Include obj and stl decoder plugins as sources in CMake builds.

This removes the need to load these decoders via mj_loadAllPluginLibraries when using MuJoCo built with CMake. Other plugins are unchanged.

PiperOrigin-RevId: 897114719
Change-Id: Iee914cc5e05798186f384a67901f1cf86bc2f887
This commit is contained in:
Sam Haves
2026-04-09 07:57:37 -07:00
committed by Copybara-Service
parent 81720071b8
commit a744b366fb
11 changed files with 21 additions and 107 deletions
-1
View File
@@ -38,7 +38,6 @@ function(add_mujoco_shell_test TEST_NAME TARGET_BINARY)
"CMAKE_SOURCE_DIR=${CMAKE_SOURCE_DIR}"
"TARGET_BINARY=$<TARGET_FILE:${TARGET_BINARY}>"
"TEST_TMPDIR=${TEST_TMPDIR}"
"MUJOCO_PLUGIN_DIR=$<TARGET_FILE_DIR:obj_decoder>"
)
if(WIN32)
# Define the directory containing the mujoco DLL library so that it can be added to the PATH.