Expose a handle for the Python viewer.

This change also requires user scripts to explicitly synchronize changes to physics state to the viewer. The Simulate class was reconfigured so that certain UI events are handled during this sync operation, outside of the render loop on the main thread. These correspond to operations that require access to the full mjModel/mjData.

To support other, more interactive operations (e.g. camera movements), a new mjvSceneState struct is introduced which captures only the portion of the physics state required for scene re-rendering. The mjvSceneState is updated from mjModel/mjData during the viewer sync operation, and is significantly cheaper than a full mj_copyModel and mj_copyData.

Fixes https://github.com/deepmind/mujoco/issues/796

PiperOrigin-RevId: 525723636
Change-Id: Id08d0210a2c067d5afe85e2bf104f276aeddd75e
This commit is contained in:
Saran Tunyasuvunakool
2023-04-20 05:58:32 -07:00
committed by Copybara-Service
parent 4f5da9c554
commit b362cb4972
34 changed files with 4644 additions and 1088 deletions
+2
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@@ -77,6 +77,8 @@ set(MUJOCO_ENGINE_SRCS
engine_vis_init.h
engine_vis_interact.c
engine_vis_interact.h
engine_vis_state.c
engine_vis_state.h
engine_vis_visualize.c
engine_vis_visualize.h
)
-1
View File
@@ -145,7 +145,6 @@ void mj_defaultVisual(mjVisual* vis) {
vis->global.offwidth = 640;
vis->global.offheight = 480;
vis->global.realtime = 1.0;
vis->global.treedepth = 1;
vis->global.ellipsoidinertia = 0;
// rendering quality
+2
View File
@@ -226,6 +226,8 @@ void mjv_defaultOption(mjvOption* vopt) {
for (int i=0; i<mjNVISFLAG; i++) {
vopt->flags[i] = (mjVISSTRING[i][1][0]=='1');
}
vopt->bvh_depth = 1;
}
+339
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@@ -0,0 +1,339 @@
// Copyright 2023 DeepMind Technologies Limited
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
#include "engine/engine_vis_state.h"
#include <string.h>
#include <mujoco/mjdata.h>
#include <mujoco/mjexport.h>
#include <mujoco/mjmodel.h>
#include <mujoco/mjvisualize.h>
#include <mujoco/mjxmacro.h>
#include "engine/engine_core_constraint.h"
#include "engine/engine_macro.h"
#include "engine/engine_plugin.h"
#include "engine/engine_support.h"
#include "engine/engine_util_errmem.h"
#include "engine/engine_vis_init.h"
#include "engine/engine_vis_interact.h"
#include "engine/engine_vis_visualize.h"
// this source file needs to treat XMJV differently from other X macros
#undef XMJV
// round size up to multiples of 64-byte cache lines
static inline size_t roundUpToCacheLine(size_t n) {
return 64 * ((n / 64) + (n % 64 ? 1 : 0));
}
// set default scene
void mjv_defaultSceneState(mjvSceneState* scnstate) {
memset(scnstate, 0, sizeof(mjvSceneState));
mjv_defaultScene(&scnstate->plugincache);
}
// allocate and init scene state
void mjv_makeSceneState(const mjModel* m, const mjData* d, mjvSceneState* scnstate, int maxgeom) {
mjv_freeScene(&scnstate->plugincache);
mju_free(scnstate->buffer);
#ifdef MEMORY_SANITIZER
__msan_allocated_memory(scnstate, sizeof(mjvSceneState));
mjv_defaultScene(&scnstate->plugincache);
#endif
scnstate->nbuffer = 0;
scnstate->maxgeom = maxgeom;
#define X(var)
#define XMJV(var) scnstate->model.var = m->var;
MJMODEL_INTS
#undef XMJV
#undef X
#define X(dtype, var, dim0, dim1)
#define XMJV(dtype, var, dim0, dim1) \
scnstate->nbuffer += roundUpToCacheLine(sizeof(dtype) * m->dim0 * dim1);
MJMODEL_POINTERS
#undef XMJV
#undef X
#define X(dtype, var, dim0, dim1)
#define XMJV(dtype, var, dim0, dim1) \
scnstate->nbuffer += roundUpToCacheLine(sizeof(dtype) * m->dim0 * dim1);
MJDATA_POINTERS
#undef XMJV
#undef X
int condimmax = mj_isPyramidal(m) ? 10 : 6;
scnstate->nbuffer += roundUpToCacheLine(sizeof(mjContact) * maxgeom);
