Fix spelling errors
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@@ -149,7 +149,7 @@ struct mjrContext_ { // custom OpenGL context
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// character info
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int charWidth[127]; // character widths: normal and shadow
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int charWidthBig[127]; // chacarter widths: big
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int charWidthBig[127]; // character widths: big
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int charHeight; // character heights: normal and shadow
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int charHeightBig; // character heights: big
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