Improve slider precision and range clamping, fixes #3206
Add clamping to slider values in both ImGui widgets and mjUI to ensure they remain within the defined min/max ranges, preventing potential floating point inaccuracies from causing values to slightly exceed the bounds. PiperOrigin-RevId: 902660458 Change-Id: Ia153ae7907f07b890f2b5ac2e3a4be93ecae7bd3
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Copybara-Service
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@@ -321,7 +321,7 @@ bool ImGui_Slider(const char* name, mjtNum* value, mjtNum min, mjtNum max) {
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float f = *value;
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const bool res = ImGui::SliderFloat(name, &f, min, max);
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if (res) {
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*value = f;
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*value = mju_clip(f, min, max);
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}
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return res;
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}
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+3
-2
@@ -849,8 +849,9 @@ static void setslider(mjuiItem* it, mjUI* ui,
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rx = mju_round(rx * it->slider.divisions) / mjMAX(1, it->slider.divisions);
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rx = mjMAX(0, mjMIN(1, rx));
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// compute value
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mjtNum val = (mjtNum)(it->slider.range[0]*(1-rx) + it->slider.range[1]*rx);
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// compute value, clamp to range
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mjtNum val = mju_clip(it->slider.range[0]*(1-rx) + it->slider.range[1]*rx,
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it->slider.range[0], it->slider.range[1]);
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// set slider position
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if (it->type == mjITEM_SLIDERINT) {
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