Rename user_asset_cache to user_cache.
PiperOrigin-RevId: 601097322 Change-Id: Iea3d6481cd214028ef63ed72868999ecb0b1eeb4
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Copybara-Service
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// Copyright 2024 DeepMind Technologies Limited
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//
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// Licensed under the Apache License, Version 2.0 (the "License");
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// you may not use this file except in compliance with the License.
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// You may obtain a copy of the License at
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//
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// http://www.apache.org/licenses/LICENSE-2.0
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//
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// Unless required by applicable law or agreed to in writing, software
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// distributed under the License is distributed on an "AS IS" BASIS,
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// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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// See the License for the specific language governing permissions and
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// limitations under the License.
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#include "user/user_cache.h"
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#include <algorithm>
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#include <cstdint>
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#include <cstdlib>
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#include <cstring>
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#include <memory>
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#include <mutex>
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#include <optional>
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#include <string>
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#include <unordered_map>
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#include <utility>
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#include <vector>
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// adds a block of data for the asset and returns number of bytes stored
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template<typename T>
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std::size_t mjCAsset::Add(const std::string& name, const std::vector<T>& v) {
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auto [it, inserted] = blocks_.insert({name, mjCAssetData()});
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if (!inserted) {
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return 0;
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}
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std::size_t n = v.size() * sizeof(T);
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const uint8_t* ptr = reinterpret_cast<const uint8_t*>(v.data());
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mjCAssetData& block = it->second;
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block.bytes = std::make_shared<uint8_t[]>(n);
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std::copy(ptr, ptr + n, block.bytes.get());
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block.nbytes = n;
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nbytes_ += n;
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return n;
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}
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template std::size_t mjCAsset::Add(const std::string& name,
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const std::vector<int>& v);
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template std::size_t mjCAsset::Add(const std::string& name,
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const std::vector<float>& v);
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template std::size_t mjCAsset::Add(const std::string& name,
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const std::vector<double>& v);
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// fetches a block of data, sets n to size of data
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template<typename T>
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const T* mjCAsset::Get(const std::string& name, std::size_t* n) const {
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auto it = blocks_.find(name);
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if (it == blocks_.end()) {
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*n = 0;
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return nullptr;
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}
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const mjCAssetData& data = it->second;
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// TODO(kylebayes): This is probably caused by a user bug and needs an
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// assertion for debugging purposes
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if (data.nbytes % sizeof(T)) {
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*n = 0;
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return nullptr;
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}
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*n = data.nbytes / sizeof(T);
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return reinterpret_cast<T*>(data.bytes.get());
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}
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template
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const int* mjCAsset::Get(const std::string& name, std::size_t* n) const;
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template
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const float* mjCAsset::Get(const std::string& name, std::size_t* n) const;
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template
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const double* mjCAsset::Get(const std::string& name, std::size_t* n) const;
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// replaces blocks data in asset
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void mjCAsset::ReplaceBlocks(
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const std::unordered_map<std::string, mjCAssetData>& blocks,
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std::size_t nbytes) {
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blocks_ = blocks;
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nbytes_ = nbytes;
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}
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// makes a copy for user (strip unnecessary items)
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mjCAsset mjCAsset::Copy(const mjCAsset& other) {
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mjCAsset asset;
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asset.id_ = other.Id();
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asset.timestamp_ = other.Timestamp();
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asset.blocks_ = other.blocks_;
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asset.nbytes_ = other.nbytes_;
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return asset;
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}
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// sets the total maximum size of the cache in bytes
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// low-priority cached assets will be dropped to make the new memory
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// requirement
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void mjCCache::SetMaxSize(std::size_t size) {
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std::lock_guard<std::mutex> lock(mutex_);
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max_size_ = size;
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Trim();
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}
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// returns the corresponding timestamp, if the given asset is stored in the cache
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const std::string* mjCCache::HasAsset(const std::string& id) {
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std::lock_guard<std::mutex> lock(mutex_);
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auto it = lookup_.find(id);
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if (it == lookup_.end()) {
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return nullptr;
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}
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return &(it->second.Timestamp());
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}
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// inserts an asset into the cache, if asset is already in the cache, its data
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// is updated only if the timestamps disagree
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bool mjCCache::Insert(const mjCAsset& asset) {
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std::lock_guard<std::mutex> lock(mutex_);
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const std::string& id = asset.Id();
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if (asset.References().size() != 1) {
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return false;
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}
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const std::string& filename = *(asset.References().begin());
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auto [it, inserted] = lookup_.insert({id, asset});
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if (!inserted) {
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mjCAsset* asset_ptr = &(it->second);
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if (size_ - asset_ptr->BytesCount() + asset.BytesCount() > max_size_) {
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return false;
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}
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models_[filename].insert(asset_ptr); // add it for the model
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asset_ptr->AddReference(filename);
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if (it->second.Timestamp() == asset.Timestamp()) {
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return true;
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}
