USD integration with support for initial primitives
This commit is contained in:
@@ -0,0 +1,141 @@
|
||||
from enum import Enum
|
||||
|
||||
import mujoco
|
||||
from pxr import Usd, UsdGeom, Vt
|
||||
|
||||
class USDGeomType(Enum):
|
||||
"""
|
||||
Represents different types of geoms we can add to USD
|
||||
The values match those found by the enum presented here:
|
||||
https://mujoco.readthedocs.io/en/latest/APIreference/APItypes.html#mjtgeom
|
||||
"""
|
||||
Plane = 0
|
||||
Sphere = 2
|
||||
Cube = 6
|
||||
|
||||
class USDGeom(object):
|
||||
"""
|
||||
Parent class for created geoms
|
||||
"""
|
||||
def __init__(self,
|
||||
geom=None,
|
||||
stage=None):
|
||||
self.geom = geom
|
||||
self.stage = stage # TODO: remove, not being used
|
||||
self.type = None
|
||||
self.xform = None
|
||||
self.prim = None
|
||||
self.ref = None
|
||||
|
||||
def update_geom(self, new_geom):
|
||||
raise NotImplementedError
|
||||
|
||||
def update_pos(self, new_pos):
|
||||
pos = tuple([float(x) for x in new_pos])
|
||||
self.xform.AddTranslateOp().Set(pos)
|
||||
|
||||
def update_size(self, new_size):
|
||||
size = tuple([float(x) for x in new_size])
|
||||
self.xform.AddScaleOp().Set(value=size)
|
||||
|
||||
def update_color(self, new_color):
|
||||
# new_color is the rgba (we extract first three)
|
||||
rgba = [(float(x) for x in new_color[:3])]
|
||||
color = self.prim.GetDisplayColorAttr()
|
||||
color.Set(rgba)
|
||||
|
||||
# TODO: create another method for transparency
|
||||
def update_transparency(self, new_transparency):
|
||||
pass
|
||||
|
||||
def __str__(self):
|
||||
return f'type = {self.type} \ngeom = {self.geom}'
|
||||
|
||||
class USDPlane(USDGeom):
|
||||
"""
|
||||
Stores information regarding a plane geom in USD
|
||||
"""
|
||||
|
||||
plane_count = 0
|
||||
|
||||
def __init__(self,
|
||||
geom=None,
|
||||
stage=None):
|
||||
super().__init__(geom, stage)
|
||||
self.type = 0
|
||||
USDPlane.plane_count += 1
|
||||
xform_path = f'/Plane_Xform_{USDPlane.plane_count}'
|
||||
plane_path = f'{xform_path}/Plane_{USDPlane.plane_count}'
|
||||
self.xform = UsdGeom.Xform.Define(stage, xform_path)
|
||||
self.prim = UsdGeom.Plane.Define(stage, plane_path)
|
||||
self.ref = stage.GetPrimAtPath(plane_path)
|
||||
|
||||
def update_geom(self, new_geom):
|
||||
self.update_pos(new_geom.pos)
|
||||
self.update_size(new_geom.size)
|
||||
self.update_color(new_geom.rgba)
|
||||
|
||||
class USDSphere(USDGeom):
|
||||
"""
|
||||
Stores information regarding a sphere geom in USD
|
||||
"""
|
||||
|
||||
sphere_count = 0
|
||||
|
||||
def __init__(self,
|
||||
geom=None,
|
||||
stage=None):
|
||||
super().__init__(geom, stage)
|
||||
self.type = 2
|
||||
USDSphere.sphere_count += 1
|
||||
xform_path = f'/Sphere_Xform_{USDSphere.sphere_count}'
|
||||
sphere_path = f'{xform_path}/Sphere_{USDSphere.sphere_count}'
|
||||
self.xform = UsdGeom.Xform.Define(stage, xform_path)
|
||||
self.prim = UsdGeom.Sphere.Define(stage, sphere_path)
|
||||
self.ref = stage.GetPrimAtPath(sphere_path)
|
||||
|
||||
def update_geom(self, new_geom):
|
||||
self.update_pos(new_geom.pos)
|
||||
self.update_size(new_geom.size)
|
||||
self.update_color(new_geom.rgba)
|
||||
|
||||
class USDCube(USDGeom):
|
||||
"""
|
||||
Stores information regarding a cube geom in USD
|
||||
"""
|
||||
|
||||
cube_count = 0
|
||||
|
||||
def __init__(self,
|
||||
geom=None,
|
||||
stage=None):
|
||||
super().__init__(geom, stage)
|
||||
self.type = 6
|
||||
USDCube.cube_count += 1
|
||||
xform_path = f'/Cube_Xform_{USDCube.cube_count}'
|
||||
cube_path = f'{xform_path}/Cube_{USDCube.cube_count}'
|
||||
self.xform = UsdGeom.Xform.Define(stage, xform_path)
|
||||
self.prim = UsdGeom.Cube.Define(stage, cube_path)
|
||||
