Add built-in cone mesh type.
Also delete `prism` type since it is subsumed by cone. PiperOrigin-RevId: 790992343 Change-Id: I7a9c6f2a4377489173acd64b23086c748d2cee8e
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@@ -1053,7 +1053,7 @@ class mjCMesh: public mjCMesh_, private mjsMesh {
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// make a mesh of a predefined shape
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void MakeWedge(int resolution[2], double fov[2], double gamma);
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void MakeRect(int resolution[2]);
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void MakePrism(int nedge);
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void MakeCone(int nedge, double radius);
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// accessors
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const mjsPlugin& Plugin() const { return plugin; }
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