scnstate->nbuffer += roundUpToCacheLine(sizeof(mjtNum) * maxgeom * condimmax);
scnstate->buffer = mju_malloc(scnstate->nbuffer);
char* ptr = scnstate->buffer;
#define X(dtype, var, dim0, dim1)
#define XMJV(dtype, var, dim0, dim1) \
scnstate->model.var = (dtype*)ptr; \
ptr += roundUpToCacheLine(sizeof(dtype) * m->dim0 * dim1);
MJMODEL_POINTERS
#undef XMJV
#undef X
#define X(dtype, var, dim0, dim1)
#define XMJV(dtype, var, dim0, dim1) \
scnstate->data.var = (dtype*)ptr; \
ptr += roundUpToCacheLine(sizeof(dtype) * m->dim0 * dim1);
MJDATA_POINTERS
#undef XMJV
#undef X
scnstate->data.contact = (mjContact*)ptr;
ptr += roundUpToCacheLine(sizeof(mjContact) * scnstate->maxgeom);
scnstate->data.efc_force = (mjtNum*)ptr;
ptr += roundUpToCacheLine(sizeof(mjtNum) * scnstate->maxgeom * condimmax);
// should not occur
if (ptr - (char*)scnstate->buffer != scnstate->nbuffer) {
mju_error("Unexpected error: mjvSceneState buffer is not fully used");
}
mjv_makeScene(m, &scnstate->plugincache, maxgeom);
}
// free scene state
void mjv_freeSceneState(mjvSceneState* scnstate) {
mjv_freeScene(&scnstate->plugincache);
mju_free(scnstate->buffer);
mjv_defaultSceneState(scnstate);
}
// shallow copy scene state into model and data for use with mjv functions
void mjv_assignFromSceneState(const mjvSceneState* scnstate, mjModel* m, mjData* d) {
if (m) {
memset(m, 0, sizeof(mjModel));
#ifdef MEMORY_SANITIZER
// Tell msan to treat the entire buffer as uninitialized
__msan_allocated_memory(m, sizeof(mjModel));
#endif
#define X(var)
#define XMJV(var) m->var = scnstate->model.var;
MJMODEL_INTS
#undef XMJV
#undef X
m->opt = scnstate->model.opt;
m->vis = scnstate->model.vis;
m->stat = scnstate->model.stat;
#define X(dtype, var, dim0, dim1)
#define XMJV(dtype, var, dim0, dim1) m->var = scnstate->model.var;
MJMODEL_POINTERS
#undef XMJV
#undef X
}
if (d) {
memset(d, 0, sizeof(mjData));
#ifdef MEMORY_SANITIZER
// Tell msan to treat the entire buffer as uninitialized
__msan_allocated_memory(d, sizeof(mjData));
#endif
memcpy(d->warning, scnstate->data.warning, sizeof(d->warning));
d->nefc = scnstate->data.nefc;
d->ncon = scnstate->data.ncon;
d->time = scnstate->data.time;
#define X(dtype, var, dim0, dim1)
#define XMJV(dtype, var, dim0, dim1) d->var = scnstate->data.var;
MJDATA_POINTERS
#undef XMJV
#undef X
d->contact = scnstate->data.contact;
d->efc_force = scnstate->data.efc_force;
}
}
// update entire scene from a scene state, return the number of new mjWARN_VGEOMFULL warnings
int mjv_updateSceneFromState(const mjvSceneState* scnstate, const mjvOption* opt,
const mjvPerturb* pert, mjvCamera* cam, int catmask, mjvScene* scn) {
// shallow-copy scnstate pointers into mjModel and mjData
mjModel m;
mjData d;
mjv_assignFromSceneState(scnstate, &m, &d);
// save the number of mjWARN_VGEOMFULL warnings before the scene update
int warning_start = d.warning[mjWARN_VGEOMFULL].number;
// copy mjvGeoms added by plugins
int nplugingeom = scnstate->plugincache.ngeom;
if (nplugingeom > scn->maxgeom) {
mj_warning(&d, mjWARN_VGEOMFULL, scn->maxgeom);
scn->ngeom = scn->maxgeom;
} else {
scn->ngeom = nplugingeom;
}
memcpy(scn->geoms, scnstate->plugincache.geoms, sizeof(mjvGeom) * scn->ngeom);
// add all categories
mjv_addGeoms(&m, &d, opt, pert, catmask, scn);
// add lights
mjv_makeLights(&m, &d, scn);
// update camera
mjv_updateCamera(&m, &d, cam, scn);
// update skins
if (opt->flags[mjVIS_SKIN]) {
mjv_updateActiveSkin(&m, &d, scn, opt);
}
// return the number of new mjWARN_VGEOMFULL warnings generated
return d.warning[mjWARN_VGEOMFULL].number - warning_start;
}
// update a scene state from model and data
void mjv_updateSceneState(const mjModel* m, mjData* d, mjvSceneState* scnstate) {
// Check that mjModel sizes haven't changed.
