Implement sleeping in engine
PiperOrigin-RevId: 829361787 Change-Id: I6f64d8e25c4248cf32c18cd94d37ff5def78946e
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Copybara-Service
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1e0226d360
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769f37b653
@@ -70,6 +70,9 @@ void mjv_cameraFrustum(float zver[2], float zhor[2], float zclip[2], const mjMo
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int mjv_catenary(const mjtNum x0[3], const mjtNum x1[3], const mjtNum gravity[3], mjtNum length,
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mjtNum* catenary, int ncatenary);
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// convert HSV to RGB
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void hsv2rgb(float *RGB, float H, float S, float V);
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#ifdef __cplusplus
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}
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#endif
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