Allow malformed meshes for visualization purposes. Throw error only if the mesh is required for inertia computation.
PiperOrigin-RevId: 466421062 Change-Id: I947dbc107e481bd8c328b1a6430ab2e88bc82fd6
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Copybara-Service
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aee73a9023
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95d5db3f81
@@ -2284,7 +2284,7 @@ void mjXReader::Body(XMLElement* section, mjCBody* pbody) {
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if (pbody->id==0) {
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throw mjXError(elem, "World body cannot have inertia");
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}
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pbody->explicit_inertial = true;
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pbody->explicitinertial = true;
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ReadAttr(elem, "pos", 3, pbody->ipos, text, true);
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ReadAttr(elem, "quat", 4, pbody->iquat, text);
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ReadAttr(elem, "mass", 1, &pbody->mass, text, true);
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