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asset_ptr->SetTimestamp(asset.Timestamp());
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size_ = size_ - asset_ptr->BytesCount() + asset.BytesCount();
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asset_ptr->ReplaceBlocks(asset.Blocks(), asset.BytesCount());
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return true;
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} else if (size_ + asset.BytesCount() > max_size_) {
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return false;
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}
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// new asset
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mjCAsset* asset_ptr = &(it->second);
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asset_ptr->SetInsertNum(insert_num_++);
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entries_.insert(asset_ptr);
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models_[filename].insert(asset_ptr);
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size_ += asset.BytesCount();
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return true;
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}
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bool mjCCache::Insert(mjCAsset&& asset) {
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std::lock_guard<std::mutex> lock(mutex_);
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const std::string& id = asset.Id();
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if (asset.References().size() != 1) {
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return false;
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}
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const std::string& filename = *(asset.References().begin());
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std::size_t nbytes = asset.BytesCount();
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auto [it, inserted] = lookup_.try_emplace(id, std::move(asset));
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if (!inserted) {
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mjCAsset* asset_ptr = &(it->second);
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if (size_ - asset_ptr->BytesCount() + nbytes > max_size_) {
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return false;
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}
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models_[filename].insert(asset_ptr); // add it for the model
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asset_ptr->AddReference(std::move(filename));
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if (it->second.Timestamp() == asset.Timestamp()) {
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return true;
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}
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// move data and timestamp over
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asset_ptr->SetTimestamp(std::move(asset.timestamp_));
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size_ = size_ - asset_ptr->BytesCount() + nbytes;
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asset_ptr->ReplaceBlocks(std::move(asset.blocks_), asset.nbytes_);
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return true;
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} else if (size_ + nbytes > max_size_) {
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return false;
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}
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// new asset
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mjCAsset* asset_ptr = &(it->second);
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asset_ptr->SetInsertNum(insert_num_++);
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entries_.insert(asset_ptr);
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models_[filename].insert(asset_ptr);
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size_ += nbytes;
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return true;
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}
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// returns the asset with the given id, if it exists in the cache
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std::optional<mjCAsset> mjCCache::Get(const std::string& id) {
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std::lock_guard<std::mutex> lock(mutex_);
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auto it = lookup_.find(id);
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if (it == lookup_.end()) {
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return std::nullopt;
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}
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mjCAsset* asset = &(it->second);
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asset->IncrementAccess();
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// update priority queue
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entries_.erase(asset);
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entries_.insert(asset);
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return asset->Copy(*asset);
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}
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// removes model from the cache along with assets referencing only this model
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void mjCCache::RemoveModel(const std::string& filename) {
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std::lock_guard<std::mutex> lock(mutex_);
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for (mjCAsset* asset : models_[filename]) {
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asset->RemoveReference(filename);
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if (!asset->HasReferences()) {
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Delete(asset, filename);
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}
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}
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models_.erase(filename);
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}
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// Wipes out all internal data for the given model
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void mjCCache::Reset(const std::string& filename) {
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std::lock_guard<std::mutex> lock(mutex_);
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for (auto asset : models_[filename]) {
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Delete(asset, filename);
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}
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models_.erase(filename);
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}
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// Wipes out all internal data
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void mjCCache::Reset() {
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std::lock_guard<std::mutex> lock(mutex_);
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entries_.clear();
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lookup_.clear();
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models_.clear();
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size_ = 0;
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insert_num_ = 0;
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}
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std::size_t mjCCache::MaxSize() const {
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std::lock_guard<std::mutex> lock(mutex_);
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return max_size_;
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}
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std::size_t mjCCache::Size() const {
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std::lock_guard<std::mutex> lock(mutex_);
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return size_;
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}
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// Deletes a single asset
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void mjCCache::DeleteAsset(const std::string& id) {
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std::lock_guard<std::mutex> lock(mutex_);
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auto it = lookup_.find(id);
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if (it != lookup_.end()) {
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Delete(&(it->second));
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}
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}
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// Deletes a single asset (internal)
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void mjCCache::Delete(mjCAsset* asset) {
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size_ -= asset->BytesCount();
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entries_.erase(asset);
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for (auto& reference : asset->References()) {
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models_[reference].erase(asset);
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}
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lookup_.erase(asset->Id());
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}
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// Deletes a single asset (internal)
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void mjCCache::Delete(mjCAsset* asset, const std::string& skip) {
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size_ -= asset->BytesCount();
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entries_.erase(asset);
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for (auto& reference : asset->References()) {
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if (reference != skip) {
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models_[reference].erase(asset);
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}
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}
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lookup_.erase(asset->Id());
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}
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// trims out data to meet memory requirements
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void mjCCache::Trim() {
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while (size_ > max_size_) {
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Delete(*entries_.begin());
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}
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}
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