Minor fix to Humanoid model

Use default class for left_upper_arm geom.
This commit is contained in:
Rohan P. Singh
2022-09-20 18:20:45 +09:00
parent 8774f903ec
commit d1027eff75
+1 -1
View File
@@ -171,7 +171,7 @@
<body name="upper_arm_left" pos="0 .17 .06"> <body name="upper_arm_left" pos="0 .17 .06">
<joint name="shoulder1_left" axis="-2 1 -1" class="shoulder"/> <joint name="shoulder1_left" axis="-2 1 -1" class="shoulder"/>
<joint name="shoulder2_left" axis="0 -1 -1" class="shoulder"/> <joint name="shoulder2_left" axis="0 -1 -1" class="shoulder"/>
<geom name="upper_arm_left" fromto="0 0 0 .16 .16 -.16" size=".04"/> <geom name="upper_arm_left" fromto="0 0 0 .16 .16 -.16" class="arm_upper"/>
<body name="lower_arm_left" pos=".18 .18 -.18"> <body name="lower_arm_left" pos=".18 .18 -.18">
<joint name="elbow_left" axis="0 -1 -1" class="elbow"/> <joint name="elbow_left" axis="0 -1 -1" class="elbow"/>
<geom name="lower_arm_left" fromto=".01 -.01 .01 .17 -.17 .17" class="arm_lower"/> <geom name="lower_arm_left" fromto=".01 -.01 .01 .17 -.17 .17" class="arm_lower"/>