Include obj and stl decoder plugins as sources in CMake builds.
This removes the need to load these decoders via mj_loadAllPluginLibraries when using MuJoCo built with CMake. Other plugins are unchanged. PiperOrigin-RevId: 897114719 Change-Id: Iee914cc5e05798186f384a67901f1cf86bc2f887
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Copybara-Service
parent
81720071b8
commit
a744b366fb
@@ -187,12 +187,6 @@ int main(int argc, char** argv) {
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nthread = mjMAX(1, mjMIN(maxthread, nthread));
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npoolthread = mjMAX(1, mjMIN(maxthread, npoolthread));
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// load plugins from MUJOCO_PLUGIN_DIR if set
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const char* plugin_dir = std::getenv("MUJOCO_PLUGIN_DIR");
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if (plugin_dir) {
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mj_loadAllPluginLibraries(plugin_dir, nullptr);
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}
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// get filename, determine file type
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std::string filename(argv[1]);
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bool binary = (filename.find(".mjb") != std::string::npos); // NOLINT
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