Add optional azimuth and elevation to initial free camera.
- Add `azimuth` and `elevation` to `visual.global`. - Add `mjv_defaultFreeCamera`. - Use `mjv_defaultFreeCamera` in `simulate`. PiperOrigin-RevId: 465505244 Change-Id: I61e60f14a990d4e2d220958adb75c325001978ee
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Copybara-Service
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@@ -492,6 +492,9 @@ MJAPI mjtNum mju_raySkin(int nface, int nvert, const int* face, const float* ver
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// Set default camera.
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MJAPI void mjv_defaultCamera(mjvCamera* cam);
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// Set default free camera.
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MJAPI void mjv_defaultFreeCamera(const mjModel* m, mjvCamera* cam);
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// Set default perturbation.
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MJAPI void mjv_defaultPerturb(mjvPerturb* pert);
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