Add membrane plugin (2D Flex elastic stiffness).

PiperOrigin-RevId: 574109411
Change-Id: I4a701d8189cecf540cd200bd30cb4582f3c7dd43
This commit is contained in:
Alessio Quaglino
2023-10-17 04:54:37 -07:00
committed by Copybara-Service
parent 110ade1435
commit d67b8c6251
13 changed files with 586 additions and 115 deletions
+6 -89
View File
@@ -17,7 +17,6 @@
#include <cstdint>
#include <cstdlib>
#include <optional>
#include <unordered_map>
#include <utility>
#include <vector>
@@ -34,8 +33,6 @@ namespace {
// local tetrahedron numbering
constexpr int kNumEdges = Stencil3D::kNumEdges;
constexpr int kNumVerts = Stencil3D::kNumVerts;
constexpr int edge[kNumEdges][2] = {{0, 1}, {1, 2}, {2, 0},
{2, 3}, {0, 3}, {1, 3}};
constexpr int face[kNumVerts][3] = {{2, 1, 0}, {0, 1, 3}, {1, 2, 3}, {2, 0, 3}};
constexpr int e2f[kNumEdges][2] = {{2, 3}, {1, 3}, {2, 1},
{1, 0}, {0, 2}, {0, 3}};
@@ -83,19 +80,6 @@ void ComputeBasis(mjtNum basis[9], const mjtNum* x, const int v[kNumVerts],
}
}
// gradients of edge lengths with respect to vertex positions
void GradSquaredLengths(mjtNum gradient[kNumEdges][2][3],
const mjtNum* x,
const int v[kNumVerts],
const int edge[kNumEdges][2]) {
for (int e = 0; e < kNumEdges; e++) {
for (int d = 0; d < 3; d++) {
gradient[e][0][d] = x[3*v[edge[e][0]]+d] - x[3*v[edge[e][1]]+d];
gradient[e][1][d] = x[3*v[edge[e][1]]+d] - x[3*v[edge[e][0]]+d];
}
}
}
} // namespace
// factory function
@@ -118,49 +102,6 @@ std::optional<Solid> Solid::Create(const mjModel* m, mjData* d, int instance) {
}
}
// create map from tetrahedra to vertices and edges and from edges to vertices
void Solid::CreateStencils(const std::vector<int>& simplex,
const std::vector<int>& edgeidx) {
// populate stencil
nt = simplex.size() / kNumVerts;
elements.resize(nt);
for (int t = 0; t < nt; t++) {
for (int v = 0; v < kNumVerts; v++) {
elements[t].vertices[v] = simplex[kNumVerts*t+v];
}
}
// map from edge vertices to their index in `edges` vector
std::unordered_map<std::pair<int, int>, int, PairHash> edge_indices;
// loop over all tetrahedra
for (int t = 0; t < nt; t++) {
int* v = elements[t].vertices;
// compute edges to vertices map for fast computations
for (int e = 0; e < kNumEdges; e++) {
auto pair = std::pair(
std::min(v[edge[e][0]], v[edge[e][1]]),
std::max(v[edge[e][0]], v[edge[e][1]])
);
// if edge is already present in the vector only store its index
auto [it, inserted] = edge_indices.insert({pair, ne});
if (inserted) {
edges.push_back(pair);
elements[t].edges[e] = ne++;
} else {
elements[t].edges[e] = it->second;
}
if (!edgeidx.empty()) {
assert(elements[t].edges[e] == edgeidx[kNumEdges*t+e]);
}
}
}
}
// plugin constructor
Solid::Solid(const mjModel* m, mjData* d, int instance, mjtNum nu, mjtNum E,
mjtNum damp, const std::vector<int>& simplex,
@@ -185,7 +126,7 @@ Solid::Solid(const mjModel* m, mjData* d, int instance, mjtNum nu, mjtNum E,
}
// generate tetrahedra from the vertices
CreateStencils(simplex, edgeidx);
nt = CreateStencils<Stencil3D>(elements, edges, simplex, edgeidx);
// allocate arrays
metric.assign(kNumEdges*kNumEdges*nt, 0);
@@ -204,8 +145,6 @@ Solid::Solid(const mjModel* m, mjData* d, int instance, mjtNum nu, mjtNum E,
// local geometric quantities
mjtNum basis[kNumEdges][9] = {{0}, {0}, {0}, {0}, {0}, {0}};
mjtNum trT[kNumEdges] = {0};
mjtNum trTT[kNumEdges*kNumEdges] = {0};
// compute edge basis
for (int e = 0; e < kNumEdges; e++) {
@@ -213,38 +152,16 @@ Solid::Solid(const mjModel* m, mjData* d, int instance, mjtNum nu, mjtNum E,
face[e2f[e][0]], face[e2f[e][1]], volume);
}
// compute first invariant i.e. trace(strain)
for (int e = 0; e < kNumEdges; e++) {
for (int i = 0; i < 3; i++) {
trT[e] += basis[e][4*i];
}
}
// compute second invariant i.e. trace(strain^2)
for (int ed1 = 0; ed1 < kNumEdges; ed1++) {
for (int ed2 = 0; ed2 < kNumEdges; ed2++) {
for (int i = 0; i < 3; i++) {
for (int j = 0; j < 3; j++) {
trTT[kNumEdges*ed1+ed2] += basis[ed1][3*i+j] * basis[ed2][3*j+i];
}
}
}
}
// material parameters
mjtNum mu = E / (2*(1+nu)) * volume;
mjtNum la = E*nu / ((1+nu)*(1-2*nu)) * volume;
// assembly of strain metric tensor
for (int ed1 = 0; ed1 < kNumEdges; ed1++) {
for (int ed2 = 0; ed2 < kNumEdges; ed2++) {
int index = kNumEdges*kNumEdges*t + kNumEdges*ed1 + ed2;
metric[index] = mu * trTT[kNumEdges*ed1+ed2] + la * trT[ed2]*trT[ed1];
}
}
// compute metric tensor
MetricTensor<Stencil3D>(metric, t, mu, la, basis);
}
// allocate array
ne = edges.size();
reference.assign(ne, 0);
deformed.assign(ne, 0);
previous.assign(ne, 0);
@@ -266,7 +183,7 @@ void Solid::Compute(const mjModel* m, mjData* d, int instance) {
// compute length gradient with respect to dofs
mjtNum gradient[kNumEdges][2][3];
GradSquaredLengths(gradient, d->xpos+3*i0, v, edge);
GradSquaredLengths<Stencil3D>(gradient, d->xpos+3*i0, v);
// we add generalized Rayleigh damping as decribed in Section 5.2 of
// Kharevych et al., "Geometric, Variational Integrators for Computer
@@ -299,7 +216,7 @@ void Solid::Compute(const mjModel* m, mjData* d, int instance) {
for (int ed2 = 0; ed2 < kNumEdges; ed2++) {
for (int i = 0; i < 2; i++) {
for (int x = 0; x < 3; x++) {
force[3 * edge[ed2][i] + x] +=
force[3 * Stencil3D::edge[ed2][i] + x] +=
elongation[ed1] * gradient[ed2][i][x] *
metric[offset * t + kNumEdges * ed1 + ed2];
}