Read normals and textures from OBJ, do not duplicate vertices.
PiperOrigin-RevId: 510461549 Change-Id: I19245d691e722a8371e61153383f275f599353d6
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Copybara-Service
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@@ -10,6 +10,8 @@ General
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- The ``mjd_transitionFD`` function no longer triggers sensor calculation unless explicitly requested.
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- Corrected the spelling of the ``inteval`` attribute to ``interval`` in the ``mjLROpt`` struct.
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- Mesh texture and normal mappings are now 3-per-triangle rather than 1-per-vertex. Mesh vertices are no longer
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duplicated in order to circumvent this limitation as they previously were.
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Python bindings
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^^^^^^^^^^^^^^^
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