Add built-in cone mesh type.

Also delete `prism` type since it is subsumed by cone.

PiperOrigin-RevId: 790992343
Change-Id: I7a9c6f2a4377489173acd64b23086c748d2cee8e
This commit is contained in:
Yuval Tassa
2025-08-04 19:34:35 -07:00
committed by Copybara-Service
parent 4a91c34239
commit a5a6379f83
13 changed files with 167 additions and 111 deletions
+1 -1
View File
@@ -1053,7 +1053,7 @@ class mjCMesh: public mjCMesh_, private mjsMesh {
// make a mesh of a predefined shape
void MakeWedge(int resolution[2], double fov[2], double gamma);
void MakeRect(int resolution[2]);
void MakePrism(int nedge);
void MakeCone(int nedge, double radius);
// accessors
const mjsPlugin& Plugin() const { return plugin; }