Make 3 the default number of channels in mjsTexture.
PiperOrigin-RevId: 679521155 Change-Id: Ie6c962e75983c8bf8323170338b3d480be3a1117
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Copybara-Service
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6a415da267
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bb6da503dc
@@ -1254,5 +1254,35 @@ TEST_F(MujocoTest, AttachUnnamedAssets) {
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mj_deleteModel(model);
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}
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TEST_F(MujocoTest, InitTexture) {
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mjSpec* spec = mj_makeSpec();
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EXPECT_THAT(spec, NotNull());
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mjsTexture* texture = mjs_addTexture(spec);
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mjs_setString(texture->name, "checker");
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texture->type = mjTEXTURE_CUBE;
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texture->builtin = mjBUILTIN_CHECKER;
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texture->width = 300;
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texture->height = 300;
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mjsMaterial* material = mjs_addMaterial(spec, 0);
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mjs_setString(material->name, "floor");
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mjs_setInStringVec(material->textures, mjTEXROLE_RGB, "checker");
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mjsGeom* floor = mjs_addGeom(mjs_findBody(spec, "world"), 0);
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mjs_setString(floor->material, "floor");
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floor->type = mjGEOM_PLANE;
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floor->size[0] = 1;
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floor->size[1] = 1;
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floor->size[2] = 0.01;
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mjs_setString(floor->material, "floor");
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mjModel* model = mj_compile(spec, 0);
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EXPECT_THAT(model, NotNull());
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mj_deleteModel(model);
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mj_deleteSpec(spec);
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}
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} // namespace
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} // namespace mujoco
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