Fix some broken links in documentation.

Remove references to deleted sample Makefiles.

PiperOrigin-RevId: 660753375
Change-Id: Iaed2d893e1c03b1c6d348a54e7d7f834db7f6089
This commit is contained in:
Nimrod Gileadi
2024-08-08 02:39:59 -07:00
committed by Copybara-Service
parent 157040f743
commit c486f62cb7
4 changed files with 8 additions and 14 deletions
+1 -1
View File
@@ -305,7 +305,7 @@ Collisions between large meshes
the convex mesh should have roughly **fewer than 32 vertices**.
With careful
tuning, MJX can simulate scenes with mesh collisions -- see the MJX
`shadow hand <https://github.com/google-deepmind/mujoco/tree/main/mjx/mujoco/mjx/benchmark/model/shadow_hand>`__
`shadow hand <https://github.com/google-deepmind/mujoco/tree/main/mjx/mujoco/mjx/test_data/shadow_hand>`__
config for an example. Speeding up mesh collision detection is an active area of development for MJX.
Large, complex scenes with many contacts