------------------------------
// multiply matrices, exploit sparsity of mat1
+25 -4
View File
@@ -141,12 +141,18 @@ MJAPI mjtNum mju_normalize4(mjtNum vec[4]);
// res = 0
MJAPI void mju_zero(mjtNum* res, int n);
// res = 0, at given indices
void mju_zeroInd(mjtNum* res, int n, const int* ind);
// res = val
MJAPI void mju_fill(mjtNum* res, mjtNum val, int n);
// res = vec
MJAPI void mju_copy(mjtNum* res, const mjtNum* vec, int n);
// res = vec, at given indices
void mju_copyInd(mjtNum* res, const mjtNum* vec, const int* ind, int n);
// sum(vec)
MJAPI mjtNum mju_sum(const mjtNum* vec, int n);
@@ -159,18 +165,30 @@ MJAPI void mju_scl(mjtNum* res, const mjtNum* vec, mjtNum scl, int n);
// res = vec1 + vec2
MJAPI void mju_add(mjtNum* res, const mjtNum* vec1, const mjtNum* vec2, int n);
// res = vec1 + vec2, at given indices
void mju_addInd(mjtNum* res, const mjtNum* vec1, const mjtNum* vec2, const int* ind, int n);
// res = vec1 - vec2
MJAPI void mju_sub(mjtNum* res, const mjtNum* vec1, const mjtNum* vec2, int n);
// res = vec1 - vec2, at selected indices
void mju_subInd(mjtNum* res, const mjtNum* vec1, const mjtNum* vec2, const int* ind, int n);
// res += vec
MJAPI void mju_addTo(mjtNum* res, const mjtNum* vec, int n);
// res += vec, at selected indices
void mju_addToInd(mjtNum* res, const mjtNum* vec, const int* ind, int n);
// res -= vec
MJAPI void mju_subFrom(mjtNum* res, const mjtNum* vec, int n);
// res += vec*scl
MJAPI void mju_addToScl(mjtNum* res, const mjtNum* vec, mjtNum scl, int n);
// res += vec*scl, at given indices
void mju_addToSclInd(mjtNum* res, const mjtNum* vec, const int* ind, mjtNum scl, int n);
// res = vec1 + vec2*scl
MJAPI void mju_addScl(mjtNum* res, const mjtNum* vec1, const mjtNum* vec2, mjtNum scl, int n);
@@ -183,16 +201,16 @@ MJAPI mjtNum mju_norm(const mjtNum* res, int n);
// vector dot-product
MJAPI mjtNum mju_dot(const mjtNum* vec1, const mjtNum* vec2, int n);
// vector dot-product, at given indices
mjtNum mju_dotInd(const mjtNum* vec1, const mjtNum* vec2, const int* ind, int n);
//------------------------------ matrix-vector operations ------------------------------------------
// multiply matrix and vector
MJAPI void mju_mulMatVec(mjtNum* res, const mjtNum* mat, const mjtNum* vec,
int nr, int nc);
MJAPI void mju_mulMatVec(mjtNum* res, const mjtNum* mat, const mjtNum* vec, int nr, int nc);
// multiply transposed matrix and vector
MJAPI void mju_mulMatTVec(mjtNum* res, const mjtNum* mat, const mjtNum* vec,
int nr, int nc);
MJAPI void mju_mulMatTVec(mjtNum* res, const mjtNum* mat, const mjtNum* vec, int nr, int nc);
// multiply square matrix with vectors on both sides: return vec1'*mat*vec2
MJAPI mjtNum mju_mulVecMatVec(const mjtNum* vec1, const mjtNum* mat, const mjtNum* vec2, int n);
@@ -209,6 +227,9 @@ MJAPI void mju_symmetrize(mjtNum* res, const mjtNum* mat, int n);
// identity matrix
MJAPI void mju_eye(mjtNum* mat, int n);
// copy selected rows: res[ind, :] = mat[ind, :]
void mju_copyRows(mjtNum* res, const mjtNum* mat, const int* ind, int n, int nc);
//------------------------------ matrix-matrix operations ------------------------------------------
// multiply matrices
+32 -15
View File
@@ -612,17 +612,26 @@ void mju_bandMulMatVec(mjtNum* res, const mjtNum* mat, const mjtNum* vec,
// sparse reverse-order LU factorization, no fill-in (assuming tree topology)
// result: LU = L + U; original = (U+I) * L; scratch size is n