self.ref = stage.GetPrimAtPath(cube_path)
|
||||
|
||||
def update_geom(self, new_geom):
|
||||
self.update_pos(new_geom.pos)
|
||||
self.update_size(new_geom.size)
|
||||
self.update_color(new_geom.rgba)
|
||||
|
||||
def create_usd_geom(geom, stage):
|
||||
geom_type = geom.type
|
||||
if geom_type==USDGeomType.Plane.value:
|
||||
return USDPlane(geom, stage)
|
||||
elif geom_type==USDGeomType.Sphere.value:
|
||||
return USDSphere(geom, stage)
|
||||
elif geom_type==USDGeomType.Cube.value:
|
||||
return USDCube(geom, stage)
|
||||
|
||||
class USDLight(object):
|
||||
def __init__(self):
|
||||
pass
|
||||
|
||||
def update_light(self, new_light):
|
||||
pass
|
||||
|
||||
@@ -0,0 +1,104 @@
|
||||
|
||||
import mujoco
|
||||
import mujoco.viewer as viewer
|
||||
from mujoco.usd_component import *
|
||||
from pxr import Usd, UsdGeom
|
||||
|
||||
class USDRenderer(object):
|
||||
"""
|
||||
Renderer class the creates USD representations for mujoco scenes
|
||||
"""
|
||||
def __init__(self,
|
||||
model,
|
||||
height=480,
|
||||
width=480):
|
||||
self.model = model
|
||||
self.data = None
|
||||
self.renderer = mujoco.Renderer(model, height, width)
|
||||
|
||||
self.loaded_scene_info = False
|
||||
|
||||
self.stage = Usd.Stage.CreateNew('usd_stage.usda')
|
||||
|
||||
@property
|
||||
def usd(self):
|
||||
return self.stage.GetRootLayer().ExportToString()
|
||||
|
||||
@property
|
||||
def scene(self):
|
||||
return self.renderer.scene
|
||||
|
||||
def save_scene(self):
|
||||
self.stage.GetRootLayer().Save()
|
||||
|
||||
def update_scene(self, data):
|
||||
self.renderer.update_scene(data)
|
||||
self.data = data
|
||||
|
||||
if not self.loaded_scene_info:
|
||||
# loads the initial geoms, lights, and camera information
|
||||
# from the scene
|
||||
self._load()
|
||||
self.loaded_scene_info = True
|
||||
|
||||
self._update()
|
||||
|
||||
def _load(self):
|
||||
"""
|
||||
Loads and initializes the necessary objects to render the scene
|
||||
"""
|
||||
# initializes an array to store all the geoms in the scene
|
||||
# populates with "empty" USDGeom objects
|
||||
self.usd_geoms = []
|
||||
geoms = self.scene.geoms
|
||||
self.ngeom = self.scene.ngeom
|
||||
for i in range(self.ngeom):
|
||||
self.usd_geoms.append(create_usd_geom(geoms[i], self.stage))
|
||||
|
||||
# initializes an array to store all the lights in the scene
|
||||
# populates with "empty" USDLight objects
|
||||
self.usd_lights = []
|
||||
lights = self.scene.lights
|
||||
self.nlight = self.scene.nlight
|
||||
for i in range(self.nlight):
|
||||
self.usd_lights.append(USDLight())
|
||||
|
||||
def _update(self):
|
||||
self._update_geoms()
|
||||
self._update_lights()
|
||||
self._update_camera()
|
||||
|
||||
def _update_geoms(self):
|
||||
"""
|
||||
Updates the geoms to match the current scene
|
||||
"""
|
||||
geoms = self.scene.geoms
|
||||
for i in range(self.ngeom):
|
||||
self.usd_geoms[i].update_geom(geoms[i])
|
||||
|
||||
def _update_lights(self):
|
||||
"""
|
||||
Updates the lights to match the current scene
|
||||
"""
|
||||
lights = self.scene.lights
|
||||
nlight = self.scene.nlight
|
||||
for i in range(nlight):
|
||||
print(self.usd_lights[i])
|
||||
|
||||
def _update_camera(self):
|
||||
pass
|
||||
|
||||
def start_viewer(self):
|
||||
if self.data:
|
||||
viewer.launch(self.model, self.data)
|
||||
|
||||
def render(self):
|
||||
# should render the usd file given a particular renderer that
|
||||
# works with USD files?
|
||||
# TODO: determine if this is valid functionality
|
||||
pass
|
||||
|
||||
# TODO: remove later, this is only for debuggin purposes
|
||||
def print_geom_information(self):
|
||||
for i in range(self.ngeom):
|
||||
print(self.usd_geoms[i])
|
||||
Reference in New Issue
Block a user