Improvements to time synchronisation in simulate.

- Improved time-sync logic readability in `PhysicsLoop`.
- Fixed unattainable condition for breaking from stepping loop if data was reset.
- Added measurement of actual real-time tracking.
- Moved slowdown overlay to top left.
- Report slowdown as % of real-time, rather than fraction.
- Report actual slowdown if different than requested (very small timestep, PhysicsLoop cannot keep up) by more than 10%.
- Replaced slowdown increments of 2 with decimal-rounded increments of 10^(1/10). This is a finer-grained scale (approximately 3x as fine) and well suited for decimal percentage representation.
- Maximum slowdown increased to 1000.
- Added `Simulate.refreshrate` with a default of 60Hz, in case videomode refreshrate is 0 (can occur e.g. when forwarding over X11).
- Remove realtime reporting from regular info overlay.
- Various cleanups.

PiperOrigin-RevId: 471547481
Change-Id: Idd2514a4defb1dc431617f3a515cc747c4fd8971
This commit is contained in:
Yuval Tassa
2022-09-01 09:09:19 -07:00
committed by Copybara-Service
parent 7839c1c42a
commit 834e8dd506
4 changed files with 107 additions and 49 deletions
+3
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@@ -48,9 +48,12 @@ General
the free camera at model load time. the free camera at model load time.
- Added ``mjv_defaultFreeCamera`` which sets the default free camera, respecting the above attributes. - Added ``mjv_defaultFreeCamera`` which sets the default free camera, respecting the above attributes.
- ``simulate`` now supports taking a screenshot via a button in the File section or via ``Ctrl-P``. - ``simulate`` now supports taking a screenshot via a button in the File section or via ``Ctrl-P``.
- Improvements to time synchronisation in `simulate`, in particular report actual real-time factor if different from
requested factor.
- Added a disable flag for sensors. - Added a disable flag for sensors.
- :ref:`mju_mulQuat` and :ref:`mju_mulQuatAxis` support in place computation. For example - :ref:`mju_mulQuat` and :ref:`mju_mulQuatAxis` support in place computation. For example
|br| ``mju_mulQuat(a, a, b);`` sets the quaternion ``a`` equal to the product of ``a`` and ``b``. |br| ``mju_mulQuat(a, a, b);`` sets the quaternion ``a`` equal to the product of ``a`` and ``b``.
Deleted/deprecated features Deleted/deprecated features
^^^^^^^^^^^^^^^^^^^^^^^^^^^ ^^^^^^^^^^^^^^^^^^^^^^^^^^^
+42 -24
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@@ -22,7 +22,6 @@
#include <thread> #include <thread>
#include <mujoco/mujoco.h> #include <mujoco/mujoco.h>
#include <mujoco/mjxmacro.h>
#include "glfw_dispatch.h" #include "glfw_dispatch.h"
#include "simulate.h" #include "simulate.h"
#include "array_safety.h" #include "array_safety.h"
@@ -34,9 +33,9 @@ namespace mju = ::mujoco::sample_util;
using ::mujoco::Glfw; using ::mujoco::Glfw;
// constants // constants
const double syncmisalign = 0.1; // maximum time mis-alignment before re-sync const double syncMisalign = 0.1; // maximum mis-alignment before re-sync (simulation seconds)
const double refreshfactor = 0.7; // fraction of refresh available for simulation const double simRefreshFraction = 0.7; // fraction of refresh available for simulation
const int kErrorLength = 1024; const int kErrorLength = 1024; // load error string length
// model and data // model and data
mjModel* m = nullptr; mjModel* m = nullptr;
@@ -101,8 +100,8 @@ mjModel* LoadModel(const char* file, mj::Simulate& sim) {
// simulate in background thread (while rendering in main thread) // simulate in background thread (while rendering in main thread)
