Merge pull request #1330 from Balint-H:fix/unity-joint-limits
PiperOrigin-RevId: 598603093 Change-Id: I441631e33e812988694f8eed48c719c6bab86148
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@@ -77,12 +77,18 @@ public class MjActuator : MjComponent {
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}
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public void FromMjcf(XmlElement mjcf) {
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CtrlLimited = mjcf.GetBoolAttribute("ctrllimited", defaultValue: false);
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ForceLimited = mjcf.GetBoolAttribute("forcelimited", defaultValue: false);
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CtrlRange = mjcf.GetVector2Attribute("ctrlrange", defaultValue: Vector2.zero);
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ForceRange = mjcf.GetVector2Attribute("forcerange", defaultValue: Vector2.zero);
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LengthRange = mjcf.GetVector2Attribute("lengthrange", defaultValue: Vector2.zero);
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Gear = mjcf.GetFloatArrayAttribute("gear", defaultValue: new float[] { 1.0f }).ToList();
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bool autolimits = (mjcf.OwnerDocument.GetElementsByTagName("compiler")[0]["compiler"])
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?.GetBoolAttribute("autolimits", true) ??
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true;
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CtrlLimited = mjcf.GetBoolAttribute("ctrllimited",
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defaultValue: autolimits ? CtrlRange != Vector2.zero : false);
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ForceLimited = mjcf.GetBoolAttribute("forcelimited",
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defaultValue: autolimits ? ForceRange != Vector2.zero : false);
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}
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}
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