void mju_factorLUSparse(mjtNum* LU, int n, int* scratch,
const int* rownnz, const int* rowadr, const int* colind) {
const int* rownnz, const int* rowadr, const int* colind,
const int* index) {
int* remaining = scratch;
// set remaining = rownnz
mju_copyInt(remaining, rownnz, n);
if (index) {
for (int i=0; i < n; i++) {
remaining[i] = rownnz[index[i]];
}
} else {
mju_copyInt(remaining, rownnz, n);
}
// diagonal elements (i,i)
for (int i=n-1; i >= 0; i--) {
for (int r=n-1; r >= 0; r--) {
int i = index ? index[r] : r;
// get address of last remaining element of row i, adjust remaining counter
int ii = rowadr[i] + remaining[i] - 1;
remaining[i]--;
int ii = rowadr[i] + remaining[r] - 1;
remaining[r]--;
// make sure ii is on diagonal
if (colind[ii] != i) {
@@ -635,14 +644,16 @@ void mju_factorLUSparse(mjtNum* LU, int n, int* scratch,
}
// rows j above i
for (int j=i-1; j >= 0; j--) {
for (int c=r-1; c >= 0; c--) {
int j = index ? index[c] : c;
// get address of last remaining element of row j
int ji = rowadr[j] + remaining[j] - 1;
int ji = rowadr[j] + remaining[c] - 1;
// process row j if (j,i) is non-zero
if (colind[ji] == i) {
// adjust remaining counter
remaining[j]--;
remaining[c]--;
// (j,i) = (j,i) / (i,i)
LU[ji] = LU[ji] / LU[ii];
@@ -650,7 +661,7 @@ void mju_factorLUSparse(mjtNum* LU, int n, int* scratch,
// (j,k) = (j,k) - (i,k) * (j,i) for k<i; handle incompatible sparsity
int icnt = rowadr[i], jcnt = rowadr[j];
while (jcnt < rowadr[j]+remaining[j]) {
while (jcnt < rowadr[j]+remaining[c]) {
// both non-zero
if (colind[icnt] == colind[jcnt]) {
// update LU, advance counters
@@ -670,7 +681,7 @@ void mju_factorLUSparse(mjtNum* LU, int n, int* scratch,
}
// make sure both rows fully processed
if (icnt != rowadr[i]+remaining[i] || jcnt != rowadr[j]+remaining[j]) {
if (icnt != rowadr[i]+remaining[r] || jcnt != rowadr[j]+remaining[c]) {
mjERROR("row processing incomplete");
}
}
@@ -678,8 +689,9 @@ void mju_factorLUSparse(mjtNum* LU, int n, int* scratch,
}
// make sure remaining points to diagonal
for (int i=0; i < n; i++) {
if (remaining[i] < 0 || colind[rowadr[i]+remaining[i]] != i) {
for (int r=0; r < n; r++) {
int i = index ? index[r] : r;
if (remaining[r] < 0 || colind[rowadr[i]+remaining[r]] != i) {
mjERROR("unexpected sparse matrix structure");
}
}
@@ -688,9 +700,12 @@ void mju_factorLUSparse(mjtNum* LU, int n, int* scratch,
// solve mat*res=vec given LU factorization of mat
void mju_solveLUSparse(mjtNum* res, const mjtNum* LU, const mjtNum* vec, int n,
const int* rownnz, const int* rowadr, const int* diag, const int* colind) {
const int* rownnz, const int* rowadr, const int* diag, const int* colind,
const int* index) {
// solve (U+I)*res = vec
for (int i=n-1; i >= 0; i--) {
for (int k=n-1; k >= 0; k--) {
int i = index ? index[k] : k;
// init: diagonal of (U+I) is 1
res[i] = vec[i];
@@ -703,7 +718,9 @@ void mju_solveLUSparse(mjtNum* res, const mjtNum* LU, const mjtNum* vec, int n,
}
//------------------ solve L*res(new) = res
for (int i=0; i < n; i++) {
for (int k=0; k < n; k++) {
int i = index ? index[k] : k;
// res[i] -= sum_k<i res[k]*LU(i,k)
int d = diag[i];
int adr = rowadr[i];
+5 -4
View File
@@ -78,14 +78,15 @@ MJAPI void mju_bandMulMatVec(mjtNum* res, const mjtNum* mat, const mjtNum* vec,
// address of diagonal element i in band-dense matrix representation
MJAPI int mju_bandDiag(int i, int ntotal, int nband, int ndense);
