Increase offscreen render buffer resolution of the humanoid to 2560x1440
PiperOrigin-RevId: 475005167 Change-Id: I8cdc2af8e73dc1491b317e5b587333f450f96e87
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Copybara-Service
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a86fc66f1a
@@ -19,7 +19,7 @@
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<visual>
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<visual>
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<map force="0.1" zfar="30"/>
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<map force="0.1" zfar="30"/>
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<rgba haze="0.15 0.25 0.35 1"/>
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<rgba haze="0.15 0.25 0.35 1"/>
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<global offwidth="800" offheight="800" elevation="-20" azimuth="120"/>
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<global offwidth="2560" offheight="1440" elevation="-20" azimuth="120"/>
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</visual>
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</visual>
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<statistic center="0 0 0.7"/>
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<statistic center="0 0 0.7"/>
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