Add geom adhesion: contacts that pull, via translated friction cones.
https://youtu.be/GioWwB36XHI The new geom attribute adhesion (units of force, signed; pair-level override) translates the contact friction cone along its normal so that the force origin lies strictly inside it. Consequences: each contact can pull with up to the given force before breaking, and the tangential friction budget becomes mu*(f_N + adhesion) -- the Mohr-Coulomb yield condition with cohesion c = mu*adhesion -- so lightly-squeezed grasps retain a guaranteed friction floor. A translated cone factors exactly into {constant attractive force} + {original cone}, so no solver kernels change. The implementation is this factorization: a constant attraction along contact normals accumulated into the new mjData.qfrc_adhesion (summed into qfrc_passive), plus a bias of adhesive contact rows' reference acceleration (aref += R*adhesion), which makes resting penetration exactly independent of adhesion. Contacts of adhesive pairs remain active throughout the gap zone, producing rows with positive violation whose reference acceleration pulls: a tether that resists pull-off smoothly, captures objects released within the band into steady contact, and detaches at the specified force. Adhesion values of the two geoms combine by sum; explicit pairs override. mj_contactForce reports the net interface force (cone force minus the adhesive pull), whose normal component can now be negative. Negative adhesion is allowed and produces a repulsive offset (air hockey). PiperOrigin-RevId: 950858148 Change-Id: I879c08eba7ae501e5c0f8c2f807167344da4c2bc
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@@ -21,6 +21,16 @@ Engine
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velocity relative to the moving surface rather than to the geom, since that is the quantity the constraint acts
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on; for geoms without :at:`surfacevel` the two are identical. Contact-point visualization draws an arrow along the
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surface velocity at contacts with moving surfaces.
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.. youtube:: GioWwB36XHI
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:align: right
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:width: 35%
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- Added :ref:`geom/adhesion<body-geom-adhesion>` and :ref:`pair/adhesion<contact-pair-adhesion>`: an adhesive force
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associated with a contact, useful for modeling sticky materials. Contacts can pull with up to the given force before
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breaking, and the friction budget becomes :math:`\mu(f_N + \text{adhesion})`. Combined with :ref:`gap<body-geom-gap>`,
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adhesive contacts apply "adhesion at a distance", useful for modeling magnets. Resting penetration is unaffected by
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adhesion. :ref:`mj_contactForce` reports the net interface force, whose normal component can now be negative.
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- Replaced midpoint integration of free bodies with :ref:`gyroscopic derivatives<geFreeBody>` in the ``implicitfast``
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:ref:`integrator<geIntegrators>`: the bias-force derivative of every standalone free body is applied via a local
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unsymmetric solve of its decoupled block, making ``implicitfast`` identical to ``implicit`` for such bodies.
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@@ -56,7 +66,8 @@ Engine
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.. admonition:: Breaking ABI changes
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:class: caution
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- Added ``texid``, ``texuniform`` and ``texrepeat`` fields to ``mjvGeom``.
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- Added ``texid``, ``texuniform`` and ``texrepeat`` fields to :ref:`mjvGeom`.
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- The :ref:`mjContact`` struct gained an ``adhesion`` member, changing its size and layout.
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.. admonition:: Bug fixes
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:class: admonition
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