#define X(var)
#define XMJV(var) \
if (scnstate->model.var != m->var) { \
mju_error("m->%s changed", #var); \
}
MJMODEL_INTS
#undef XMJV
#undef X
// Update plugin visualization cache.
scnstate->plugincache.ngeom = 0;
if (m->nplugin) {
const int nslot = mjp_pluginCount();
// iterate over plugins, call visualize if defined
for (int i=0; i<m->nplugin; i++) {
const int slot = m->plugin[i];
const mjpPlugin* plugin = mjp_getPluginAtSlotUnsafe(slot, nslot);
if (!plugin) {
mju_error("invalid plugin slot: %d", slot);
}
if (plugin->visualize) {
plugin->visualize(m, d, &scnstate->plugincache, i);
}
}
}
// Copy variable-sized arrays in mjModel.
#define X(dtype, var, dim0, dim1)
#define XMJV(dtype, var, dim0, dim1) \
memcpy(scnstate->model.var, m->var, sizeof(dtype) * m->dim0 * dim1);
MJMODEL_POINTERS
#undef XMJV
#undef X
scnstate->model.opt = m->opt;
scnstate->model.vis = m->vis;
scnstate->model.stat = m->stat;
// Copy mjData variables.
memcpy(scnstate->data.warning, d->warning, sizeof(d->warning));
scnstate->data.time = d->time;
// Copy variable-sized arrays in mjData.
#define X(dtype, var, dim0, dim1)
#define XMJV(dtype, var, dim0, dim1) \
memcpy(scnstate->data.var, d->var, sizeof(dtype) * m->dim0 * dim1);
MJDATA_POINTERS
#undef XMJV
#undef X
// Copy contacts.
{
if (d->ncon > scnstate->maxgeom) {
mj_warning(d, mjWARN_VGEOMFULL, scnstate->maxgeom);
scnstate->data.ncon = scnstate->maxgeom;
} else {
scnstate->data.ncon = d->ncon;
}
memcpy(scnstate->data.contact, d->contact, sizeof(mjContact) * scnstate->data.ncon);
}
// Copy only the entries in efc_force that correspond to contacts.
{
scnstate->data.nefc = 0;
for (int i = 0; i < scnstate->data.ncon; ++i) {
const mjContact* con = &d->contact[i];
scnstate->data.nefc += con->dim;
}
int efc_address = 0;
int ispyramid = mj_isPyramidal(m);
for (int i = 0; i < scnstate->data.ncon; ++i) {
mjContact* con = &scnstate->data.contact[i];
int dim = con->dim;
if (ispyramid && dim > 1){
dim = 2*(dim - 1);
}
for (int j = 0; j < dim; ++j) {
scnstate->data.efc_force[efc_address + j] = d->efc_force[con->efc_address + j];
}
con->efc_address = efc_address;
efc_address += dim;
}
}
}
// move camera with mouse given a scene state; action is mjtMouse
MJAPI void mjv_moveCameraFromState(const mjvSceneState* scnstate, int action,
mjtNum reldx, mjtNum reldy,
const mjvScene* scn, mjvCamera* cam) {
mjModel m;
mjv_assignFromSceneState(scnstate, &m, NULL);
mjv_moveCamera(&m, action, reldx, reldy, scn, cam);
}
// move perturb object with mouse given a scene state; action is mjtMouse
MJAPI void mjv_movePerturbFromState(const mjvSceneState* scnstate, int action,
mjtNum reldx, mjtNum reldy,
const mjvScene* scn, mjvPerturb* pert) {
mjModel m;
mjData d;
mjv_assignFromSceneState(scnstate, &m, &d);
mjv_movePerturb(&m, &d, action, reldx, reldy, scn, pert);
}
+62
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@@ -0,0 +1,62 @@
// Copyright 2023 DeepMind Technologies Limited
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
#ifndef MUJOCO_SRC_ENGINE_ENGINE_VIS_STATE_H_
#define MUJOCO_SRC_ENGINE_ENGINE_VIS_STATE_H_
#include <mujoco/mjdata.h>
#include <mujoco/mjexport.h>
#include <mujoco/mjmodel.h>
#include <mujoco/mjtnum.h>
#include <mujoco/mjvisualize.h>
#ifdef __cplusplus
extern "C" {
