Remove box, cylinder and ellipsoid composite types.

Also, fix a bug with Flex textures that was causing an incorrect allocation of the textures in mjModel. Fixes #2013.

PiperOrigin-RevId: 692510858
Change-Id: If781716216974e085244da27bc3aa57d91c3458c
This commit is contained in:
Alessio Quaglino
2024-11-02 11:13:16 -07:00
committed by Copybara-Service
parent ebe60b9ad5
commit 831d9881d3
12 changed files with 54 additions and 547 deletions
+4 -3
View File
@@ -3566,9 +3566,10 @@ saving the XML:
:at:`texcoord`: :at-val:`real(2*npoint), optional`
Texture coordinates of each point, passed through to the automatically-generated flex. Note that flexcomp does not
generate texture coordinates automatically, except for 2D grids. For all other types, the user can specify explicit
texture coordinates here, even if the points themselves were generated automatically. This requires understanding of
the layout of the automatically-generated points and how they correspond to the texture referenced by the material.
generate texture coordinates automatically, except for 2D grids, box, cylinder and ellipsoid. For all other types,
the user can specify explicit texture coordinates here, even if the points themselves were generated automatically.
This requires understanding of the layout of the automatically-generated points and how they correspond to the
texture referenced by the material.
.. _body-flexcomp-mass: