More fixups to mjtDepthMap names
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@@ -1614,7 +1614,7 @@ void mjr_makeContext_offSize(const mjModel* m, mjrContext* con, int fontscale,
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con->readPixelFormat = GL_RGB;
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// set default depth mapping for mjr_readPixels
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con->readDepthMap = mjDEPTHMAP_01;
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con->readDepthMap = mjDEPTH_ZERONEAR;
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}
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