Improve Filament Studio source builds

This commit is contained in:
devshahofficial
2026-05-01 09:02:59 +05:30
parent 407be2fc0b
commit 7fada46855
4 changed files with 91 additions and 25 deletions
@@ -13,61 +13,65 @@
# limitations under the License.
add_library(dear_imgui STATIC)
set(MUJOCO_DEAR_IMGUI_SOURCE_DIR "${dear_imgui_SOURCE_DIR}" CACHE INTERNAL "")
target_include_directories(dear_imgui
PUBLIC
${dear_imgui_SOURCE_DIR}
${MUJOCO_DEAR_IMGUI_SOURCE_DIR}
)
target_sources(dear_imgui
PUBLIC
${dear_imgui_SOURCE_DIR}/imgui.h
${dear_imgui_SOURCE_DIR}/imgui.cpp
${dear_imgui_SOURCE_DIR}/imgui_internal.h
${dear_imgui_SOURCE_DIR}/imgui_draw.cpp
${dear_imgui_SOURCE_DIR}/imgui_tables.cpp
${dear_imgui_SOURCE_DIR}/imgui_widgets.cpp
${dear_imgui_SOURCE_DIR}/imgui_demo.cpp
${MUJOCO_DEAR_IMGUI_SOURCE_DIR}/imgui.h
${MUJOCO_DEAR_IMGUI_SOURCE_DIR}/imgui.cpp
${MUJOCO_DEAR_IMGUI_SOURCE_DIR}/imgui_internal.h
${MUJOCO_DEAR_IMGUI_SOURCE_DIR}/imgui_draw.cpp
${MUJOCO_DEAR_IMGUI_SOURCE_DIR}/imgui_tables.cpp
${MUJOCO_DEAR_IMGUI_SOURCE_DIR}/imgui_widgets.cpp
${MUJOCO_DEAR_IMGUI_SOURCE_DIR}/imgui_demo.cpp
)
# SDL2 backend
# TODO: I don't know how to correctly check for dependencies in cmake. This
# assumes that SDL2 is pulled in _before_ dear_imgui, but that seems fragile.
# For now, we'll just assume SDL2 is available as dear_imgui is only being used
# in contexts which depend on SDL2.
#if(TARGET SDL2)
function(mujoco_add_dear_imgui_sdl2_backend)
if(TARGET dear_imgui_SDL2 OR NOT TARGET SDL2::SDL2-static)
return()
endif()
add_library(dear_imgui_SDL2 STATIC)
target_include_directories(dear_imgui_SDL2
PUBLIC
${dear_imgui_SOURCE_DIR}
${MUJOCO_DEAR_IMGUI_SOURCE_DIR}
)
target_sources(dear_imgui_SDL2
PUBLIC
${dear_imgui_SOURCE_DIR}/backends/imgui_impl_sdl2.cpp
${MUJOCO_DEAR_IMGUI_SOURCE_DIR}/backends/imgui_impl_sdl2.cpp
)
target_link_libraries(dear_imgui_SDL2
SDL2::SDL2-static
)
#endif()
endfunction()
# SDL2 backend. Filament uses base dear_imgui without SDL2; platform calls this
# helper again after SDL2 is pulled in.
mujoco_add_dear_imgui_sdl2_backend()
# OpenGL3 backend
add_library(dear_imgui_OpenGL3 STATIC)
target_include_directories(dear_imgui_OpenGL3
PUBLIC
${dear_imgui_SOURCE_DIR}
${MUJOCO_DEAR_IMGUI_SOURCE_DIR}
)
target_sources(dear_imgui_OpenGL3
PUBLIC
${dear_imgui_SOURCE_DIR}/backends/imgui_impl_opengl3.h
${dear_imgui_SOURCE_DIR}/backends/imgui_impl_opengl3.cpp
${MUJOCO_DEAR_IMGUI_SOURCE_DIR}/backends/imgui_impl_opengl3.h
${MUJOCO_DEAR_IMGUI_SOURCE_DIR}/backends/imgui_impl_opengl3.cpp
)
# stdlib
add_library(dear_imgui_stdlib STATIC)
target_include_directories(dear_imgui_stdlib
PUBLIC
${dear_imgui_SOURCE_DIR}
${MUJOCO_DEAR_IMGUI_SOURCE_DIR}
)
target_sources(dear_imgui_stdlib
PUBLIC
${dear_imgui_SOURCE_DIR}/misc/cpp/imgui_stdlib.h
${dear_imgui_SOURCE_DIR}/misc/cpp/imgui_stdlib.cpp
${MUJOCO_DEAR_IMGUI_SOURCE_DIR}/misc/cpp/imgui_stdlib.h
${MUJOCO_DEAR_IMGUI_SOURCE_DIR}/misc/cpp/imgui_stdlib.cpp
)