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# Sensor Plugins
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# 传感器插件(Sensor Plugins)
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Custom sensors implemented as [engine
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plugins](https://mujoco.readthedocs.io/en/latest/programming/extension.html#engine-plugins).
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通过[引擎插件](https://mujoco.readthedocs.io/en/latest/programming/extension.html#engine-plugins)实现的自定义传感器。
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- [Touch Grid](#touch-grid)
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- [Example model](#example-model)
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- [Illustration of fields-of-view in spherical coordinates](#illustration-of-fields-of-view-in-spherical-coordinates)
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- [Illustration of foveal deformation](#illustration-of-foveal-deformation)
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- [Illustration combining resolution, fields-of-view and foveal deformation](#illustration-combining-resolution-fields-of-view-and-foveal-deformation)
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- [触觉网格(Touch Grid)](#touch-grid)
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- [示例模型](#example-model)
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- [球坐标系下的视场角图示](#illustration-of-fields-of-view-in-spherical-coordinates)
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- [中央凹形变图示](#illustration-of-foveal-deformation)
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- [结合分辨率、视场角和中央凹形变的综合图示](#illustration-combining-resolution-fields-of-view-and-foveal-deformation)
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- [Touch Stress](#touch-stress)
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- [Example model with analytical SDF](#example-model-with-analytical-sdf)
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- [触觉应力(Touch Stress)](#touch-stress)
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- [解析 SDF 示例模型](#example-model-with-analytical-sdf)
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## [Touch Grid](touch_grid.h)
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This sensor aggregates contact forces into "taxels": a rectangular array of pixel-like elements.
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该传感器将接触力聚合到“触觉像素(taxels)”中:即类似像素的矩形阵列单元。
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A `touch_grid` sensor is associated with a site and senses contact forces and
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torques between the site's parent body and all other bodies. The site's frame
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determines the orientation of the sensor with the same convention used for
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cameras and lights: the sensor points in the frame's **negative-z** direction,
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so the x and y axes correspond to horizontal and vertical, respectively.
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`touch_grid` 传感器与一个 site(位姿点)关联,用于感知该 site 所属的父刚体与所有其他刚体之间的接触力和力矩。site 的坐标系决定了传感器的朝向,采用与相机和光源相同的约定:传感器指向坐标系的 **-z(负 z 轴)**方向,因此 x 轴和 y 轴分别对应水平方向和垂直方向。
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The output of the sensor is a stack of 1 to 6 "touch images" corresponding to forces
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and torques in the frame of the sensor. Forces and torques are in the in [z, x,
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y] order, corresponding to the ordering in contact frames: [normal, tangent,
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tangent] and [torsional, rolling, rolling]. Each "taxel" corresponds to an angular bin
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in spherical coordinates, and aggregates all the forces occurring inside this bin, which occur
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between the body in which the sensor's site is defined and any other body.
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该传感器的输出是 1 到 6 个“触觉图像(touch images)”的堆叠,对应于传感器坐标系中的力和力矩。力和力矩按照 [z, x, y] 顺序排列,对应于接触坐标系中的顺序:[法向, 切向, 切向] 和 [扭转, 滚动, 滚动]。每个“触觉像素(taxel)”对应于球坐标系中的一个角度分桶(angular bin),并聚合该分桶内发生的所有接触力(发生在传感器 site 所属刚体与任何其他刚体之间)。
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The sensor is parametrized by 6 numbers:
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该传感器由 6 个参数进行参数化:
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1. Number of channels, in the order given above. _positive integer in [1 6]_
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2. Horizontal resolution. _positive integer_
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3. Vertical resolution. _positive integer_
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4. Horizontal field-of-view. _positive float in (0, 180] degrees_
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5. Vertical field-of-view. _positive float in (0, 90] degrees_
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6. Foveal deformation. _positive float in [0, 1]_
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1. 通道数(按照上述顺序):_取值范围为 [1, 6] 的正整数_
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2. 水平分辨率:_正整数_
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3. 垂直分辨率:_正整数_
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4. 水平视场角(FOV):_角度范围在 (0, 180] 度的正浮点数_
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5. 垂直视场角(FOV):_角度范围在 (0, 90] 度的正浮点数_
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6. 中央凹形变(Foveal deformation):_取值范围在 [0, 1] 的正浮点数_
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See illustrations below for a visual explanation of the field-of-view and foveal
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deformation parameters. These parameters are passed as plugin config attributes:
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有关视场角和中央凹形变参数的可视化解释,请参见下方的图示。这些参数作为插件的配置属性进行传递:
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```xml
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<mujoco>
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@@ -58,57 +47,43 @@ deformation parameters. These parameters are passed as plugin config attributes:
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</mujoco>
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```
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Note the following:
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请注意以下事项:
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- The dimensionality of the sensor output is `nchannel * size_x *size_y`.
