Version 2.1.1: Binaries for ARM64, proper macOS bundles, minor bugfixes.

Closes #2
Closes #42
Closes #59

PiperOrigin-RevId: 416794598
Change-Id: I1306df1127d6acecf2323873c0da0910f35d31a0
This commit is contained in:
Saran Tunyasuvunakool
2021-12-16 14:36:53 +00:00
parent 4bf5630558
commit a499b38120
49 changed files with 6055 additions and 5712 deletions
+4 -8
View File
@@ -1,7 +1,3 @@
.. include:: includes/macros.rst
.. include:: includes/roles.rst
=============
API Reference
=============
@@ -3205,8 +3201,8 @@ Virtual file system
| Virtual file system (VFS) functionality was introduced in MuJoCo 1.50. It enables the user to load all necessary files
in memory, including MJB binary model files, XML files (MJCF, URDF and included files), STL meshes, PNGs for textures
and height fields, and HF files in our custom height field format. Model and resource files in the VFS can also be
constructed programmatically (say using an XML library that writes to memory). Once all desired files are in the VFS,
the user can call :ref:`mj_loadModel` or :ref:`mj_loadXML` with a pointer to the VFS. When
constructed programmatically (say using a Python library that writes to memory). Once all desired files are in the
VFS, the user can call :ref:`mj_loadModel` or :ref:`mj_loadXML` with a pointer to the VFS. When
this pointer is not NULL, the loaders will first check the VFS for any file they are about to load, and only access
the disk if the file is not found in the VFS. The file names stored in the VFS have their name and extension but the
path information is stripped; this can be bypassed however by using a custom path symbol in the file names, say
@@ -5254,7 +5250,7 @@ mjui_add
Add definitions to UI.
mjui_addToSection
~~~~~~~~
~~~~~~~~~~~~~~~~~
.. code-block:: C
@@ -6426,7 +6422,7 @@ Insertion sort, resulting list is in increasing order.
.. _mju_insertionSortInt:
mju_insertionSortInt
~~~~~~~~~~~~~~~~~
~~~~~~~~~~~~~~~~~~~~
.. code-block:: C