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-Humanoid
-========
-
-Degrees of Freedom: 27
-Actuators: 21
+# Humanoid
This simplified humanoid model, introduced in [1], is designed for bipedal locomotion
behaviours. While several variants of it exist in the wild, this version is based on the model
in the DeepMind Control Suite [2], which has fairly realistic actuator gains.
+* Degrees of Freedom: 27
+* Actuators: 21
+
+
+
+
+
+## Changelog
+
+* 02-01-2024: Add more keyframes.
+* 27-11-2023: Move humanoid geoms to group 1.
+* 05-04-2023: Fix typo in texture size.
+* 20-09-2022: Use default class for left_upper_arm geom.
+* 17-09-2022: Increase offscreen render buffer resolution of the humanoid to 2560x1440.
+* 12-09-2022:
+ * Increased maximum hip flexion.
+ * Symmetrised shoulder and ankle joints.
+ * Added hamstring tendons which couple the hip and knee at large flexion values.
+ * Moved duplicated values into defaults.
+ * Added two keyframes.
+ * Improved lighting.
+ * Changed naming convention.
+
+## References
+
[1] [Synthesis and Stabilization of Complex Behaviors through Online Trajectory Optimization]
(https://doi.org/10.1109/IROS.2012.6386025).
[2] [DeepMind Control Suite](https://arxiv.org/abs/1801.00690).
-
-
-