Adding UV maps only when texture present
This commit is contained in:
@@ -16,7 +16,7 @@
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import abc
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import collections
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from typing import Optional, Dict, Any
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from typing import Optional, Dict, Any, Tuple
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import mujoco
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import mujoco.usd.shapes as shapes_module
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@@ -55,14 +55,14 @@ class USDObject(abc.ABC):
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geom: mujoco.MjvGeom,
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obj_name: str,
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rgba: np.ndarray = np.array([1, 1, 1, 1]),
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texture_file: Optional[str] = None,
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geom_textures: Optional[Tuple[str, mujoco.mjtTexture]] = None
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):
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self.stage = stage
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self.model = model
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self.geom = geom
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self.obj_name = obj_name
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self.rgba = rgba
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self.texture_file = texture_file
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self.geom_textures = geom_textures
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self.xform_path = f"/World/Mesh_Xform_{obj_name}"
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self.usd_xform = UsdGeom.Xform.Define(stage, self.xform_path)
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@@ -120,7 +120,7 @@ class USDObject(abc.ABC):
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# setting the image texture attributes
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image_shader.CreateIdAttr("UsdUVTexture")
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image_shader.CreateInput("file", Sdf.ValueTypeNames.Asset).Set(
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self.texture_file
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self.geom_textures[mujoco.mjtTextureRole.mjTEXROLE_RGB][0]
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)
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image_shader.CreateInput("sourceColorSpace", Sdf.ValueTypeNames.Token).Set(
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"sRGB"
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@@ -225,9 +225,9 @@ class USDMesh(USDObject):
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obj_name: str,
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dataid: int,
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rgba: np.ndarray = np.array([1, 1, 1, 1]),
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texture_file: Optional[str] = None,
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geom_textures: Optional[Tuple[str, mujoco.mjtTexture]] = None
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):
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super().__init__(stage, model, geom, obj_name, rgba, texture_file)
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super().__init__(stage, model, geom, obj_name, rgba, geom_textures)
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self.dataid = dataid
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@@ -243,15 +243,14 @@ class USDMesh(USDObject):
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)
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self.usd_mesh.GetFaceVertexIndicesAttr().Set(mesh_face)
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# setting mesh uv properties
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mesh_texcoord, mesh_facetexcoord = self._get_uv_geometry()
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self.texcoords = UsdGeom.PrimvarsAPI(self.usd_mesh).CreatePrimvar(
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"UVMap", Sdf.ValueTypeNames.TexCoord2fArray, UsdGeom.Tokens.faceVarying
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)
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self.texcoords.Set(mesh_texcoord)
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self.texcoords.SetIndices(Vt.IntArray(mesh_facetexcoord.tolist()))
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if self.texture_file:
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if self.geom_textures and self.geom_textures[mujoco.mjtTextureRole.mjTEXROLE_RGB]:
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# setting mesh uv properties
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mesh_texcoord, mesh_facetexcoord = self._get_uv_geometry()
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self.texcoords = UsdGeom.PrimvarsAPI(self.usd_mesh).CreatePrimvar(
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"UVMap", Sdf.ValueTypeNames.TexCoord2fArray, UsdGeom.Tokens.faceVarying
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)
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self.texcoords.Set(mesh_texcoord)
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self.texcoords.SetIndices(Vt.IntArray(mesh_facetexcoord.tolist()))
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self.attach_image_material(self.usd_mesh)
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else:
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self.attach_solid_material(self.usd_mesh)
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@@ -320,9 +319,9 @@ class USDPrimitiveMesh(USDObject):
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geom: mujoco.MjvGeom,
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obj_name: str,
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rgba: np.ndarray = np.array([1, 1, 1, 1]),
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texture_file: Optional[str] = None,
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geom_textures: Optional[Tuple[str, mujoco.mjtTexture]] = None
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):
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super().__init__(stage, model, geom, obj_name, rgba, texture_file)
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super().__init__(stage, model, geom, obj_name, rgba, geom_textures)
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self.mesh_config = mesh_config
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self.prim_mesh = self.generate_primitive_mesh()
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@@ -337,31 +336,32 @@ class USDPrimitiveMesh(USDObject):
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[3 for _ in range(mesh_facenum)]
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)
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self.usd_mesh.GetFaceVertexIndicesAttr().Set(mesh_face)
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# setting mesh uv properties
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mesh_texcoord, _ = self._get_uv_geometry()
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self.texcoords = UsdGeom.PrimvarsAPI(self.usd_mesh).CreatePrimvar(
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"UVMap", Sdf.ValueTypeNames.TexCoord2fArray, UsdGeom.Tokens.faceVarying
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)
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self.texcoords.Set(mesh_texcoord)
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self.texcoords.SetIndices(Vt.IntArray(list(range(mesh_facenum * 3))))
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self._set_refinement_properties(self.usd_prim)
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if self.texture_file:
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if self.geom_textures and self.geom_textures[mujoco.mjtTextureRole.mjTEXROLE_RGB]:
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# setting mesh uv properties
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mesh_texcoord, _ = self._get_uv_geometry()
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self.texcoords = UsdGeom.PrimvarsAPI(self.usd_mesh).CreatePrimvar(
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"UVMap", Sdf.ValueTypeNames.TexCoord2fArray, UsdGeom.Tokens.faceVarying
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)
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self.texcoords.Set(mesh_texcoord)
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self.texcoords.SetIndices(Vt.IntArray(list(range(mesh_facenum * 3))))
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self.attach_image_material(self.usd_mesh)
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else:
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self.attach_solid_material(self.usd_mesh)
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def generate_primitive_mesh(self):
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"""Generates the mesh for the primitive USD object."""
