Read normals and textures from OBJ, do not duplicate vertices.

PiperOrigin-RevId: 510461549
Change-Id: I19245d691e722a8371e61153383f275f599353d6
This commit is contained in:
Alessio Quaglino
2023-02-17 10:14:25 -08:00
committed by Copybara-Service
parent 35967a30d9
commit 9756ed0d80
16 changed files with 279 additions and 168 deletions
+146 -124
View File
@@ -95,6 +95,8 @@ mjCMesh::mjCMesh(mjCModel* _model, mjCDef* _def) {
usernormal.clear();
usertexcoord.clear();
userface.clear();
userfacenormal.clear();
userfacetexcoord.clear();
useredge.clear();
// clear internal variables
@@ -106,12 +108,16 @@ mjCMesh::mjCMesh(mjCModel* _model, mjCDef* _def) {
mjuu_setvec(boxsz_volume, 0, 0, 0);
mjuu_setvec(aabb, 0, 0, 0);
nvert = 0;
nnormal = 0;
ntexcoord = 0;
nface = 0;
szgraph = 0;
vert = NULL;
normal = NULL;
texcoord = NULL;
face = NULL;
facenormal = NULL;
facetexcoord = NULL;
graph = NULL;
needhull = false;
invalidorientation.first = -1;
@@ -141,17 +147,37 @@ mjCMesh::~mjCMesh() {
usernormal.clear();
usertexcoord.clear();
userface.clear();
userfacenormal.clear();
userfacetexcoord.clear();
useredge.clear();
if (vert) mju_free(vert);
if (normal) mju_free(normal);
if (texcoord) mju_free(texcoord);
if (face) mju_free(face);
if (facenormal) mju_free(facenormal);
if (facetexcoord) mju_free(facetexcoord);
if (graph) mju_free(graph);
}
template <typename T> static T* VecToArray(std::vector<T>& vector, bool clear = true){
if (vector.empty())
return nullptr;
else {
int n = (int)vector.size();
T* cvec = (T*) mju_malloc(n*sizeof(T));
memcpy(cvec, vector.data(), n*sizeof(T));
if (clear) {
vector.clear();
}
return cvec;
}
}
// compiler
void mjCMesh::Compile(const mjVFS* vfs) {
// load file
@@ -191,8 +217,7 @@ void mjCMesh::Compile(const mjVFS* vfs) {
// copy from user
nvert = (int)uservert.size()/3;
vert = (float*) mju_malloc(3*nvert*sizeof(float));
memcpy(vert, uservert.data(), 3*nvert*sizeof(float));
vert = VecToArray(uservert, !file.empty());
}
// copy user normal
@@ -203,13 +228,13 @@ void mjCMesh::Compile(const mjVFS* vfs) {
}
// check size
if (usernormal.size()!=3*nvert) {
throw mjCError(this, "vertex and normal data incompatible size");
if (usernormal.size()%3) {
throw mjCError(this, "normal data must be a multiple of 3");
}
// copy from user
normal = (float*) mju_malloc(3*nvert*sizeof(float));
memcpy(normal, usernormal.data(), 3*nvert*sizeof(float));
nnormal = (int)usernormal.size()/3;
normal = VecToArray(usernormal, !file.empty());
}
// copy user texcoord
@@ -220,13 +245,13 @@ void mjCMesh::Compile(const mjVFS* vfs) {
}
// check size
if (usertexcoord.size()!=2*nvert) {
throw mjCError(this, "vertex and texcoord data incompatible size");
if (usertexcoord.size()%2) {
throw mjCError(this, "texcoord must be a multiple of 2");
}
// copy from user
texcoord = (float*) mju_malloc(2*nvert*sizeof(float));
memcpy(texcoord, usertexcoord.data(), 2*nvert*sizeof(float));
ntexcoord = (int)usertexcoord.size()/2;
texcoord = VecToArray(usertexcoord, !file.empty());
}
// copy user face
@@ -243,8 +268,7 @@ void mjCMesh::Compile(const mjVFS* vfs) {
// copy from user
nface = (int)userface.size()/3;
face = (int*) mju_malloc(3*nface*sizeof(int));
memcpy(face, userface.data(), 3*nface*sizeof(int));
face = VecToArray(userface, !file.empty());
// check vertices exist
for (auto vertex_index : userface) {
@@ -301,6 +325,36 @@ void mjCMesh::Compile(const mjVFS* vfs) {