// sparse reverse-order LU factorization, no fill-in (assuming tree topology)
// sparse reverse-order LU factorization, assume tree topology (only dofs in index, if given)
// LU = L + U; original = (U+I) * L; scratch is size n
void mju_factorLUSparse(mjtNum *LU, int n, int* scratch,
const int *rownnz, const int *rowadr, const int *colind);
const int *rownnz, const int *rowadr, const int *colind, const int *index);
// solve mat*res=vec given LU factorization of mat
// solve mat*res=vec given LU factorization of mat (only dofs in index, if given)
void mju_solveLUSparse(mjtNum *res, const mjtNum *LU, const mjtNum* vec, int n,
const int *rownnz, const int *rowadr, const int* diag, const int *colind);
const int *rownnz, const int *rowadr, const int* diag, const int *colind,
const int *index);
// eigenvalue decomposition of symmetric 3x3 matrix
MJAPI int mju_eig3(mjtNum eigval[3], mjtNum eigvec[9], mjtNum quat[4], const mjtNum mat[9]);
+19
View File
@@ -142,6 +142,25 @@ void mju_sparse2dense(mjtNum* res, const mjtNum* mat, int nr, int nc,
}
// res[row, :] = mat[row, :]
void mju_copySparse(mjtNum* res, const mjtNum* mat, const int* rownnz, const int* rowadr,
const int* row, int nrow) {
for (int i=0; i < nrow; i++) {
int r = row[i];
mju_copy(res + rowadr[r], mat + rowadr[r], rownnz[r]);
}
}
// res[row, :] = 0
void mju_zeroSparse(mjtNum* res, const int* rownnz, const int* rowadr, const int* row, int nrow) {
for (int i=0; i < nrow; i++) {
int r = row[i];
mju_zero(res + rowadr[r], rownnz[r]);
}
}
// multiply sparse matrix and dense vector: res = mat * vec.
void mju_mulMatVecSparse(mjtNum* res, const mjtNum* mat, const mjtNum* vec,
int nr, const int* rownnz, const int* rowadr,
+7
View File
@@ -41,6 +41,13 @@ MJAPI int mju_dense2sparse(mjtNum* res, const mjtNum* mat, int nr, int nc,
MJAPI void mju_sparse2dense(mjtNum* res, const mjtNum* mat, int nr, int nc, const int* rownnz,
const int* rowadr, const int* colind);
// res[row, :] = mat[row, :]
void mju_copySparse(mjtNum* res, const mjtNum* mat, const int* rownnz, const int* rowadr,
const int* row, int nrow);
// res[row, :] = 0
void mju_zeroSparse(mjtNum* res, const int* rownnz, const int* rowadr, const int* row, int nrow);
// multiply sparse matrix and dense vector: res = mat * vec
MJAPI void mju_mulMatVecSparse(mjtNum* res, const mjtNum* mat, const mjtNum* vec,
int nr, const int* rownnz, const int* rowadr,
+49 -23
View File
@@ -28,6 +28,7 @@
#include "engine/engine_memory.h"
#include "engine/engine_name.h"
#include "engine/engine_plugin.h"
#include "engine/engine_sleep.h"
#include "engine/engine_support.h"
#include "engine/engine_util_blas.h"
#include "engine/engine_util_errmem.h"
@@ -72,7 +73,7 @@ static void makeLabel(const mjModel* m, mjtObj type, int id, char* label) {
// convert HSV to RGB
static void hsv2rgb(float *RGB, float H, float S, float V) {
void hsv2rgb(float *RGB, float H, float S, float V) {
float R, G, B;
if (S <= 0) {
@@ -105,14 +106,32 @@ static void hsv2rgb(float *RGB, float H, float S, float V) {
}
static const float kIslandSaturation = 0.8;
static const float kIslandValue = 0.7;
// assign pseudo-random rgba to constraint island using Halton sequence
static void islandColor(float rgba[4], int h) {
float hue = mju_Halton(h + 1, 2);
float saturation = h >= 0 ? kIslandSaturation : 0;
hsv2rgb(rgba, hue, saturation, kIslandValue);
static void islandColor(float rgba[4], int h, int awake) {