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_, prim_mesh = shapes_module.mesh_factory(self.mesh_config)
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geom_rgb_texture = self.geom_textures[mujoco.mjtTextureRole.mjTEXROLE_RGB] if self.geom_textures else None
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texture_type = geom_rgb_texture[1] if geom_rgb_texture else None
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_, prim_mesh = shapes_module.mesh_factory(self.mesh_config, texture_type)
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prim_mesh.translate(-prim_mesh.get_center())
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return prim_mesh
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def _get_uv_geometry(self):
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assert self.prim_mesh
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assert self.prim_mesh and self.prim_mesh.triangle_uvs is not None
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s_scale, t_scale = self.model.mat_texrepeat[self.geom.matid]
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@@ -400,9 +400,9 @@ class USDTendon(USDObject):
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geom: mujoco.MjvGeom,
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obj_name: str,
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rgba: np.ndarray = np.array([1, 1, 1, 1]),
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texture_file: Optional[str] = None,
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geom_textures: Optional[Tuple[str, mujoco.mjtTexture]] = None
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):
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super().__init__(stage, model, geom, obj_name, rgba, texture_file)
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super().__init__(stage, model, geom, obj_name, rgba, geom_textures)
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self.mesh_config = mesh_config
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self.tendon_parts = self.generate_primitive_mesh()
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@@ -432,33 +432,36 @@ class USDTendon(USDObject):
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part_geometry["mesh_face"]
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)
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# setting uv properties for each of the parts in the tendon
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part_uv_geometries = self._get_uv_geometry()
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for name, part_uv_geometry in part_uv_geometries.items():
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self.texcoords = UsdGeom.PrimvarsAPI(
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self.usd_refs[name]["usd_mesh"]
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).CreatePrimvar(
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"UVMap",
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Sdf.ValueTypeNames.TexCoord2fArray,
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UsdGeom.Tokens.faceVarying,
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)
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self.texcoords.Set(part_uv_geometry["mesh_texcoord"])
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self.texcoords.SetIndices(
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Vt.IntArray(list(range(part_geometry["mesh_facenum"] * 3)))
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)
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for _, ref in self.usd_refs.items():
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self._set_refinement_properties(ref["usd_prim"])
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if self.texture_file:
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self.attach_image_material(ref["usd_mesh"])
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else:
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self.attach_solid_material(ref["usd_mesh"])
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if self.geom_textures and self.geom_textures[mujoco.mjtTextureRole.mjTEXROLE_RGB]:
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# setting uv properties for each of the parts in the tendon
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part_uv_geometries = self._get_uv_geometry()
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for name, part_uv_geometry in part_uv_geometries.items():
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self.texcoords = UsdGeom.PrimvarsAPI(
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self.usd_refs[name]["usd_mesh"]
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).CreatePrimvar(
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"UVMap",
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Sdf.ValueTypeNames.TexCoord2fArray,
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UsdGeom.Tokens.faceVarying,
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)
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self.texcoords.Set(part_uv_geometry["mesh_texcoord"])
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self.texcoords.SetIndices(
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Vt.IntArray(list(range(part_geometry["mesh_facenum"] * 3)))
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)
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for _, ref in self.usd_refs.items():
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self._set_refinement_properties(ref["usd_prim"])
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self.attach_image_material(ref["usd_mesh"])
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else:
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for _, ref in self.usd_refs.items():
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self._set_refinement_properties(ref["usd_prim"])
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self.attach_solid_material(ref["usd_mesh"])
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def generate_primitive_mesh(self):
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"""Generates the tendon mesh using primitives."""
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mesh_parts = {}
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geom_rgb_texture = self.geom_textures[mujoco.mjtTextureRole.mjTEXROLE_RGB] if self.geom_textures else None
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texture_type = geom_rgb_texture[1] if geom_rgb_texture else None
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for part_config in self.mesh_config:
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mesh_name, prim_mesh = shapes_module.mesh_factory(part_config)
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mesh_name, prim_mesh = shapes_module.mesh_factory(part_config, texture_type)
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prim_mesh.translate(-prim_mesh.get_center())
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mesh_parts[mesh_name] = prim_mesh
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return mesh_parts
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@@ -466,6 +469,7 @@ class USDTendon(USDObject):
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def _get_uv_geometry(self):
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part_uv_geometries = collections.defaultdict(dict)
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for name, mesh in self.tendon_parts.items():
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assert mesh.triangle_uvs is not None
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mesh_texcoord = np.array(mesh.triangle_uvs)
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mesh_facetexcoord = np.asarray(mesh.triangles)
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part_uv_geometries[name] = {
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