Implement picture-in-picture mode.
Adds a new window that allows the user to display one or more renders from the different cameras in the scene. PiperOrigin-RevId: 856607089 Change-Id: I7268ffd3ef62b9b4d62ce8d004fdbbec92b42af4
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Copybara-Service
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d816b38f4c
commit
c92746641d
@@ -109,7 +109,7 @@ void Renderer::Render(const mjModel* model, mjData* data,
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void Renderer::RenderToTexture(const mjModel* model, mjData* data,
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mjvCamera* camera, int width, int height,
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std::byte* output) {
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if (!initialized_ || last_update_time_ == -1) {
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if (!initialized_) {
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return;
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}
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@@ -122,6 +122,17 @@ void Renderer::RenderToTexture(const mjModel* model, mjData* data,
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mjr_setBuffer(mjFB_WINDOW, &render_context_);
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}
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int Renderer::UploadImage(int texture_id, const std::byte* pixels, int width,
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int height, int bpp) {
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#if defined(USE_CLASSIC_OPENGL)
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return 0;
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#else
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return mjr_uploadGuiImage(texture_id,
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reinterpret_cast<const unsigned char*>(pixels),
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width, height, bpp, &render_context_);
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#endif
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}
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double Renderer::GetFps() { return fps_; }
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} // namespace mujoco::platform
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