void PhysicsLoop(mj::Simulate& sim) { void PhysicsLoop(mj::Simulate& sim) {
// cpu-sim syncronization point // cpu-sim syncronization point
double cpusync = 0; double syncCPU = 0;
mjtNum simsync = 0; mjtNum syncSim = 0;
// run until asked to exit // run until asked to exit
while (!sim.exitrequest.load()) { while (!sim.exitrequest.load()) {
@@ -154,6 +153,7 @@ void PhysicsLoop(mj::Simulate& sim) {
} }
{ {
// lock the sim mutex
const std::lock_guard<std::mutex> lock(sim.mtx); const std::lock_guard<std::mutex> lock(sim.mtx);
// run only if model is present // run only if model is present
@@ -161,30 +161,39 @@ void PhysicsLoop(mj::Simulate& sim) {
// running // running
if (sim.run) { if (sim.run) {
// record cpu time at start of iteration // record cpu time at start of iteration
double tmstart = Glfw().glfwGetTime(); double startCPU = Glfw().glfwGetTime();
// elapsed CPU and simulation time since last sync
double elapsedCPU = startCPU - syncCPU;
double elapsedSim = d->time - syncSim;
// inject noise // inject noise
if (sim.ctrlnoisestd) { if (sim.ctrlnoisestd) {
// convert rate and scale to discrete time given current timestep // convert rate and scale to discrete time (Ornstein–Uhlenbeck)
mjtNum rate = mju_exp(-m->opt.timestep / sim.ctrlnoiserate); mjtNum rate = mju_exp(-m->opt.timestep / sim.ctrlnoiserate);
mjtNum scale = sim.ctrlnoisestd * mju_sqrt(1-rate*rate); mjtNum scale = sim.ctrlnoisestd * mju_sqrt(1-rate*rate);
for (int i=0; i<m->nu; i++) { for (int i=0; i<m->nu; i++) {
// update noise // update noise
ctrlnoise[i] = rate * ctrlnoise[i] + scale * mju_standardNormal(nullptr); ctrlnoise[i] = rate * ctrlnoise[i] + scale * mju_standardNormal(nullptr);
// apply noise // apply noise
d->ctrl[i] = ctrlnoise[i]; d->ctrl[i] = ctrlnoise[i];
} }
} }
// out-of-sync (for any reason) // requested slow-down factor
mjtNum offset = mju_abs((d->time*sim.slow_down-simsync)-(tmstart-cpusync)); double slowdown = 100 / sim.percentRealTime[sim.realTimeIndex];
if (d->time*sim.slow_down<simsync || tmstart<cpusync || cpusync==0 ||
offset > syncmisalign*sim.slow_down || sim.speed_changed) { // misalignment condition: distance from target sim time is bigger than syncmisalign
bool misaligned = mju_abs(elapsedCPU/slowdown - elapsedSim) > syncMisalign;
// out-of-sync (for any reason): reset sync times, step
if (elapsedSim < 0 || elapsedCPU < 0 || syncCPU == 0 || misaligned || sim.speedChanged) {
// re-sync // re-sync
cpusync = tmstart; syncCPU = startCPU;
simsync = d->time*sim.slow_down; syncSim = d->time;
sim.speed_changed = false; sim.speedChanged = false;
// clear old perturbations, apply new // clear old perturbations, apply new
mju_zero(d->xfrc_applied, 6*m->nbody); mju_zero(d->xfrc_applied, 6*m->nbody);
@@ -195,22 +204,31 @@ void PhysicsLoop(mj::Simulate& sim) {
mj_step(m, d); mj_step(m, d);
} }
// in-sync // in-sync: step until ahead of cpu
else { else {
// step while simtime lags behind cputime, and within safefactor bool measured = false;
while ((d->time*sim.slow_down-simsync) < (Glfw().glfwGetTime()-cpusync) && mjtNum prevSim = d->time;
(Glfw().glfwGetTime()-tmstart) < refreshfactor/sim.vmode.refreshRate) { double refreshTime = simRefreshFraction/sim.refreshRate;
// step while sim lags behind cpu and within refreshTime
while ((d->time - syncSim)*slowdown < (Glfw().glfwGetTime()-syncCPU) &&
(Glfw().glfwGetTime()-startCPU) < refreshTime) {
// measure slowdown before first step
if (!measured && elapsedSim) {
sim.measuredSlowdown = elapsedCPU / elapsedSim;
measured = true;
}
// clear old perturbations, apply new // clear old perturbations, apply new
