Add maxhullvert.
PiperOrigin-RevId: 641092710 Change-Id: Ib4fa828a9c82531614f0a67de9990340dbb25406
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@@ -1233,6 +1233,13 @@ The full list of processing steps applied by the compiler to each mesh is as fol
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faces at large angles relative to the average normal are excluded from the average. In this way, sharp edges (as in
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cube edges) are not smoothed.
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.. _asset-mesh-maxhullvert:
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:at:`maxhullvert`: :at-val:`int, "-1"`
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Maximum number of vertices in a mesh's convex hull. Currently this is implemented by asking qhull
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`to teminate <http://www.qhull.org/html/qh-optt.htm#TAn>`__ after :at:`maxhullvert` vertices. The default
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value of -1 means "unlimited". Positive values must be larger than 3.
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.. _asset-mesh-vertex:
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:at:`vertex`: :at-val:`real(3*nvert), optional`
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@@ -7666,6 +7673,8 @@ if omitted.
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.. _default-mesh-scale:
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.. _default-mesh-maxhullvert:
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:el-prefix:`default/` |-| **mesh** (?)
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^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
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