Add ray normal computation for primitives (currently private)

PiperOrigin-RevId: 834294539
Change-Id: I176f13a8f91dede589338fc44e099a16bac0b580
This commit is contained in:
Yuval Tassa
2025-11-19 08:00:13 -08:00
committed by Copybara-Service
parent 86a77ff8eb
commit d1317fd1a5
10 changed files with 335 additions and 34 deletions
+9
View File
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<mujoco>
<include file="ray_swing.xml"/>
<worldbody>
<body pos=".001 .002 .003" euler="10 -20 30" mocap="true">
<geom type="capsule" size=".3 .7"/>
</body>
</worldbody>
</mujoco>