- Add floating changes to changelog.
- Add sections about the state and derivatives to the Computation chapter. PiperOrigin-RevId: 459032736 Change-Id: I0b69401688f24c84d5747f1b49980e38e19a54a3
This commit is contained in:
committed by
Copybara-Service
parent
6d01627c0b
commit
d3a86bb748
+5
-5
@@ -340,11 +340,11 @@ illustration of how the new UI framework is intended to be used. Below is a scre
|
||||
.. youtube:: 0ORsj_E17B0
|
||||
:align: center
|
||||
|
||||
Interaction is done with the mouse; see the built-in help for summary of available commands. Briefly, an object is
|
||||
selected by left-double-click. The user can then apply forces and torques on the selected object by holding Ctrl and
|
||||
dragging the mouse. Dragging the mouse alone (without Ctrl) moves the camera. There are keyboard shortcuts for pausing
|
||||
the simulation, resetting, and re-loading the model file. The latter functionality is very useful while editing the
|
||||
model in an XML editor.
|
||||
Interaction is done with the mouse; built-in help with a summary of available commands is available by pressing the 'F1'
|
||||
key. Briefly, an object is selected by left-double-click. The user can then apply forces and torques on the selected
|
||||
object by holding Ctrl and dragging the mouse. Dragging the mouse alone (without Ctrl) moves the camera. There are
|
||||
keyboard shortcuts for pausing the simulation, resetting, and re-loading the model file. The latter functionality is
|
||||
very useful while editing the model in an XML editor.
|
||||
|
||||
The code is quite long yet reasonably commented, so it is best to just read it. Here we provide a high-level overview.
|
||||
The ``main()`` function initializes both MuJoCo and GLFW, opens a window, and install GLFW callbacks for mouse and
|
||||
|
||||
Reference in New Issue
Block a user