Replace flex_xvert0 with flex_vert0
`flex_xvert0` stored the Cartesian position of the vertices in `qpos0`. This array was unused, so it is now replaced with `flex_vert0`, which still contains the positions of the vertices, but normalized on the bounding box of the flex so that the coordinates are in `[0,1]^m->flex_dim`. This will be useful in the future for using different interpolation methods for computing flex deformations. PiperOrigin-RevId: 691779361 Change-Id: I5c4223103cd4558f4e268fe3e8d8177541e4754f
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Copybara-Service
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94bbf297fc
@@ -877,7 +877,7 @@ struct mjModel_ {
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int* flex_shell; // shell fragment vertex ids (dim per frag) (nflexshelldata x 1)
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int* flex_evpair; // (element, vertex) collision pairs (nflexevpair x 2)
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mjtNum* flex_vert; // vertex positions in local body frames (nflexvert x 3)
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mjtNum* flex_xvert0; // Cartesian vertex positions in qpos0 (nflexvert x 3)
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mjtNum* flex_vert0; // vertex positions in qpos0 on [0, 1]^d (nflexvert x 3)
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mjtNum* flexedge_length0; // edge lengths in qpos0 (nflexedge x 1)
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mjtNum* flexedge_invweight0; // edge inv. weight in qpos0 (nflexedge x 1)
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mjtNum* flex_radius; // radius around primitive element (nflex x 1)
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@@ -346,7 +346,7 @@
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XMJV( int, flex_shell, nflexshelldata,1 ) \
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X ( int, flex_evpair, nflexevpair, 2 ) \
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X ( mjtNum, flex_vert, nflexvert, 3 ) \
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X ( mjtNum, flex_xvert0, nflexvert, 3 ) \
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X ( mjtNum, flex_vert0, nflexvert, 3 ) \
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X ( mjtNum, flexedge_length0, nflexedge, 1 ) \
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X ( mjtNum, flexedge_invweight0, nflexedge, 1 ) \
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XMJV( mjtNum, flex_radius, nflex, 1 ) \
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