Add Filament lighting and shadow features and fixes.

- Add a hidden directional light to Filament scenes with no lights to work around soft shadow blackout bug.
- Respect quality/shadowsize as default shadow map resolution.
- Interpret light/bulbradius in correct units for each shadow type and update XML reference docs.
- Support updating the shadow map resolution of live Filament lights.
- Clamp light intensities to non-negative values in the Filament debug panel.

PiperOrigin-RevId: 957305808
Change-Id: Ic7a3430aaa3b117be7fbb7ace836d68e54cdf65a
This commit is contained in:
Yuval Tassa
2026-07-31 13:27:31 -07:00
committed by Copybara-Service
parent 0ca53dacf8
commit 7bc1aa9b05
11 changed files with 141 additions and 13 deletions
+9
View File
@@ -3429,6 +3429,15 @@ Enables or disables the light.
Sets the intensity of the light, in candela.
.. _mjrf_setLightShadowMapSize:
`mjrf_setLightShadowMapSize <#mjrf_setLightShadowMapSize>`__
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
.. mujoco-include:: mjrf_setLightShadowMapSize
Sets the resolution of the light's shadow map, in texels.
.. _mjrf_setLightColor:
`mjrf_setLightColor <#mjrf_setLightColor>`__