// default to gray R = G = B = 0.7;
float hue = 1.0f;
float saturation = 0.0f;
float value = 0.7f;
// island index given, use Halton sequence to generate pseudo-random color
if (h >= 0) {
// hue in [0, 1]
hue = mju_Halton(h + 1, 7);
// saturation in [0.5, 1.0]
saturation = .5 + .5*mju_Halton(h + 1, 3);
// value in [0.6, 1.0]
value = .6 + .4*mju_Halton(h + 1, 5);
}
// if asleep, decrease saturation and value
if (!awake) {
value *= 0.6;
saturation *= 0.7;
}
hsv2rgb(rgba, hue, saturation, value);
rgba[3] = 1;
}
@@ -572,7 +591,7 @@ static void addContactGeoms(const mjModel* m, mjData* d, const mjvOption* vopt,
if (vopt->flags[mjVIS_ISLAND] && efc_adr >= 0) {
// set hue using island's first dof
int h = d->nisland > 0 ? d->island_dofadr[d->efc_island[efc_adr]] : -1;
islandColor(thisgeom->rgba, h);
islandColor(thisgeom->rgba, h, /*awake*/1);
}
// otherwise regular colors (different for included and excluded contacts)
@@ -593,8 +612,7 @@ static void addContactGeoms(const mjModel* m, mjData* d, const mjvOption* vopt,
const char* geomname = mj_id2name(m, mjOBJ_GEOM, con->geom[k]);
if (geomname) {
mjSNPRINTF(contactlabel[k], "%s", geomname);
}
else {
} else {
mjSNPRINTF(contactlabel[k], "g%d", con->geom[k]);
}
}
@@ -605,16 +623,14 @@ static void addContactGeoms(const mjModel* m, mjData* d, const mjvOption* vopt,
if (flexname) {
if (con->elem[k] >= 0) {
mjSNPRINTF(contactlabel[k], "%s.e%d", flexname, con->elem[k]);
}
else {
} else {
mjSNPRINTF(contactlabel[k], "%s.v%d", flexname, con->vert[k]);
}
}
else {
if (con->elem[k] >= 0) {
mjSNPRINTF(contactlabel[k], "f%d.e%d", con->flex[k], con->elem[k]);
}
else {
} else {
mjSNPRINTF(contactlabel[k], "f%d.v%d", con->flex[k], con->vert[k]);
}
}
@@ -865,9 +881,19 @@ static void addGeomGeoms(const mjModel* m, mjData* d, const mjvOption* vopt,
thisgeom->matid = -1;
// set hue using first island dof, -1 if no island
int island = d->nisland ? d->dof_island[m->body_dofadr[weld_id]] : -1;
int dof = m->body_dofadr[weld_id];
int island = d->nisland ? d->dof_island[dof] : -1;
int h = island >= 0 ? d->island_dofadr[island] : -1;
islandColor(thisgeom->rgba, h);
int awake = d->body_awake[m->geom_bodyid[i]];
// if sleep is enabled, color by first tree dof
if (h == -1 && mjENABLED(mjENBL_SLEEP)) {
int tree = m->dof_treeid[dof];
if (!awake) tree = mj_sleepCycle(d->tree_asleep, m->ntree, tree);
h = m->tree_dofadr[tree];
}
islandColor(thisgeom->rgba, h, awake);
}
}
@@ -1102,13 +1128,13 @@ static void addSpatialTendonGeoms(const mjModel* m, mjData* d, const mjvOption*
// strip material
thisgeom->matid = -1;
// set hue with first island dof, if constrained
int h = -1;
if (d->nisland && d->tendon_efcadr[i] >= 0) {
h = d->island_dofadr[d->efc_island[d->tendon_efcadr[i]]];
// set hue with first island dof, if constrained
int h = -1;
if (d->nisland && d->tendon_efcadr[i] >= 0) {
h = d->island_dofadr[d->efc_island[d->tendon_efcadr[i]]];
}
islandColor(thisgeom->rgba, h, 1);
}
islandColor(thisgeom->rgba, h);
}
// vopt->label: only the first segment
if (vopt->label == mjLABEL_TENDON && j == d->ten_wrapadr[i]) {
+3
View File
@@ -70,6 +70,9 @@ void mjv_cameraFrustum(float zver[2], float zhor[2], float zclip[2], const mjMo
int mjv_catenary(const mjtNum x0[3], const mjtNum x1[3], const mjtNum gravity[3], mjtNum length,
mjtNum* catenary, int ncatenary);
// convert HSV to RGB
void hsv2rgb(float *RGB, float H, float S, float V);
#ifdef __cplusplus
}
#endif