MakeNormal();
}
// copy user normal indices
if (!userfacenormal.empty()) {
// check repeated
if (facenormal) {
throw mjCError(this, "repeated facenormal specification");
}
if (userfacenormal.size()!=3*nface) {
throw mjCError(this, "face data must have the same size as face normal data");
}
facenormal = VecToArray(userfacenormal, !file.empty());
}
// copy user texcoord
if (!userfacetexcoord.empty()) {
// check repeated
if (facetexcoord) {
throw mjCError(this, "repeated facetexcoord specification");
}
facetexcoord = VecToArray(userfacetexcoord, !file.empty());
}
// facenormal might not exist if usernormal was specified
if (!facenormal) {
facenormal = (int*) mju_malloc(3*nface*sizeof(int));
memcpy(facenormal, face, 3*nface*sizeof(int));
}
// scale, center, orient, compute mass and inertia
Process();
processed = true;
@@ -543,19 +597,6 @@ void mjCMesh::RemoveRepeated() {
}
template <typename T> static T* VecToArray(std::vector<T>& vector){
if (vector.empty())
return nullptr;
else {
int n = (int)vector.size();
T* cvec = (T*) mju_malloc(n*sizeof(T));
memcpy(cvec, vector.data(), n*sizeof(T));
vector.clear();
return cvec;
}
}
// load OBJ mesh
void mjCMesh::LoadOBJ(const mjVFS* vfs) {
@@ -587,105 +628,73 @@ void mjCMesh::LoadOBJ(const mjVFS* vfs) {
throw mjCError(this, "%s", msg.str().c_str());
}
auto attrib = objReader.GetAttrib();
const auto& attrib = objReader.GetAttrib();
uservert = attrib.vertices; // copy from one std::vector to another
usernormal = attrib.normals;
usertexcoord = attrib.texcoords;
if (objReader.GetShapes().empty()) {
uservert = attrib.vertices; // copy from one std::vector to another
usernormal = attrib.normals;
usertexcoord = attrib.texcoords;
} else {
auto mesh = objReader.GetShapes()[0].mesh;
bool has_normals = !attrib.normals.empty();
bool has_texcoords = !attrib.texcoords.empty();
if (!objReader.GetShapes().empty()) {
const auto& mesh = objReader.GetShapes()[0].mesh;
bool righthand = (scale[0]*scale[1]*scale[2] > 0);
// iterate over mesh faces
int index_in_mesh_indices = 0;
for (int face = 0; face < mesh.num_face_vertices.size(); face++) {
if (mesh.num_face_vertices[face] > 4) {
std::vector<tinyobj::index_t> face_indices;
for (int face = 0, idx = 0; idx < mesh.indices.size();) {
int nfacevert = mesh.num_face_vertices[face];
if (nfacevert < 3 || nfacevert > 4) {
throw mjCError(
this, "only tri or quad meshes are supported for OBJ (file '%s')",
filename.c_str());
}
// add face
std::vector<std::array<tinyobj::index_t, 3>> faces;
tinyobj::index_t v0 = mesh.indices[index_in_mesh_indices];
tinyobj::index_t v1 = mesh.indices[index_in_mesh_indices+1];
tinyobj::index_t v2 = mesh.indices[index_in_mesh_indices+2];
std::array<tinyobj::index_t, 3> face1 = {v0, v1, v2};
faces.push_back(face1);
face_indices.push_back(mesh.indices[idx]);
face_indices.push_back(mesh.indices[idx + (righthand==1 ? 1 : 2)]);
face_indices.push_back(mesh.indices[idx + (righthand==1 ? 2 : 1)]);
// handle quad: add second triangle with 4th vertex
if (mesh.num_face_vertices[face] == 4) {
tinyobj::index_t v3 = mesh.indices[index_in_mesh_indices+3];
std::array<tinyobj::index_t, 3> face2 = {v0, v2, v3};
faces.push_back(face2);
if (nfacevert == 4) {
face_indices.push_back(mesh.indices[idx]);
face_indices.push_back(mesh.indices[idx + (righthand==1 ? 2 : 3)]);
face_indices.push_back(mesh.indices[idx + (righthand==1 ? 3 : 2)]);
}
for (const auto& face_indices : faces) {