mju_zero(d->xfrc_applied, 6*m->nbody); mju_zero(d->xfrc_applied, 6*m->nbody);
sim.applyposepertubations(0); // move mocap bodies only sim.applyposepertubations(0); // move mocap bodies only
sim.applyforceperturbations(); sim.applyforceperturbations();
// run mj_step // call mj_step
mjtNum prevtm = d->time*sim.slow_down;
mj_step(m, d); mj_step(m, d);
// break on reset // break if reset
if (d->time*sim.slow_down<prevtm) { if (d->time < prevSim) {
break; break;
} }
} }
@@ -226,7 +244,7 @@ void PhysicsLoop(mj::Simulate& sim) {
mj_forward(m, d); mj_forward(m, d);
} }
} }
} // std::lock_guard<std::mutex> } // release std::lock_guard<std::mutex>
} }
} }
} // namespace } // namespace
+32 -13
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@@ -54,7 +54,6 @@ using ::mujoco::Glfw;
//------------------------------------------- global ----------------------------------------------- //------------------------------------------- global -----------------------------------------------
const int maxgeom = 5000; // preallocated geom array in mjvScene const int maxgeom = 5000; // preallocated geom array in mjvScene
const int max_slow_down = 128; // maximum slow-down quotient
const double zoom_increment = 0.02; // ratio of one click-wheel zoom increment to vertical extent const double zoom_increment = 0.02; // ratio of one click-wheel zoom increment to vertical extent
// section ids // section ids
@@ -476,11 +475,10 @@ void infotext(mj::Simulate* sim,
solerr = mju_log10(mju_max(mjMINVAL, solerr)); solerr = mju_log10(mju_max(mjMINVAL, solerr));
// prepare info text // prepare info text
const std::string realtime_nominator = sim->slow_down == 1 ? "" : "1/";
mju::strcpy_arr(title, "Time\nSize\nCPU\nSolver \nFPS\nstack\nconbuf\nefcbuf"); mju::strcpy_arr(title, "Time\nSize\nCPU\nSolver \nFPS\nstack\nconbuf\nefcbuf");
mju::sprintf_arr(content, mju::sprintf_arr(content,
"%-9.3f %s%d x\n%d (%d con)\n%.3f\n%.1f (%d it)\n%.0f\n%.3f\n%.3f\n%.3f", "%-9.3f\n%d (%d con)\n%.3f\n%.1f (%d it)\n%.0f\n%.3f\n%.3f\n%.3f",
d->time, realtime_nominator.c_str(), sim->slow_down, d->time,
d->nefc, d->ncon, d->nefc, d->ncon,
sim->run ? sim->run ?
d->timer[mjTIMER_STEP].duration / mjMAX(1, d->timer[mjTIMER_STEP].number) : d->timer[mjTIMER_STEP].duration / mjMAX(1, d->timer[mjTIMER_STEP].number) :
@@ -1382,16 +1380,19 @@ void uiEvent(mjuiState* state) {
break; break;
case '-': // slow down case '-': // slow down
if (sim->slow_down < max_slow_down && !state->shift) { {
sim->slow_down *= 2; int numclicks = sizeof(sim->percentRealTime) / sizeof(sim->percentRealTime[0]);
sim->speed_changed = true; if (sim->realTimeIndex < numclicks-1 && !state->shift) {
sim->realTimeIndex++;
sim->speedChanged = true;
}
} }
break; break;
case '=': // speed up case '=': // speed up
if (sim->slow_down > 1 && !state->shift) { if (sim->realTimeIndex > 0 && !state->shift) {
sim->slow_down /= 2; sim->realTimeIndex--;
sim->speed_changed = true; sim->speedChanged = true;
} }
break; break;
} }
@@ -1759,9 +1760,24 @@ void Simulate::render() {
} }
// show realtime label // show realtime label
if (this->run && this->slow_down != 1) { if (this->run) {
std::string realtime_label = "1/" + std::to_string(this->slow_down) + " x"; // get desired and actual percent-of-real-time
mjr_overlay(mjFONT_BIG, mjGRID_TOPRIGHT, smallrect, realtime_label.c_str(), nullptr, &this->con); float desiredRealtime = this->percentRealTime[this->realTimeIndex];
float actualRealtime = 100 / this->measuredSlowdown;
// check if real-time tracking is misaligned by more than than 10%