#endif
// set default scene state
MJAPI void mjv_defaultSceneState(mjvSceneState* scnstate);
// allocate and init scene state
MJAPI void mjv_makeSceneState(const mjModel* m, const mjData* d,
mjvSceneState* scnstate, int maxgeom);
// free scene state
MJAPI void mjv_freeSceneState(mjvSceneState* scnstate);
// shallow copy scene state into model and data for use with mjv functions
void mjv_assignFromSceneState(const mjvSceneState* scnstate, mjModel* m, mjData* d);
// update entire scene from a scene state, return the number of new mjWARN_VGEOMFULL warnings
MJAPI int mjv_updateSceneFromState(const mjvSceneState* scnstate, const mjvOption* opt,
const mjvPerturb* pert, mjvCamera* cam, int catmask,
mjvScene* scn);
// update a scene state from model and data
MJAPI void mjv_updateSceneState(const mjModel* m, mjData* d, mjvSceneState* scnstate);
// move camera with mouse given a scene state; action is mjtMouse
MJAPI void mjv_moveCameraFromState(const mjvSceneState* scnstate, int action,
mjtNum reldx, mjtNum reldy,
const mjvScene* scn, mjvCamera* cam);
// move perturb object with mouse given a scene state; action is mjtMouse
MJAPI void mjv_movePerturbFromState(const mjvSceneState* scnstate, int action,
mjtNum reldx, mjtNum reldy,
const mjvScene* scn, mjvPerturb* pert);
#ifdef __cplusplus
}
#endif
#endif // MUJOCO_SRC_ENGINE_ENGINE_VIS_STATE_H_
+19 -17
View File
@@ -460,7 +460,7 @@ static int bodycategory(const mjModel* m, int bodyid) {
// add abstract geoms
void mjv_addGeoms(const mjModel* m, mjData* d, const mjvOption* vopt,
const mjvPerturb* pert, int catmask, mjvScene* scn) {
const mjvPerturb* pert, int catmask, mjvScene* scn) {
int objtype, category;
mjtNum sz[3], mat[9], selpos[3];
mjtNum catenary[3*mjNCATENARY];
@@ -527,8 +527,8 @@ void mjv_addGeoms(const mjModel* m, mjData* d, const mjvOption* vopt,
for (int i = 0; i < m->nbvh; i++) {
int isleaf = m->bvh_child[2*i]==-1 && m->bvh_child[2*i+1]==-1;
if (scn->ngeom >= scn->maxgeom) break;
if (m->bvh_depth[i] != m->vis.global.treedepth) {
if (!isleaf || m->bvh_depth[i] > m->vis.global.treedepth) {
if (m->bvh_depth[i] != vopt->bvh_depth) {
if (!isleaf || m->bvh_depth[i] > vopt->bvh_depth) {
continue;
}
}
@@ -2057,22 +2057,10 @@ void mjv_updateActiveSkin(const mjModel* m, mjData* d, mjvScene* scn, const mjvO
// update entire scene
void mjv_updateScene(const mjModel* m, mjData* d, const mjvOption* opt,
const mjvPerturb* pert, mjvCamera* cam, int catmask, mjvScene* scn) {
// clear geoms and add all categories
// clear geoms
scn->ngeom = 0;
mjv_addGeoms(m, d, opt, pert, catmask, scn);
// add lights
mjv_makeLights(m, d, scn);
// update camera
mjv_updateCamera(m, d, cam, scn);
// update skins
if (opt->flags[mjVIS_SKIN]) {
mjv_updateActiveSkin(m, d, scn, opt);
}
// update plugin
// trigger plugin visualization hooks
if (m->nplugin) {
const int nslot = mjp_pluginCount();
// iterate over plugins, call visualize if defined
@@ -2087,6 +2075,20 @@ void mjv_updateScene(const mjModel* m, mjData* d, const mjvOption* opt,
}
}
}
// add all categories
mjv_addGeoms(m, d, opt, pert, catmask, scn);
// add lights
mjv_makeLights(m, d, scn);
// update camera
mjv_updateCamera(m, d, cam, scn);
// update skins
if (opt->flags[mjVIS_SKIN]) {
mjv_updateActiveSkin(m, d, scn, opt);
}
}