Add support in mjModel for tagging textures with different roles, and use the slot index of a texture to designate its role.
PiperOrigin-RevId: 654030065 Change-Id: I34a5b132a7f91a6bb8f260500c1b9c128a03b596
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Copybara-Service
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796173170c
@@ -414,7 +414,7 @@
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X ( int, tex_adr, ntex, 1 ) \
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X ( mjtByte, tex_data, ntexdata, 1 ) \
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XMJV( int, tex_pathadr, ntex, 1 ) \
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XMJV( int, mat_texid, nmat, mjNTEXMAT ) \
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XMJV( int, mat_texid, nmat, mjNTEXROLE ) \
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XMJV( mjtByte, mat_texuniform, nmat, 1 ) \
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XMJV( float, mat_texrepeat, nmat, 2 ) \
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XMJV( float, mat_emission, nmat, 1 ) \
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