int index_of_first_vertex = uservert.size()/3;
for (auto tinyobj_index : face_indices) {
// add vertices to uservert
uservert.insert(
uservert.end(),
attrib.vertices.begin() + 3*tinyobj_index.vertex_index,
attrib.vertices.begin() + 3*tinyobj_index.vertex_index + 3);
idx += nfacevert;
++face;
}
// for each vertex, add its normal
if (has_normals) {
usernormal.insert(
usernormal.end(),
attrib.normals.begin() + 3*tinyobj_index.normal_index,
attrib.normals.begin() + 3*tinyobj_index.normal_index + 3);
}
// for each vertex, store index, normal, and texcoord
for (const auto& mesh_index : face_indices) {
userface.push_back(mesh_index.vertex_index);
// for each vertex, add two entries to usertexcoord
if (has_texcoords) {
usertexcoord.push_back(
attrib.texcoords[2*tinyobj_index.texcoord_index]);
usertexcoord.push_back( // flip the v coordinate
1-attrib.texcoords[2*tinyobj_index.texcoord_index + 1]);
}
}
int i0 = index_of_first_vertex;
int i1 = index_of_first_vertex+1;
int i2 = index_of_first_vertex+2;
// add edges
const float *v0 = uservert.data() + 3*i0;
const float *v1 = uservert.data() + 3*i1;
const float *v2 = uservert.data() + 3*i2;
mjtNum normal[3];
// only consider edges if the face contribution is significant
if (_triangle(normal, nullptr, v0, v1, v2)>sqrt(mjMINVAL)) {
useredge.push_back(std::pair(face_indices[0].vertex_index, face_indices[1].vertex_index));
useredge.push_back(std::pair(face_indices[1].vertex_index, face_indices[2].vertex_index));
useredge.push_back(std::pair(face_indices[2].vertex_index, face_indices[0].vertex_index));
} else {
// TODO(b/255525326)
}
// add vertex indices (in uservert) to userface
userface.push_back(i0);
if (righthand) {
userface.push_back(i1);
userface.push_back(i2);
} else {
userface.push_back(i2);
userface.push_back(i1);
}
if (!usernormal.empty()) {
userfacenormal.push_back(mesh_index.normal_index);
}
if (!usertexcoord.empty()) {
userfacetexcoord.push_back(mesh_index.texcoord_index);
}
}
for (int i = 0; i < face_indices.size(); i += 3) {
// add edges
const float *v0 = uservert.data() + 3*face_indices[i+0].vertex_index;
const float *v1 = uservert.data() + 3*face_indices[i+1].vertex_index;
const float *v2 = uservert.data() + 3*face_indices[i+2].vertex_index;
// only consider edges if the face contribution is significant
mjtNum normal[3];
if (_triangle(normal, nullptr, v0, v1, v2)>sqrt(mjMINVAL)) {
useredge.push_back(std::pair(face_indices[i+0].vertex_index, face_indices[i+1].vertex_index));
useredge.push_back(std::pair(face_indices[i+1].vertex_index, face_indices[i+2].vertex_index));
useredge.push_back(std::pair(face_indices[i+2].vertex_index, face_indices[i+0].vertex_index));
} else {
// TODO(b/255525326)
}
index_in_mesh_indices += mesh.num_face_vertices[face];
}
}
nvert = (int)uservert.size()/3;
nface = (int)userface.size()/3;
vert = VecToArray(uservert);
face = VecToArray(userface);
normal = VecToArray(usernormal);
texcoord = VecToArray(usertexcoord);
// flip the second texcoord
for (int i=1; i<usertexcoord.size()/2; i++) {
usertexcoord[2*i+1] = 1-usertexcoord[2*i+1];
}
}
@@ -857,8 +866,8 @@ void mjCMesh::LoadMSH(const mjVFS* vfs) {
// get sizes from header
nvert = ((int*)buffer)[0];
int nnormal = ((int*)buffer)[1];
int ntexcoord = ((int*)buffer)[2];
nnormal = ((int*)buffer)[1];
ntexcoord = ((int*)buffer)[2];
nface = ((int*)buffer)[3];
// check sizes