bool misalignment = mju_abs(actualRealtime - desiredRealtime) > 0.1 * desiredRealtime;
// display realtime overlay if not 100% or there is misalignment
if (desiredRealtime != 100.0 || misalignment) {
char overlay[30];
if (misalignment) {
std::snprintf(overlay, sizeof(overlay), "%g%% (%-.1f%%)", desiredRealtime, actualRealtime);
} else {
std::snprintf(overlay, sizeof(overlay), "%g%%", desiredRealtime);
}
mjr_overlay(mjFONT_BIG, mjGRID_TOPLEFT, smallrect, overlay, nullptr, &this->con);
}
} }
// show ui 0 // show ui 0
@@ -1847,6 +1863,9 @@ void Simulate::renderloop() {
// get videomode and save // get videomode and save
this->vmode = *Glfw().glfwGetVideoMode(Glfw().glfwGetPrimaryMonitor()); this->vmode = *Glfw().glfwGetVideoMode(Glfw().glfwGetPrimaryMonitor());
// use videomode refreshrate if nonzero
if (this->vmode.refreshRate) this->refreshRate = this->vmode.refreshRate;
// create window // create window
this->window = Glfw().glfwCreateWindow((2*this->vmode.width)/3, (2*this->vmode.height)/3, this->window = Glfw().glfwCreateWindow((2*this->vmode.width)/3, (2*this->vmode.height)/3,
"Simulate", nullptr, nullptr); "Simulate", nullptr, nullptr);
+30 -12
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@@ -86,9 +86,7 @@ class MJSIMULATEAPI Simulate {
std::mutex mtx; std::mutex mtx;
std::condition_variable cond_loadrequest; std::condition_variable cond_loadrequest;
std::atomic_bool exitrequest = false; // options
// option
int spacing = 0; int spacing = 0;
int color = 0; int color = 0;
int font = 0; int font = 0;
@@ -102,24 +100,43 @@ class MJSIMULATEAPI Simulate {
int vsync = 1; int vsync = 1;
int busywait = 0; int busywait = 0;
// simulation
int run = 1;
// keyframe index // keyframe index
int key = 0; int key = 0;
std::atomic_int uiloadrequest = 0;
// simulation
int run = 1;
// atomics for cross-thread messages
std::atomic_bool exitrequest = false;
std::atomic_bool droploadrequest = false; std::atomic_bool droploadrequest = false;
// 2: render thread asked to update its model
// 1: showing "loading" label, about to load
// 0: model loaded or no load requested.
int loadrequest = 0;
std::atomic_bool screenshotrequest = false; std::atomic_bool screenshotrequest = false;
std::atomic_int uiloadrequest = 0;
// loadrequest
// 2: render thread asked to update its model
// 1: showing "loading" label, about to load
// 0: model loaded or no load requested.
int loadrequest = 0;
// strings // strings
char loadError[kMaxFilenameLength] = ""; char loadError[kMaxFilenameLength] = "";
char dropfilename[kMaxFilenameLength] = ""; char dropfilename[kMaxFilenameLength] = "";
char filename[kMaxFilenameLength] = ""; char filename[kMaxFilenameLength] = "";
char previous_filename[kMaxFilenameLength] = ""; char previous_filename[kMaxFilenameLength] = "";
int slow_down = 1;
bool speed_changed = true; // time synchronization
int realTimeIndex = 0;
bool speedChanged = true;
float measuredSlowdown = 1.0;
// logarithmically spaced realtime slow-down coefficients (percent)
static constexpr float percentRealTime[] = {
100, 80, 66, 50, 40, 33, 25, 20, 16, 13,
10, 8, 6.6, 5.0, 4, 3.3, 2.5, 2, 1.6, 1.3,
1, .8, .66, .5, .4, .33, .25, .2, .16, .13,
.1
};
// control noise
double ctrlnoisestd = 0.0; double ctrlnoisestd = 0.0;
double ctrlnoiserate = 0.0; double ctrlnoiserate = 0.0;
@@ -147,6 +164,7 @@ class MJSIMULATEAPI Simulate {
// OpenGL rendering and UI // OpenGL rendering and UI
GLFWvidmode vmode = {}; GLFWvidmode vmode = {};
int refreshRate = 60;
int windowpos[2] = {0}; int windowpos[2] = {0};
int windowsize[2] = {0}; int windowsize[2] = {0};
mjrContext con = {}; mjrContext con = {};