Add ray normal computation for primitives (currently private)
PiperOrigin-RevId: 834294539 Change-Id: I176f13a8f91dede589338fc44e099a16bac0b580
This commit is contained in:
committed by
Copybara-Service
parent
86a77ff8eb
commit
d1317fd1a5
Vendored
+9
@@ -0,0 +1,9 @@
|
||||
<mujoco>
|
||||
<include file="ray_swing.xml"/>
|
||||
|
||||
<worldbody>
|
||||
<body pos=".001 .002 .003" euler="10 -20 30" mocap="true">
|
||||
<geom type="capsule" size=".3 .7"/>
|
||||
</body>
|
||||
</worldbody>
|
||||
</mujoco>
|
||||
Reference in New Issue
Block a user