@@ -899,7 +908,13 @@ void mjCMesh::LoadMSH(const mjVFS* vfs) {
}
if (nface) {
face = (int*) mju_malloc(3*nface*sizeof(int));
facenormal = (int*) mju_malloc(3*nface*sizeof(int));
memcpy(face, fdata, 3*nface*sizeof(int));
memcpy(facenormal, fdata, 3*nface*sizeof(int));
}
if (nface && texcoord) {
facetexcoord = (int*) mju_malloc(3*nface*sizeof(int));
memcpy(facetexcoord, fdata, 3*nface*sizeof(int));
}
// rearange face data if left-handed scaling
@@ -940,12 +955,9 @@ void mjCMesh::Process() {
// process vertices
for (i=0; i<nvert; i++) {
// positions
vert[3*i] -= rp[0];
vert[3*i+1] -= rp[1];
vert[3*i+2] -= rp[2];
// normals not affected by translation
}
}
@@ -959,14 +971,15 @@ void mjCMesh::Process() {
// process vertices
for (i=0; i<nvert; i++) {
// positions
mjtNum p1[3], p0[3] = {vert[3*i], vert[3*i+1], vert[3*i+2]};
mju_rotVecMatT(p1, p0, mat);
vert[3*i] = (float) p1[0];
vert[3*i+1] = (float) p1[1];
vert[3*i+2] = (float) p1[2];
}
// normals
// process normals
for (i=0; i<nnormal; i++) {
mjtNum n1[3], n0[3] = {normal[3*i], normal[3*i+1], normal[3*i+2]};
mju_rotVecMatT(n1, n0, mat);
normal[3*i] = (float) n1[0];
@@ -978,12 +991,12 @@ void mjCMesh::Process() {
// scale
if (scale[0]!=1 || scale[1]!=1 || scale[2]!=1) {
for (i=0; i<nvert; i++) {
// positions
vert[3*i] *= scale[0];
vert[3*i+1] *= scale[1];
vert[3*i+2] *= scale[2];
}
// normals
for (i=0; i<nnormal; i++) {
normal[3*i] *= scale[0];
normal[3*i+1] *= scale[1];
normal[3*i+2] *= scale[2];
@@ -991,7 +1004,7 @@ void mjCMesh::Process() {
}
// normalize normals
for (i=0; i<nvert; i++) {
for (i=0; i<nnormal; i++) {
// compute length
float len = normal[3*i]*normal[3*i] + normal[3*i+1]*normal[3*i+1] + normal[3*i+2]*normal[3*i+2];
@@ -1168,9 +1181,11 @@ void mjCMesh::Process() {
for (j=0; j<3; j++) {
vert[3*i+j] = (float) res[j];
}
}
for (i=0; i<nnormal; i++) {
// normals
const double nrm[3] = {normal[3*i], normal[3*i+1], normal[3*i+2]};
double res[3];
mjuu_mulvecmat(res, nrm, mat);
for (j=0; j<3; j++) {
normal[3*i+j] = (float) res[j];
@@ -1452,8 +1467,14 @@ void mjCMesh::MakeNormal(void) {
}
// allocate and clear normals
normal = (float*) mju_malloc(3*nvert*sizeof(float));
memset(normal, 0, 3*nvert*sizeof(float));
nnormal = nvert;
normal = (float*) mju_malloc(3*nnormal*sizeof(float));
memset(normal, 0, 3*nnormal*sizeof(float));
if (!facenormal) {
facenormal = (int*) mju_malloc(3*nface*sizeof(int));
memset(facenormal, 0, 3*nface*sizeof(int));
}
// loop over faces, accumulate vertex normals
for (i=0; i<nface; i++) {
@@ -1480,14 +1501,15 @@ void mjCMesh::MakeNormal(void) {
for (k=0; k<3; k++) {
normal[3*vertid[j]+k] += nrm[k]*area;
}
facenormal[3*i+j] = vertid[j];
}
}
// remove large-angle faces
if (!smoothnormal) {
// allocate removal and clear
float* nremove = (float*) mju_malloc(3*nvert*sizeof(float));
memset(nremove, 0, 3*nvert*sizeof(float));
float* nremove = (float*) mju_malloc(3*nnormal*sizeof(float));
memset(nremove, 0, 3*nnormal*sizeof(float));
// remove contributions from faces at large angles with vertex normal
for (i=0; i<nface; i++) {
@@ -1525,14 +1547,14 @@ void mjCMesh::MakeNormal(void) {
}
// apply removal, free nremove
for (i=0; i<3*nvert; i++) {
for (i=0; i<3*nnormal; i++) {
normal[i] -= nremove[i];
}
mju_free(nremove);
}
// normalize normals
for (i=0; i<nvert; i++) {
for (i=0; i<nnormal; i++) {
// compute length
float len = sqrtf(normal[3*i]*normal[3*i] +
normal[3*i+1]*normal[3*i+1] +