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- `objtype="site" objname="touch"` specify that the sensor is associated with a
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site, and the name of the specific site.
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- Field-of-view angles are always in degrees, disregarding the `<compiler>`
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"angle" directive.
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- 传感器输出的维度为 `nchannel * size_x * size_y`。
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- `objtype="site" objname="touch"` 指定传感器与 site 关联,以及关联的特定 site 名称。
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- 视场角始终以“度”为单位,不受 `<compiler>` 中的 "angle" 指令影响。
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### Example model
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### 示例模型
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<a href="https://youtu.be/0LOJ3WMnqeA" target="_blank">
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<img src="http://img.youtube.com/vi/0LOJ3WMnqeA/hqdefault.jpg" alt="Watch the video" width="560" height="315"/>
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<img src="http://img.youtube.com/vi/0LOJ3WMnqeA/hqdefault.jpg" alt="观看视频" width="560" height="315"/>
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</a>
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See [touch_grid.xml](../../model/plugin/sensor/touch_grid.xml) to play with the model above.
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请查阅 [touch_grid.xml](../../model/plugin/sensor/touch_grid.xml) 来体验上述模型。
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### Illustration of fields-of-view in spherical coordinates
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### 球坐标系下的视场角图示
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<img src="images/30-30.png" style="width: 300px;"/>
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<img src="images/180-30.png" style="width: 300px;"/>
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<img src="images/180-90.png" style="width: 300px;"/>
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### Illustration of foveal deformation
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### 中央凹形变图示
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### Illustration combining resolution, fields-of-view and foveal deformation
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### 结合分辨率、视场角和中央凹形变的综合图示
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[](https://www.youtube.com/watch?v=YScjmR8LwQI)
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[](https://www.youtube.com/watch?v=YScjmR8LwQI)
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## [Touch Stress](touch_stress.h)
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This sensor is based on similar concepts and parametrization as the `touch_grid`,
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while overcoming some of its limitations. In particular, the `touch_grid` can
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only provide sparse information, depending on the number of contact points
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generated. The `touch_stress` sensor can instead generate a high-resolution
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touch image. In order to do this, it requires a signed distance function (SDF)
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of the object that is in contact with the sensor. This is handled internally for
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primitives or it must be declared explicitly in the model using SDF plugins.
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该传感器基于与 `touch_grid` 相似的概念和参数化设计,同时克服了它的一些局限性。具体而言,`touch_grid` 只能提供稀疏信息(取决于生成的接触点数量)。而 `touch_stress` 传感器可以生成高分辨率的触觉图像。为了实现这一点,它需要与传感器接触的物体的符号距离函数(Signed Distance Function, SDF)。对于基本几何图元(primitives),这会在内部自动处理;或者必须使用 SDF 插件在模型中显式声明。
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There is one important difference with respect to the `touch_grid`: in this case,
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the force is computed in the local taxel frame and not in the frame of the sensor.
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This allows for a more intuitive interpretation of normal and tangential stresses,
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as shown in the images below.
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与 `touch_grid` 相比有一个重要区别:在此传感器中,力是在局部 taxel 坐标系下计算的,而不是在传感器坐标系下计算的。这使得法向应力和切向应力的物理意义更加直观,如下图所示。
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Note that in this case, the absolute values of the stresses reported by the
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sensor are unrelated to the contact forces. They are purely based on geometric
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and kinematic considerations, i.e. the SDF for the normal stress and the sliding
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velocity for the tangential contributions.
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请注意,在这种情况下,传感器报告的应力绝对值与接触力无关。它们纯粹基于几何和运动学考量,即法向应力基于 SDF,切向分量基于滑动速度。
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### Example model with analytical SDF
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### 解析 SDF 示例模型
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```xml
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<extension>
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@@ -142,8 +117,8 @@ velocity for the tangential contributions.
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</sensor>
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</extension>
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```
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The images below show a static sphere over a gear described by an analytic SDF
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and the same sphere dragged along the x and y axes.
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下图展示了由解析 SDF 描述的齿轮上方的一个静止球体,以及沿 x 轴和 y 轴拖动同一球体时的应力分布:
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<img src="images/normal.png" style="width: 300px;"/>
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<img src="images/tangential1.png" style="width: 300px;"/>
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